Player Matchup

Ganesha
Ganesha
Gold V
ClamLand
Ganesha
Gold V
Level 135
God Stats
7W - 2L
1,674 SR
Queue Stats
119W - 114L
1,348 MMR
Solo
Fenrir
Fenrir
Bronze III
DaddyDraz
Fenrir
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 147L
1,354 MMR
Solo
Jormungandr
Jormungandr
Gold IV
GizZmoe
Jormungandr
Gold IV
Level 144
God Stats
2W - 0L
1,832 SR
Queue Stats
55W - 59L
1,297 MMR
Solo
Rama
Rama
Gold IV
NotGrayser
Rama
Gold IV
Level 157
God Stats
12W - 14L
1,508 SR
Queue Stats
229W - 231L
1,391 MMR
Solo
Hel
Hel
Gold IV
Triple3Xxx
Hel
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 225L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,603 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,454 SR
1,246 MMR
Ares
Ares
Silver I
BundIes
Ares
Silver I
Level 84
God Stats
1W - 2L
1,504 SR
Queue Stats
21W - 29L
1,358 MMR
Solo
King Arthur
King Arthur
Silver V
Chinoxhu99
King Arthur
Silver V
Level 65
God Stats
3W - 8L
1,345 SR
Queue Stats
79W - 97L
680 MMR
Solo
Thor
Thor
Gold IV
LoganSucksEggs
Thor
Gold IV
Level 68
God Stats
0W - 2L
1,543 SR
Queue Stats
89W - 88L
1,393 MMR
Solo
Yu Huang
Yu Huang
Gold IV
PolicemanAnubis
Yu Huang
Gold IV
Level 127
God Stats
3W - 4L
1,525 SR
Queue Stats
224W - 227L
1,400 MMR
Solo
Chernobog
Chernobog
Bronze III
bubblybeaniebaby
Chernobog
Bronze III
Level 64
God Stats
0W - 2L
1,354 SR
Queue Stats
1W - 7L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClamLand
Ganesha
18
0 / 1 / 20
14,476
557
8,716
22,575
27,951
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
DaddyDraz
Fenrir
20
7 / 3 / 7
15,912
612
12,372
31,155
17,779
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
GizZmoe
Jormungandr
18
3 / 3 / 14
13,974
537
14,178
23,458
26,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 2 / 6
15,792
607
28,419
26,634
13,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 6 / 8
13,965
537
13,993
24,791
11,936
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
MercuryRavanaBakasuraKhepri

VS

Bans
KaliShivaDanzaburouDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BundIes
Ares
15
1 / 6 / 6
10,621
409
7,619
27,761
26,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Chinoxhu99
King Arthur
12
1 / 3 / 2
8,765
337
4,076
14,426
10,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 4 / 5
13,136
505
17,139
25,007
12,079
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
20
6 / 2 / 3
13,196
508
31,381
17,409
9,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
16
1 / 7 / 6
9,979
384
8,634
19,618
8,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
22
Kills
14
15
Deaths
22
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
BundIes
Ares
1
6
6
0.67
L
King Arthur
Chinoxhu99
King Arthur
1
3
2
0.67
W
Ganesha
ClamLand
Ganesha
0
1
20
10
W
Fenrir
DaddyDraz
Fenrir
7
3
7
3.5
W
Jormungandr
GizZmoe
Jormungandr
3
3
14
3.33
L
5
4
5
1.88
W
10
2
6
6.5
L
Yu Huang
6
2
3
3.75
W
2
6
8
1
L
Chernobog
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,678
Damage
68,849
128,613
Taken
104,221
97,520
Mitigated
66,217
59,423
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BundIes
Ares
7,619
519
3,687
3,766
27,761
26,162
0
11,122
16,533
25,799
0
L
King Arthur
Chinoxhu99
King Arthur
4,076
399
0
1,962
14,426
10,222
0
5,335
9,010
0
26,828
W
Ganesha
ClamLand
Ganesha
8,716
762
5,313
5,964
22,575
27,951
625
6,713
15,564
43,617
0
W
Fenrir
DaddyDraz
Fenrir
12,372
3,559
0
14,237
31,155
17,779
1,991
8,308
22,605
0
148,977
W
Jormungandr
GizZmoe
Jormungandr
14,178
3,331
45
2,614
23,458
26,407
3,228
7,140
16,082
88,210
0
L
17,139
3,065
0
7,196
25,007
12,079
0
6,894
17,950
0
113,706
W
28,419
25,921
0
16,104
26,634
13,447
9,147
9,819
16,661
0
162,090
L
Yu Huang
31,381
3,402
0
515
17,409
9,370
294
6,565
10,844
141,755
0
W
13,993
590
5,779
9,367
24,791
11,936
4,837
9,139
15,162
117,371
0
L
Chernobog
8,634
5,721
0
2,538
19,618
8,384
33
6,712
12,834
0
71,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,119
Gold Earned
55,697
720
Minions Killed
532
0
Camps Cleared
0
2,462,942
Distance Traveled
2,246,333
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,621
409
27
1
0
485,613
7
L
King Arthur
8,765
337
38
1
0
316,656
1
W
Ganesha
14,476
557
13
1
0
527,605
10
W
Fenrir
15,912
612
197
8
0
562,157
6
W
Jormungandr
13,974
537
115
4
0
473,696
5
L
Thor
13,136
505
167
6
0
522,317
6
W
Rama
15,792
607
218
8
0
438,565
4
L
Yu Huang
13,196
508
212
8
0
485,858
2
W
Hel
13,965
537
177
7
0
460,919
5
L
Chernobog
9,979
384
88
3
0
435,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role