Player Matchup

Yemoja
Yemoja
DjAnubion45
Yemoja
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
87W - 104L
1,453 Elo+
Party 2
Charybdis
Charybdis
Penguin Man1857
Charybdis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
TIGRETON2001Dani
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 1
Ah Puch
Ah Puch
Thankunexari
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,391 Elo+
Solo
Fenrir
Fenrir
Xpokegamerx
Fenrir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,396 Elo+

VS

Team Averages
Level 104
1,351 SR
1,357 Elo+
Ao Kuang
Ao Kuang
FuZionIcyy
Ao Kuang
Level 60
God Stats
1W - 1L
1,245 SR
Queue Stats
28W - 21L
1,335 Elo+
Solo
Poseidon
Poseidon
LeviticusMarcus
Poseidon
Level 98
God Stats
101W - 106L
1,494 SR
Queue Stats
262W - 296L
1,368 Elo+
Solo
Bacchus
Bacchus
PAJAMAS13
Bacchus
Level 121
God Stats
3W - 1L
1,146 SR
Queue Stats
97W - 102L
1,356 Elo+
Solo
King Arthur
King Arthur
ThundaClappa639
King Arthur
Level 114
God Stats
30W - 36L
1,414 SR
Queue Stats
787W - 844L
1,370 Elo+
Solo
Chiron
Chiron
zaeeOCH8
Chiron
Level 128
God Stats
29W - 31L
1,454 SR
Queue Stats
440W - 440L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 7 / 2
7,615
363
5,902
17,242
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Penguin Man1857
Charybdis
14
1 / 6 / 0
9,192
438
7,763
18,963
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
TIGRETON2001Dani
Jormungandr
13
1 / 5 / 3
9,246
440
8,070
16,328
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Thankunexari
Ah Puch
14
2 / 9 / 0
9,225
439
12,302
19,673
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
1 / 2 / 1
8,267
394
3,275
14,693
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FuZionIcyy
Ao Kuang
17
12 / 2 / 5
11,419
544
20,582
22,572
9,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
18
7 / 3 / 5
11,862
565
18,083
13,895
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
PAJAMAS13
Bacchus
15
3 / 0 / 10
10,484
499
7,894
19,888
26,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ThundaClappa639
King Arthur
16
3 / 1 / 3
10,886
518
5,269
14,827
11,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
zaeeOCH8
Chiron
18
2 / 0 / 3
11,147
531
8,811
10,799
4,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
27
29
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
2
0.14
W
Ao Kuang
FuZionIcyy
Ao Kuang
12
2
5
7.25
W
Poseidon
7
3
5
3.17
W
Bacchus
PAJAMAS13
Bacchus
3
0
10
8
L
Charybdis
Penguin Man1857
Charybdis
1
6
0
0.17
L
Jormungandr
TIGRETON2001Dani
Jormungandr
1
5
3
0.5
L
Ah Puch
Thankunexari
Ah Puch
2
9
0
0.22
W
King Arthur
ThundaClappa639
King Arthur
3
1
3
4.5
L
Fenrir
1
2
1
0.75
W
Chiron
zaeeOCH8
Chiron
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
60,639
86,899
Taken
81,981
41,884
Mitigated
58,468
14,356
Healing
32,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,902
586
509
2,851
17,242
7,936
0
10,426
6,816
38,835
0
W
Ao Kuang
FuZionIcyy
Ao Kuang
20,582
7,362
0
8,344
22,572
9,983
0
7,845
14,529
96,157
0
W
Poseidon
18,083
3,283
0
5,999
13,895
6,160
2,817
5,569
8,291
99,536
0
W
Bacchus
PAJAMAS13
Bacchus
7,894
1,412
203
5,806
19,888
26,071
975
5,274
14,545
37,256
0
L
Charybdis
Penguin Man1857
Charybdis
7,763
5,878
0
3,046
18,963
7,333
198
9,371
9,592
0
55,450
L
Jormungandr
TIGRETON2001Dani
Jormungandr
8,070
1,807
0
1,813
16,328
12,351
132
5,584
10,744
51,875
0
L
Ah Puch
Thankunexari
Ah Puch
12,302
1,306
103
2,808
19,673
8,337
1,308
14,948
4,725
62,014
0
W
King Arthur
ThundaClappa639
King Arthur
5,269
722
0
3,014
14,827
11,294
684
7,184
7,224
0
68,266
L
Fenrir
3,275
921
0
3,226
14,693
5,927
0
6,230
8,463
0
47,246
W
Chiron
zaeeOCH8
Chiron
8,811
4,045
964
8,442
10,799
4,960
2,397
390
10,194
0
113,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
55,798
395
Minions Killed
629
0
Camps Cleared
0
1,658,723
Distance Traveled
1,955,602
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,615
363
59
3
0
367,231
0
W
Ao Kuang
11,419
544
103
5
0
417,413
0
W
Poseidon
11,862
565
177
8
0
373,462
1
W
Bacchus
10,484
499
45
2
0
414,593
6
L
Charybdis
9,192
438
88
4
0
290,382
0
L
Jormungandr
9,246
440
92
4
0
268,659
4
L
Ah Puch
9,225
439
87
4
0
311,509
1
W
King Arthur
10,886
518
119
6
0
395,337
4
L
Fenrir
8,267
394
69
3
0
420,942
1
W
Chiron
11,147
531
185
9
0
354,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role