Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Quinton44magnum
Lancelot
Level 128
God Stats
0W - 2L
1,313 SR
Queue Stats
130W - 117L
1,479 Elo+
Solo
Chiron
Chiron
WhiteDiamond9x9
Chiron
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
246W - 271L
1,409 Elo+
Solo
Merlin
Merlin
Zohenfang
Merlin
Level 122
God Stats
0W - 2L
1,505 SR
Queue Stats
153W - 179L
1,408 Elo+
Solo
Athena
Athena
firstsgt999
Athena
Level 131
God Stats
102W - 88L
1,548 SR
Queue Stats
343W - 364L
1,441 Elo+
Solo
Team Averages
Level 126
1,516 SR
1,447 Elo+

VS

Team Averages
Level 79
1,547 SR
1,461 Elo+
Ymir
Ymir
AV3NgE DRagOn
Ymir
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 87L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Amin5570
Kukulkan
Level 104
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mik3-_-d0
Nu Wa
Level 84
God Stats
136W - 150L
1,572 SR
Queue Stats
263W - 290L
1,423 Elo+
Solo
Izanami
Izanami
meldoja
Izanami
Level 68
God Stats
97W - 91L
1,505 SR
Queue Stats
114W - 118L
1,423 Elo+
Solo
Lancelot
Lancelot
sergh26rus
Lancelot
Level 68
God Stats
7W - 10L
1,465 SR
Queue Stats
67W - 67L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 0
7,939
441
6,032
25,184
21,957
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
15
3 / 3 / 1
8,778
488
6,897
16,857
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 1
7,921
440
6,499
8,922
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Zohenfang
Merlin
14
0 / 2 / 2
8,258
459
8,333
9,451
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 0 / 0
7,816
434
4,347
13,010
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,584
421
5,146
14,545
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Amin5570
Kukulkan
16
2 / 1 / 0
10,018
557
14,561
7,799
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Mik3-_-d0
Nu Wa
15
0 / 1 / 3
9,143
508
9,379
9,177
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
meldoja
Izanami
14
4 / 1 / 1
8,750
486
13,014
14,144
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
sergh26rus
Lancelot
16
3 / 0 / 3
9,222
512
8,501
12,381
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
9
9
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
0
2
3
0.75
W
Kukulkan
Amin5570
Kukulkan
2
1
0
2
W
Nu Wa
Mik3-_-d0
Nu Wa
0
1
3
1.5
L
Lancelot
3
3
1
1.17
L
1
0
1
1.5
L
Merlin
Zohenfang
Merlin
0
2
2
0.5
L
Athena
1
0
0
1
W
Izanami
meldoja
Izanami
4
1
1
4.5
W
Lancelot
sergh26rus
Lancelot
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
50,601
73,424
Taken
58,046
50,517
Mitigated
35,028
23,763
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,032
902
0
5,140
25,184
21,957
0
12,588
12,596
0
63,869
W
5,146
1,066
0
2,118
14,545
14,708
28
3,227
11,318
33,337
0
W
Kukulkan
Amin5570
Kukulkan
14,561
2,620
0
2,828
7,799
3,599
309
279
7,520
92,786
0
W
Nu Wa
Mik3-_-d0
Nu Wa
9,379
3,154
50
3,482
9,177
4,133
355
5,685
3,492
76,191
0
L
Lancelot
6,897
1,353
0
4,650
16,857
8,289
0
6,237
10,620
0
67,794
L
6,499
1,774
1,045
6,658
8,922
3,466
975
1,922
7,000
0
71,092
L
Merlin
Zohenfang
Merlin
8,333
378
86
1,700
9,451
4,166
806
5,003
4,448
76,736
0
L
Athena
4,347
694
475
4,009
13,010
12,639
0
3,336
9,674
29,331
0
W
Izanami
meldoja
Izanami
13,014
8,870
127
7,110
14,144
6,246
861
2,528
11,616
0
83,267
W
Lancelot
sergh26rus
Lancelot
8,501
1,873
0
6,598
12,381
6,342
811
961
11,420
0
79,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
44,717
491
Minions Killed
571
0
Camps Cleared
0
1,693,478
Distance Traveled
1,692,982
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,939
441
103
6
0
348,477
1
W
Ymir
7,584
421
44
2
0
336,485
3
W
Kukulkan
10,018
557
166
9
0
321,720
3
W
Nu Wa
9,143
508
125
7
0
302,897
5
L
Lancelot
8,778
488
104
6
0
378,921
2
L
Chiron
7,921
440
115
6
0
279,673
5
L
Merlin
8,258
459
124
7
0
313,209
6
L
Athena
7,816
434
45
3
0
373,198
3
W
Izanami
8,750
486
117
7
0
307,805
4
W
Lancelot
9,222
512
119
7
0
424,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role