Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond IV
DraganTorbica03
Bastet
Diamond IV
Level 157
God Stats
3W - 2L
1,845 SR
Queue Stats
89W - 71L
2,255 MMR
Solo
Freya
Freya
Platinum IV
ElViztor
Freya
Platinum IV
Level 160
God Stats
5W - 6L
1,237 SR
Queue Stats
69W - 46L
1,965 MMR
Party 1
Neith
Neith
Diamond IV
Rafrazao
Neith
Diamond IV
Level 157
God Stats
2W - 0L
1,578 SR
Queue Stats
138W - 126L
2,254 MMR
Solo
King Arthur
King Arthur
Diamond III
menze345
King Arthur
Diamond III
Level 134
God Stats
4W - 1L
1,659 SR
Queue Stats
212W - 186L
2,220 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,564 SR
2,039 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,635 SR
2,051 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond III
Arttekeov
Atlas
Diamond III
Level 144
God Stats
10W - 13L
1,548 SR
Queue Stats
556W - 549L
2,184 MMR
Solo
Ullr
Ullr
Diamond IV
Smµrf
Ullr
Diamond IV
Level 66
God Stats
4W - 4L
1,672 SR
Queue Stats
57W - 39L
2,217 MMR
Solo
Persephone
Persephone
Diamond V
SoggyBeefFlaps
Persephone
Diamond V
Level 119
God Stats
4W - 2L
1,660 SR
Queue Stats
137W - 120L
2,118 MMR
Solo
Amaterasu
Amaterasu
Diamond III
davidoow321
Amaterasu
Diamond III
Level 157
God Stats
2W - 2L
1,793 SR
Queue Stats
451W - 446L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 0
5,283
528
3,689
7,879
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 3
6,310
631
4,610
6,950
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
ElViztor
Freya
10
0 / 1 / 1
5,651
565
5,832
6,459
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Rafrazao
Neith
11
4 / 0 / 4
6,686
669
7,787
4,936
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
menze345
King Arthur
11
1 / 1 / 1
6,328
633
5,332
5,215
3,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CharybdisBellonaKaliCliodhna

VS

Bans
Yu HuangRavanaAh Muzen CabGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 1
5,613
561
3,777
8,788
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Arttekeov
Atlas
7
0 / 3 / 1
4,761
476
3,807
9,906
5,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Smµrf
Ullr
9
0 / 0 / 1
4,933
493
3,069
6,028
2,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
SoggyBeefFlaps
Persephone
8
0 / 4 / 1
4,929
493
2,891
6,607
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
davidoow321
Amaterasu
10
1 / 2 / 0
5,740
574
1,829
7,869
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
3
3
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
0
1
L
Thor
 
Thor
2
1
1
2.5
L
Atlas
Arttekeov
Atlas
0
3
1
0.17
W
4
0
3
5.5
W
Freya
ElViztor
Freya
0
1
1
0.5
W
Neith
Rafrazao
Neith
4
0
4
6
L
Ullr
Smµrf
Ullr
0
0
1
0.5
L
Persephone
SoggyBeefFlaps
Persephone
0
4
1
0.13
L
Amaterasu
davidoow321
Amaterasu
1
2
0
0.5
W
King Arthur
menze345
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,250
Damage
15,373
31,439
Taken
39,198
15,013
Mitigated
19,495
12,679
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,689
1,590
0
3,162
7,879
4,438
0
2,390
5,443
0
14,372
L
Thor
 
Thor
3,777
1,197
0
2,928
8,788
3,255
0
1,878
6,866
0
39,477
L
Atlas
Arttekeov
Atlas
3,807
1,785
1,215
2,062
9,906
5,523
0
1,096
8,674
14,023
0
W
4,610
1,905
0
4,306
6,950
2,315
0
984
5,936
0
38,000
W
Freya
ElViztor
Freya
5,832
1,937
0
3,156
6,459
2,298
0
404
6,055
42,404
0
W
Neith
Rafrazao
Neith
7,787
3,757
0
1,505
4,936
2,280
0
2,808
2,092
0
56,179
L
Ullr
Smµrf
Ullr
3,069
1,317
0
1,450
6,028
2,010
0
2,526
3,350
0
35,591
L
Persephone
SoggyBeefFlaps
Persephone
2,891
290
0
1,016
6,607
1,942
0
0
6,603
30,801
0
L
Amaterasu
davidoow321
Amaterasu
1,829
700
0
2,545
7,869
6,765
0
0
7,869
0
41,556
W
King Arthur
menze345
King Arthur
5,332
1,337
0
550
5,215
3,682
0
0
5,215
0
46,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
25,976
361
Minions Killed
305
0
Camps Cleared
0
1,040,011
Distance Traveled
978,618
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,283
528
10
1
0
210,863
3
L
Thor
5,613
561
71
7
0
222,706
0
L
Atlas
4,761
476
22
2
0
189,900
2
W
Bastet
6,310
631
75
8
0
226,958
2
W
Freya
5,651
565
86
9
0
195,055
2
W
Neith
6,686
669
98
10
0
200,465
3
L
Ullr
4,933
493
66
7
0
192,189
1
L
Persephone
4,929
493
65
7
0
177,878
2
L
Amaterasu
5,740
574
81
8
0
195,945
0
W
King Arthur
6,328
633
92
9
0
206,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role