Player Matchup

Kukulkan
Kukulkan
QcE_V1c10u5
Kukulkan
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Terra
Terra
RoboyArrow666
Terra
Level 107
God Stats
2W - 1L
1,629 SR
Queue Stats
22W - 13L
1,638 Elo+
Party 3
Neith
Neith
SilkFoxUwU
Neith
Level 15
God Stats
3W - 2L
1,448 SR
Queue Stats
7W - 5L
1,515 Elo+
Party 3
Bakasura
Bakasura
VinierEarth243
Bakasura
Level 126
God Stats
7W - 5L
1,498 SR
Queue Stats
35W - 26L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
xXHEMLOCKXx6857
Zhong Kui
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 29L
1,500 Elo+
Party 3
Team Averages
Level 77
1,515 SR
1,533 Elo+

VS

Team Averages
Level 49
1,396 SR
1,413 Elo+
Nemesis
Nemesis
DaddyBunsBeater
Nemesis
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
188W - 183L
1,368 Elo+
Party 1
Ymir
Ymir
DaddyCheeksEater
Ymir
Level 65
God Stats
98W - 76L
1,510 SR
Queue Stats
470W - 416L
1,413 Elo+
Party 1
Poseidon
Poseidon
KingWavy7115050
Poseidon
Level 8
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Van_Hellsing2451
Kukulkan
Level 37
God Stats
0W - 2L
1,232 SR
Queue Stats
33W - 29L
1,430 Elo+
Solo
Charybdis
Charybdis
xGrayWolf420x
Charybdis
Level 106
God Stats
5W - 12L
1,465 SR
Queue Stats
9W - 15L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
QcE_V1c10u5
Kukulkan
15
3 / 3 / 8
9,619
534
9,823
8,817
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 14
9,403
522
6,680
9,158
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
7 / 1 / 8
9,968
554
10,120
7,164
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bakasura
16
4 / 3 / 3
9,622
535
6,567
13,922
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
xXHEMLOCKXx6857
Zhong Kui
15
9 / 2 / 9
9,739
541
14,072
15,352
12,796
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,847
492
5,163
16,198
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 2
8,377
465
3,609
16,661
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
10
0 / 10 / 5
6,767
376
5,591
15,019
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 1 / 0
9,205
511
7,535
5,718
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
xGrayWolf420x
Charybdis
13
0 / 6 / 2
8,128
452
7,743
11,897
4,711
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
27
Kills
8
9
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
2
5
2
0.6
L
Poseidon
0
10
5
0.25
W
Kukulkan
QcE_V1c10u5
Kukulkan
3
3
8
2.33
W
4
0
14
11
W
Neith
7
1
8
11
L
5
1
0
5
W
Bakasura
4
3
3
1.83
L
Charybdis
xGrayWolf420x
Charybdis
0
6
2
0.17
W
Zhong Kui
xXHEMLOCKXx6857
Zhong Kui
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,262
Damage
29,641
54,413
Taken
65,493
34,826
Mitigated
37,155
19,322
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,163
2,046
0
761
16,198
7,289
0
4,386
11,492
0
78,499
L
3,609
696
294
4,075
16,661
16,620
0
9,346
6,995
25,985
0
L
Poseidon
5,591
1,956
0
0
15,019
5,622
153
9,912
5,082
25,784
0
W
Kukulkan
QcE_V1c10u5
Kukulkan
9,823
850
0
1,737
8,817
4,299
1,002
4,496
4,203
76,492
0
W
6,680
576
1,357
2,580
9,158
7,441
78
2,536
6,561
29,442
0
W
Neith
10,120
3,722
419
3,841
7,164
3,196
3,000
1,554
5,610
0
61,951
L
7,535
793
0
1,527
5,718
2,913
0
3,700
2,018
60,566
0
W
Bakasura
6,567
4,987
0
2,774
13,922
7,094
0
3,127
10,795
0
66,548
L
Charybdis
xGrayWolf420x
Charybdis
7,743
4,592
380
1,448
11,897
4,711
3,277
3,231
8,406
0
68,909
W
Zhong Kui
xXHEMLOCKXx6857
Zhong Kui
14,072
1,344
0
6,614
15,352
12,796
1,585
5,287
10,065
60,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,351
Gold Earned
41,324
494
Minions Killed
430
0
Camps Cleared
0
1,758,983
Distance Traveled
1,601,572
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,847
492
118
7
0
354,919
0
L
Ymir
8,377
465
40
2
0
315,914
1
L
Poseidon
6,767
376
27
2
0
295,939
1
W
Kukulkan
9,619
534
134
7
0
333,054
3
W
Terra
9,403
522
36
2
0
412,017
2
W
Neith
9,968
554
104
6
0
300,100
5
L
Kukulkan
9,205
511
121
7
0
358,559
5
W
Bakasura
9,622
535
132
7
0
381,456
0
L
Charybdis
8,128
452
124
7
0
276,241
3
W
Zhong Kui
9,739
541
88
5
0
332,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role