Player Matchup

Morgan Le Fay
Morgan Le Fay
AnitoVision
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,749 SR
Queue Stats
99W - 95L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoctiStrifeXVII
Tsukuyomi
Level 96
God Stats
17W - 24L
1,484 SR
Queue Stats
1,082W - 1,095L
1,498 Elo+
Solo
Fenrir
Fenrir
TechyBeear
Fenrir
Level 137
God Stats
2W - 4L
1,393 SR
Queue Stats
438W - 425L
1,539 Elo+
Solo
Horus
Horus
TheSoapanator
Horus
Level 49
God Stats
0W - 2L
1,280 SR
Queue Stats
127W - 98L
1,661 Elo+
Solo
He Bo
He Bo
ghostfacers1981
He Bo
Level 109
God Stats
1W - 1L
1,695 SR
Queue Stats
33W - 42L
1,411 Elo+
Solo
Team Averages
Level 92
1,520 SR
1,529 Elo+

VS

Team Averages
Level 123
1,702 SR
1,512 Elo+
Cthulhu
Cthulhu
Curseum
Cthulhu
Level 72
God Stats
3W - 2L
1,577 SR
Queue Stats
284W - 271L
1,473 Elo+
Solo
Jing Wei
Jing Wei
MsKe1shasW1g
Jing Wei
Level 128
God Stats
6W - 2L
1,794 SR
Queue Stats
86W - 80L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Ur2eZ_4_Me
Guan Yu
Level 145
God Stats
3W - 2L
1,617 SR
Queue Stats
153W - 144L
1,598 Elo+
Solo
Bakasura
Bakasura
VonyDabs
Bakasura
Level 151
God Stats
1W - 0L
1,769 SR
Queue Stats
120W - 106L
1,571 Elo+
Solo
Ah Puch
Ah Puch
ojwallo
Ah Puch
Level 121
God Stats
2W - 0L
1,754 SR
Queue Stats
28W - 33L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnitoVision
Morgan Le Fay
16
6 / 4 / 6
9,397
854
16,423
17,261
9,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NoctiStrifeXVII
Tsukuyomi
14
4 / 8 / 5
8,088
735
20,017
18,136
9,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
TechyBeear
Fenrir
13
2 / 4 / 8
7,907
719
8,540
16,468
17,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 4 / 13
8,459
769
6,708
21,538
24,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 7
7,277
662
8,019
10,771
4,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curseum
Cthulhu
15
3 / 3 / 7
9,488
863
10,468
16,085
17,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MsKe1shasW1g
Jing Wei
16
4 / 2 / 17
9,549
868
12,557
10,378
5,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Ur2eZ_4_Me
Guan Yu
16
4 / 3 / 12
9,988
908
11,609
26,086
21,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
VonyDabs
Bakasura
19
13 / 3 / 7
11,794
1,072
18,145
15,247
8,593
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ojwallo
Ah Puch
16
1 / 5 / 9
9,580
871
18,817
11,904
5,747
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
14
Kills
25
25
Deaths
16
39
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AnitoVision
Morgan Le Fay
6
4
6
2.25
W
Cthulhu
Curseum
Cthulhu
3
3
7
2.17
W
Jing Wei
MsKe1shasW1g
Jing Wei
4
2
17
6.25
L
Tsukuyomi
NoctiStrifeXVII
Tsukuyomi
4
8
5
0.81
L
Fenrir
TechyBeear
Fenrir
2
4
8
1.5
L
0
4
13
1.63
W
Guan Yu
Ur2eZ_4_Me
Guan Yu
4
3
12
3.33
W
Bakasura
VonyDabs
Bakasura
13
3
7
5.5
L
2
5
7
1.1
W
Ah Puch
ojwallo
Ah Puch
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,707
Damage
71,596
84,174
Taken
79,700
64,766
Mitigated
57,789
27,369
Healing
34,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AnitoVision
Morgan Le Fay
16,423
4,344
964
2,873
17,261
9,473
237
5,110
10,314
33,532
0
W
Cthulhu
Curseum
Cthulhu
10,468
596
1,814
2,320
16,085
17,095
289
5,657
10,428
20,613
0
W
Jing Wei
MsKe1shasW1g
Jing Wei
12,557
9,338
3,145
2,682
10,378
5,059
2,122
4,179
6,199
0
21,986
L
Tsukuyomi
NoctiStrifeXVII
Tsukuyomi
20,017
4,659
66
2,452
18,136
9,259
132
6,383
10,805
0
33,048
L
Fenrir
TechyBeear
Fenrir
8,540
3,347
2,903
3,620
16,468
17,199
129
5,578
10,470
0
13,920
L
6,708
3,585
6,509
7,379
21,538
24,506
0
7,452
13,089
0
10,252
W
Guan Yu
Ur2eZ_4_Me
Guan Yu
11,609
1,558
4,318
9,843
26,086
21,295
570
7,364
18,722
139
18,325
W
Bakasura
VonyDabs
Bakasura
18,145
10,791
2,366
5,070
15,247
8,593
3,760
5,300
9,947
0
31,404
L
8,019
1,237
0
603
10,771
4,329
408
4,901
5,870
14,608
0
W
Ah Puch
ojwallo
Ah Puch
18,817
1,419
667
2,107
11,904
5,747
530
1,942
9,962
36,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
50,399
95
Minions Killed
133
0
Camps Cleared
0
1,013,314
Distance Traveled
1,079,460
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,397
854
48
4
0
182,207
2
W
Cthulhu
9,488
863
20
2
0
213,739
1
W
Jing Wei
9,549
868
12
1
0
202,409
0
L
Tsukuyomi
8,088
735
18
2
0
203,651
3
L
Fenrir
7,907
719
14
1
0
228,451
1
L
Horus
8,459
769
0
0
0
232,624
0
W
Guan Yu
9,988
908
13
1
0
226,739
0
W
Bakasura
11,794
1,072
50
5
0
258,381
1
L
He Bo
7,277
662
15
1
0
166,381
0
W
Ah Puch
9,580
871
38
3
0
178,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role