Player Matchup

Tsukuyomi
Tsukuyomi
Atlas1205
Tsukuyomi
Level 101
God Stats
4W - 2L
1,811 SR
Queue Stats
101W - 101L
1,489 Elo+
Party 2
Chaac
Chaac
CptNosgoth
Chaac
Level 109
God Stats
17W - 20L
1,391 SR
Queue Stats
357W - 394L
1,340 Elo+
Solo
Lancelot
Lancelot
DarKNeyro
Lancelot
Level 81
God Stats
6W - 7L
1,620 SR
Queue Stats
46W - 58L
1,452 Elo+
Party 2
Achilles
Achilles
Miomix305
Achilles
Level 79
God Stats
22W - 24L
1,501 SR
Queue Stats
70W - 69L
1,496 Elo+
Party 2
Sol
Sol
enganano
Sol
Level 69
God Stats
20W - 22L
1,529 SR
Queue Stats
147W - 142L
1,418 Elo+
Solo
Team Averages
Level 88
1,570 SR
1,439 Elo+

VS

Team Averages
Level 89
1,623 SR
1,437 Elo+
Xing Tian
Xing Tian
Alexblueblood
Xing Tian
Level 75
God Stats
2W - 2L
1,767 SR
Queue Stats
507W - 510L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
CamireS
Nu Wa
Level 62
God Stats
1W - 2L
1,578 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Hercules
Hercules
DJcooper20
Hercules
Level 123
God Stats
3W - 3L
1,688 SR
Queue Stats
458W - 430L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LugaRropl
Ah Muzen Cab
Level 68
God Stats
1W - 3L
1,406 SR
Queue Stats
168W - 212L
1,307 Elo+
Solo
Thanatos
Thanatos
Ullrmir
Thanatos
Level 118
God Stats
3W - 1L
1,676 SR
Queue Stats
54W - 42L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atlas1205
Tsukuyomi
18
12 / 3 / 7
11,812
591
23,090
19,864
9,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
17
4 / 4 / 6
11,112
556
18,757
26,172
26,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
DarKNeyro
Lancelot
14
2 / 4 / 10
9,354
468
11,892
19,915
9,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Miomix305
Achilles
14
6 / 3 / 8
10,374
519
9,014
20,330
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 5
10,146
507
7,824
16,348
6,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alexblueblood
Xing Tian
12
1 / 3 / 7
8,743
437
8,909
22,091
25,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
CamireS
Nu Wa
14
0 / 6 / 6
8,676
434
12,288
11,889
4,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DJcooper20
Hercules
18
10 / 2 / 2
11,397
570
19,061
25,224
32,366
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
LugaRropl
Ah Muzen Cab
12
0 / 9 / 5
7,584
379
12,146
17,752
6,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Ullrmir
Thanatos
16
5 / 5 / 4
10,209
510
13,714
19,548
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
25
Kills
16
17
Deaths
25
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alexblueblood
Xing Tian
1
3
7
1.5
W
Tsukuyomi
Atlas1205
Tsukuyomi
12
3
7
5.17
L
Nu Wa
CamireS
Nu Wa
0
6
6
0.5
W
Chaac
4
4
6
1.75
L
Hercules
DJcooper20
Hercules
10
2
2
5.5
W
Lancelot
DarKNeyro
Lancelot
2
4
10
1.75
L
Ah Muzen Cab
LugaRropl
Ah Muzen Cab
0
9
5
0.28
W
Achilles
Miomix305
Achilles
6
3
8
3.33
L
Thanatos
Ullrmir
Thanatos
5
5
4
1.4
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,577
Damage
66,118
102,629
Taken
96,504
71,265
Mitigated
80,463
39,660
Healing
33,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alexblueblood
Xing Tian
8,909
1,435
0
4,481
22,091
25,644
328
2,353
19,738
26,010
0
W
Tsukuyomi
Atlas1205
Tsukuyomi
23,090
4,833
0
6,840
19,864
9,113
568
4,827
15,037
0
92,896
L
Nu Wa
CamireS
Nu Wa
12,288
5,122
0
0
11,889
4,879
923
3,097
8,792
63,455
0
W
Chaac
18,757
4,517
0
11,601
26,172
26,206
437
3,213
22,959
16,657
70,759
L
Hercules
DJcooper20
Hercules
19,061
5,517
0
8,598
25,224
32,366
694
3,695
21,529
0
84,241
W
Lancelot
DarKNeyro
Lancelot
11,892
3,596
0
8,867
19,915
9,153
486
1,383
18,532
0
71,459
L
Ah Muzen Cab
LugaRropl
Ah Muzen Cab
12,146
3,084
355
3,081
17,752
6,346
743
312
17,440
0
54,658
W
Achilles
Miomix305
Achilles
9,014
2,828
0
5,607
20,330
20,629
327
5,664
14,666
0
34,096
L
Thanatos
Ullrmir
Thanatos
13,714
2,071
0
17,352
19,548
11,228
0
2,217
17,331
0
93,686
W
7,824
2,653
0
6,745
16,348
6,164
0
6,110
10,238
94,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,798
Gold Earned
46,609
614
Minions Killed
432
0
Camps Cleared
0
1,902,266
Distance Traveled
1,801,516
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,743
437
22
1
0
382,941
2
W
Tsukuyomi
11,812
591
115
6
0
394,449
0
L
Nu Wa
8,676
434
86
4
0
339,291
1
W
Chaac
11,112
556
154
8
0
353,023
0
L
Hercules
11,397
570
130
7
0
339,335
1
W
Lancelot
9,354
468
117
6
0
419,579
2
L
Ah Muzen Cab
7,584
379
76
4
0
319,847
2
W
Achilles
10,374
519
63
3
0
397,500
3
L
Thanatos
10,209
510
118
6
0
420,102
5
W
Sol
10,146
507
165
8
0
337,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role