Player Matchup

Pele
Pele
Cässäd
Pele
Level 129
God Stats
0W - 3L
1,365 SR
Queue Stats
34W - 48L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
GreatLastPanda
Baron Samedi
Level 105
God Stats
0W - 2L
1,648 SR
Queue Stats
15W - 27L
1,346 Elo+
Party 1
Sol
Sol
Nearan
Sol
Level 28
God Stats
4W - 4L
1,442 SR
Queue Stats
25W - 36L
1,361 Elo+
Party 1
Skadi
Skadi
YYDSHEN
Skadi
Level 36
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 13L
1,183 Elo+
Solo
Ao Kuang
Ao Kuang
滕2333
Ao Kuang
Level 45
God Stats
30W - 25L
1,566 SR
Queue Stats
63W - 69L
1,433 Elo+
Solo
Team Averages
Level 69
1,497 SR
1,342 Elo+

VS

Team Averages
Level 86
1,516 SR
1,474 Elo+
Mercury
Mercury
EinAffeMitWaffe
Mercury
Level 141
God Stats
6W - 2L
1,555 SR
Queue Stats
82W - 80L
1,600 Elo+
Solo
Cupid
Cupid
LittleBiscuitz
Cupid
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 86L
1,467 Elo+
Solo
Camazotz
Camazotz
Maximusix
Camazotz
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,437 Elo+
Solo
Nox
Nox
chinomierda7
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
elchuchi_85
Kuzenbo
Level 56
God Stats
5W - 1L
1,526 SR
Queue Stats
13W - 21L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 5 / 1
10,567
503
14,428
27,657
12,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GreatLastPanda
Baron Samedi
15
0 / 4 / 2
10,131
482
8,648
15,794
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sol
Nearan
Sol
13
0 / 8 / 1
8,326
396
11,309
16,434
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
YYDSHEN
Skadi
14
1 / 7 / 1
9,084
433
7,251
17,381
7,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
滕2333
Ao Kuang
18
6 / 4 / 4
11,875
565
16,673
23,683
18,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 8
12,127
577
19,417
17,049
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 3 / 6
11,470
546
16,551
15,921
7,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Maximusix
Camazotz
15
0 / 5 / 5
9,293
443
8,093
21,463
15,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
7 / 0 / 8
11,408
543
14,978
14,332
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
elchuchi_85
Kuzenbo
16
2 / 0 / 8
8,955
426
5,908
17,487
21,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
12
Kills
27
28
Deaths
12
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
5
5
1
1.1
W
10
4
8
3.5
L
Baron Samedi
GreatLastPanda
Baron Samedi
0
4
2
0.25
W
8
3
6
3.67
W
Camazotz
Maximusix
Camazotz
0
5
5
0.5
L
Sol
Nearan
Sol
0
8
1
0.06
L
Skadi
YYDSHEN
Skadi
1
7
1
0.21
W
7
0
8
11
W
Kuzenbo
elchuchi_85
Kuzenbo
2
0
8
6
L
Ao Kuang
滕2333
Ao Kuang
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,309
Damage
64,947
100,949
Taken
86,252
61,360
Mitigated
59,989
40,421
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
14,428
3,244
0
14,356
27,657
12,971
516
6,107
21,395
0
82,325
W
19,417
12,966
0
1,187
17,049
7,672
0
7,614
9,435
0
112,526
L
Baron Samedi
GreatLastPanda
Baron Samedi
8,648
788
801
5,973
15,794
15,034
1,523
4,169
11,625
57,201
0
W
16,551
9,632
313
8,017
15,921
7,544
2,037
8,020
7,901
0
87,907
W
Camazotz
Maximusix
Camazotz
8,093
3,797
0
4,956
21,463
15,137
840
7,947
13,516
0
54,684
L
Sol
Nearan
Sol
11,309
3,958
0
4,399
16,434
7,969
1,051
6,079
10,317
48,549
6,355
L
Skadi
YYDSHEN
Skadi
7,251
3,051
0
2,770
17,381
7,187
48
2,810
14,495
0
74,508
W
14,978
1,519
257
6,045
14,332
7,787
1,211
5,024
9,308
93,565
0
W
Kuzenbo
elchuchi_85
Kuzenbo
5,908
2,672
0
2,147
17,487
21,849
16
6,922
10,158
36,512
0
L
Ao Kuang
滕2333
Ao Kuang
16,673
4,078
0
12,122
23,683
18,199
0
1,721
21,367
70,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
53,253
539
Minions Killed
576
0
Camps Cleared
0
1,824,027
Distance Traveled
2,043,039
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,567
503
125
6
0
440,210
1
W
Mercury
12,127
577
155
7
0
495,454
1
L
Baron Samedi
10,131
482
104
5
0
371,718
6
W
Cupid
11,470
546
142
7
0
382,754
6
W
Camazotz
9,293
443
80
4
0
314,166
1
L
Sol
8,326
396
85
4
0
307,854
1
L
Skadi
9,084
433
104
5
0
324,511
0
W
Nox
11,408
543
157
7
0
434,952
6
W
Kuzenbo
8,955
426
42
2
0
415,713
0
L
Ao Kuang
11,875
565
121
6
0
379,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role