Player Matchup

Bakasura
Bakasura
AndDroopy
Bakasura
Level 105
God Stats
22W - 16L
1,555 SR
Queue Stats
210W - 222L
1,402 Elo+
Solo
Lancelot
Lancelot
Hxshira
Lancelot
Level 59
God Stats
9W - 8L
1,500 SR
Queue Stats
272W - 224L
1,594 Elo+
Party 2
Janus
Janus
LegendaryPR23
Janus
Level 67
God Stats
2W - 5L
1,235 SR
Queue Stats
180W - 168L
1,484 Elo+
Party 2
Neith
Neith
roblys1021
Neith
Level 99
God Stats
1W - 1L
1,339 SR
Queue Stats
20W - 23L
1,373 Elo+
Party 2
Bellona
Bellona
tttiiitttooo
Bellona
Level 69
God Stats
25W - 27L
1,528 SR
Queue Stats
258W - 252L
1,352 Elo+
Party 2
Team Averages
Level 80
1,431 SR
1,441 Elo+

VS

Team Averages
Level 139
1,552 SR
1,448 Elo+
Charybdis
Charybdis
KeN Da SaMuRaii
Charybdis
Level 159
God Stats
11W - 11L
1,448 SR
Queue Stats
275W - 350L
1,381 Elo+
Party 1
Yemoja
Yemoja
TicTheGriot
Yemoja
Level 160
God Stats
19W - 19L
1,600 SR
Queue Stats
400W - 482L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
ZeoBro
Erlang Shen
Level 155
God Stats
30W - 21L
1,541 SR
Queue Stats
276W - 300L
1,497 Elo+
Party 1
Skadi
Skadi
silent jessie
Skadi
Level 157
God Stats
42W - 37L
1,665 SR
Queue Stats
214W - 266L
1,535 Elo+
Party 1
Anubis
Anubis
tch-santiago12
Anubis
Level 64
God Stats
9W - 5L
1,507 SR
Queue Stats
217W - 244L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndDroopy
Bakasura
18
5 / 4 / 5
11,261
536
12,887
21,043
9,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Hxshira
Lancelot
19
4 / 0 / 5
12,219
582
21,583
17,013
16,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 4
10,283
490
11,488
11,285
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
15
0 / 5 / 3
9,861
470
4,805
13,037
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
tttiiitttooo
Bellona
16
2 / 2 / 3
10,064
479
8,366
18,088
16,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KeN Da SaMuRaii
Charybdis
16
3 / 2 / 4
9,773
465
11,220
11,801
5,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
2 / 2 / 3
8,952
426
5,240
17,045
18,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
ZeoBro
Erlang Shen
16
2 / 4 / 0
9,800
467
7,739
27,147
21,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 4
9,870
470
13,191
18,085
6,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 3 / 2
7,124
339
1,889
6,902
3,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
13
13
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AndDroopy
Bakasura
5
4
5
1.88
W
Lancelot
Hxshira
Lancelot
4
0
5
6.5
L
Charybdis
KeN Da SaMuRaii
Charybdis
3
2
4
2.5
W
4
2
4
3
L
Yemoja
2
2
3
1.75
L
Erlang Shen
ZeoBro
Erlang Shen
2
4
0
0.5
W
Neith
0
5
3
0.3
L
5
4
4
1.75
L
1
3
2
0.67
W
Bellona
tttiiitttooo
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,129
Damage
39,279
80,466
Taken
80,980
51,773
Mitigated
55,001
22,332
Healing
23,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AndDroopy
Bakasura
12,887
8,733
0
6,573
21,043
9,362
0
2,113
18,930
0
92,676
W
Lancelot
Hxshira
Lancelot
21,583
6,060
0
7,608
17,013
16,200
816
1,045
15,968
0
103,701
L
Charybdis
KeN Da SaMuRaii
Charybdis
11,220
7,189
0
1,197
11,801
5,061
753
430
11,249
0
76,947
W
11,488
466
0
750
11,285
4,236
987
1,836
9,449
66,581
0
L
Yemoja
5,240
953
2,196
2,524
17,045
18,105
0
3,564
12,724
49,625
0
L
Erlang Shen
ZeoBro
Erlang Shen
7,739
4,560
0
11,678
27,147
21,882
604
3,451
23,349
118
67,065
W
Neith
4,805
1,907
0
3,648
13,037
5,406
0
529
12,508
0
68,130
L
13,191
5,413
85
3,682
18,085
6,925
464
1,065
15,912
0
75,230
L
1,889
143
0
2,282
6,902
3,028
0
2,131
4,479
28,193
0
W
Bellona
tttiiitttooo
Bellona
8,366
2,391
0
3,753
18,088
16,569
1,792
2,816
15,272
0
59,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,688
Gold Earned
45,519
597
Minions Killed
480
0
Camps Cleared
0
2,100,047
Distance Traveled
1,595,841
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,261
536
138
7
0
450,333
1
W
Lancelot
12,219
582
166
8
0
468,538
4
L
Charybdis
9,773
465
119
6
0
352,510
1
W
Janus
10,283
490
96
5
0
434,618
2
L
Yemoja
8,952
426
64
3
0
315,817
4
L
Erlang Shen
9,800
467
135
6
0
397,304
0
W
Neith
9,861
470
113
5
0
348,162
5
L
Skadi
9,870
470
103
5
0
391,167
4
L
Anubis
7,124
339
59
3
0
139,043
4
W
Bellona
10,064
479
84
4
0
398,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role