Player Matchup

Bacchus
Bacchus
Battle-Bash1
Bacchus
Level 115
God Stats
19W - 21L
1,508 SR
Queue Stats
285W - 304L
1,379 Elo+
Party 3
Achilles
Achilles
LiterallyHelp
Achilles
Level 160
God Stats
5W - 11L
1,474 SR
Queue Stats
117W - 130L
1,530 Elo+
Party 1
Awilix
Awilix
Tobtanium
Awilix
Level 128
God Stats
17W - 20L
1,566 SR
Queue Stats
332W - 340L
1,498 Elo+
Party 1
Persephone
Persephone
bd-xp
Persephone
Level 111
God Stats
4W - 7L
1,350 SR
Queue Stats
141W - 148L
1,404 Elo+
Party 3
Rama
Rama
xXTRaFaLGaRLaaWX
Rama
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
299W - 273L
1,583 Elo+
Solo
Team Averages
Level 128
1,480 SR
1,479 Elo+

VS

Team Averages
Level 90
1,602 SR
1,559 Elo+
Nu Wa
Nu Wa
AV3NgE DRagOn
Nu Wa
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,506 Elo+
Solo
Chaac
Chaac
Basisvoyage8
Chaac
Level 108
God Stats
4W - 3L
1,717 SR
Queue Stats
160W - 143L
1,588 Elo+
Party 2
Ares
Ares
DL1R MeW
Ares
Level 55
God Stats
13W - 6L
1,781 SR
Queue Stats
83W - 63L
1,619 Elo+
Party 2
Freya
Freya
Nailequa
Freya
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
reecerb
Mercury
Level 159
God Stats
15W - 16L
1,511 SR
Queue Stats
245W - 254L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Battle-Bash1
Bacchus
11
1 / 6 / 1
7,974
399
6,391
18,980
19,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
LiterallyHelp
Achilles
14
0 / 3 / 0
8,906
445
5,966
17,120
21,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Tobtanium
Awilix
16
5 / 3 / 1
9,653
483
7,172
16,879
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
bd-xp
Persephone
15
2 / 5 / 1
9,530
477
9,057
14,399
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 4
9,598
480
6,795
17,927
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 14
9,517
476
12,497
10,855
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 5
12,102
605
13,758
13,342
15,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
15
3 / 1 / 9
9,717
486
7,803
13,301
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Nailequa
Freya
16
3 / 3 / 5
10,014
501
9,799
12,509
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
reecerb
Mercury
19
8 / 0 / 7
11,648
582
12,120
15,943
7,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
21
21
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
W
5
0
5
7.5
L
Bacchus
Battle-Bash1
Bacchus
1
6
1
0.25
W
Ares
3
1
9
7.5
L
Achilles
LiterallyHelp
Achilles
0
3
0
0
W
Freya
Nailequa
Freya
3
3
5
1.83
L
Awilix
Tobtanium
Awilix
5
3
1
1.83
L
Persephone
bd-xp
Persephone
2
5
1
0.5
W
Mercury
reecerb
Mercury
8
0
7
11.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
55,977
85,305
Taken
65,950
62,595
Mitigated
45,246
24,516
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,497
3,510
0
2,140
10,855
4,259
257
5,660
5,195
64,407
0
W
13,758
1,964
0
7,872
13,342
15,617
879
524
12,818
0
111,526
L
Bacchus
Battle-Bash1
Bacchus
6,391
664
513
2,845
18,980
19,140
0
9,507
9,241
37,104
0
W
Ares
7,803
1,014
0
2,692
13,301
12,092
256
4,087
9,214
35,989
0
L
Achilles
LiterallyHelp
Achilles
5,966
1,270
0
5,391
17,120
21,588
0
4,070
13,030
0
70,872
W
Freya
Nailequa
Freya
9,799
2,958
0
5,841
12,509
5,595
48
1,544
10,965
69,526
0
L
Awilix
Tobtanium
Awilix
7,172
2,728
0
5,682
16,879
7,683
0
2,923
13,884
0
89,618
L
Persephone
bd-xp
Persephone
9,057
432
0
1,805
14,399
6,022
0
5,666
8,724
84,738
0
W
Mercury
reecerb
Mercury
12,120
4,696
0
2,384
15,943
7,683
0
4,468
11,475
0
119,810
L
6,795
5,231
0
8,280
17,927
8,162
0
7,204
10,323
0
84,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
52,998
629
Minions Killed
609
0
Camps Cleared
0
1,792,011
Distance Traveled
2,108,907
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,517
476
94
5
0
357,494
2
W
Chaac
12,102
605
199
10
0
454,206
3
L
Bacchus
7,974
399
61
3
0
337,149
2
W
Ares
9,717
486
48
2
0
403,996
0
L
Achilles
8,906
445
137
7
0
299,896
7
W
Freya
10,014
501
117
6
0
377,877
0
L
Awilix
9,653
483
140
7
0
448,719
4
L
Persephone
9,530
477
137
7
0
381,388
4
W
Mercury
11,648
582
151
8
0
515,334
4
L
Rama
9,598
480
154
8
0
324,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role