Player Matchup

Xing Tian
Xing Tian
IIDONSII
Xing Tian
Level 158
God Stats
5W - 9L
1,422 SR
Queue Stats
129W - 105L
1,574 Elo+
Party 3
Lancelot
Lancelot
MildlyAngryDucks
Lancelot
Level 87
God Stats
33W - 16L
1,603 SR
Queue Stats
156W - 141L
1,508 Elo+
Party 3
Heimdallr
Heimdallr
OG1Kenobi3540
Heimdallr
Level 25
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 2
Zeus
Zeus
PMac1996
Zeus
Level 89
God Stats
1W - 0L
1,257 SR
Queue Stats
10W - 9L
1,474 Elo+
Party 2
King Arthur
King Arthur
cheezburger8
King Arthur
Level 159
God Stats
1W - 4L
1,398 SR
Queue Stats
332W - 282L
1,534 Elo+
Party 3
Team Averages
Level 104
1,473 SR
1,560 Elo+

VS

Team Averages
Level 96
1,542 SR
1,422 Elo+
Lancelot
Lancelot
Lucky0Star__
Lancelot
Level 96
God Stats
29W - 25L
1,501 SR
Queue Stats
196W - 215L
1,484 Elo+
Party 1
Chang'e
Chang'e
Mister-Right2014
Chang'e
Level 118
God Stats
1W - 1L
1,661 SR
Queue Stats
78W - 95L
1,441 Elo+
Party 1
Rama
Rama
Tired_Black_Bean
Rama
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 34L
1,370 Elo+
Party 1
King Arthur
King Arthur
TruebornAlloy65
King Arthur
Level 107
God Stats
6W - 10L
1,394 SR
Queue Stats
217W - 325L
1,282 Elo+
Solo
Hel
Hel
thorewedekind123
Hel
Level 139
God Stats
2W - 4L
1,657 SR
Queue Stats
263W - 269L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IIDONSII
Xing Tian
20
7 / 1 / 17
15,493
553
19,557
26,810
25,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 0 / 6
16,596
593
22,375
20,359
11,636
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
OG1Kenobi3540
Heimdallr
17
3 / 7 / 5
12,556
448
11,216
18,632
9,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
2 / 7 / 7
12,566
449
12,503
18,338
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
cheezburger8
King Arthur
20
17 / 1 / 11
17,275
617
41,944
34,728
21,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lucky0Star__
Lancelot
19
9 / 14 / 1
12,817
458
22,531
38,368
17,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
7,593
271
626
4,078
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 11 / 3
10,896
389
11,545
29,248
11,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TruebornAlloy65
King Arthur
18
1 / 6 / 0
11,461
409
6,535
28,012
26,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 10 / 6
12,256
438
19,214
33,148
13,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
43
Kills
16
16
Deaths
43
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IIDONSII
Xing Tian
7
1
17
15.5
L
Lancelot
Lucky0Star__
Lancelot
9
14
1
0.68
W
14
0
6
17
L
0
2
0
0
W
Heimdallr
OG1Kenobi3540
Heimdallr
3
7
5
0.79
W
Zeus
2
7
7
0.79
L
3
11
3
0.41
L
King Arthur
TruebornAlloy65
King Arthur
1
6
0
0.17
W
King Arthur
cheezburger8
King Arthur
17
1
11
22.5
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,595
Damage
60,451
118,867
Taken
132,854
76,053
Mitigated
69,452
35,354
Healing
32,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IIDONSII
Xing Tian
19,557
756
170
3,408
26,810
25,809
2,777
3,409
23,083
109,370
0
L
Lancelot
Lucky0Star__
Lancelot
22,531
3,408
0
7,770
38,368
17,050
871
12,289
26,079
0
90,975
W
22,375
1,657
0
12,584
20,359
11,636
0
1,987
18,172
0
163,012
L
626
108
108
1,008
4,078
1,184
0
2,452
1,626
8,906
0
W
Heimdallr
OG1Kenobi3540
Heimdallr
11,216
5,148
0
649
18,632
9,845
3,553
2,883
15,541
0
68,836
W
Zeus
12,503
2,677
0
3,684
18,338
7,356
3,106
7,027
10,911
67,270
0
L
11,545
8,864
0
3,723
29,248
11,493
331
7,946
21,302
0
56,809
L
King Arthur
TruebornAlloy65
King Arthur
6,535
383
0
6,561
28,012
26,253
778
3,345
24,667
0
88,480
W
King Arthur
cheezburger8
King Arthur
41,944
8,304
0
14,859
34,728
21,407
7,345
3,341
30,139
0
155,026
L
19,214
567
2,364
11,232
33,148
13,472
850
6,028
27,120
89,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,486
Gold Earned
55,023
745
Minions Killed
526
0
Camps Cleared
0
2,629,183
Distance Traveled
1,739,370
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,493
553
114
4
0
546,037
6
L
Lancelot
12,817
458
136
5
0
459,695
2
W
Lancelot
16,596
593
207
7
0
671,957
1
L
Chang'e
7,593
271
12
0
0
90,990
0
W
Heimdallr
12,556
448
93
3
0
468,061
3
W
Zeus
12,566
449
117
4
0
414,257
2
L
Rama
10,896
389
88
3
0
355,595
5
L
King Arthur
11,461
409
136
5
0
341,858
0
W
King Arthur
17,275
617
214
8
0
528,871
3
L
Hel
12,256
438
154
6
0
491,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role