Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
NiMand96
Xbalanque
Gold I
Level 125
God Stats
12W - 9L
1,730 SR
Queue Stats
506W - 498L
1,380 MMR
Solo
Atlas
Atlas
Silver I
Pasedon95
Atlas
Silver I
Level 119
God Stats
12W - 6L
1,697 SR
Queue Stats
139W - 151L
1,130 MMR
Solo
Vamana
Vamana
Silver II
SamdingoMandingo
Vamana
Silver II
Level 94
God Stats
3W - 1L
1,794 SR
Queue Stats
136W - 144L
1,059 MMR
Solo
Zeus
Zeus
Gold V
carlosroldaan
Zeus
Gold V
Level 116
God Stats
5W - 2L
1,266 SR
Queue Stats
127W - 137L
1,164 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,597 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,514 SR
1,243 MMR
Da Ji
Da Ji
Silver IV
 
Da Ji
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
GR_Posidon
Poseidon
Gold V
Level 119
God Stats
13W - 11L
1,601 SR
Queue Stats
84W - 90L
1,307 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Inoki9058
Sun Wukong
Gold V
Level 120
God Stats
50W - 28L
1,658 SR
Queue Stats
356W - 362L
1,263 MMR
Solo
Charybdis
Charybdis
Silver II
Xx-Jok3Rs
Charybdis
Silver II
Level 124
God Stats
1W - 4L
1,332 SR
Queue Stats
140W - 147L
1,090 MMR
Solo
Xing Tian
Xing Tian
Silver I
Zycho
Xing Tian
Silver I
Level 160
God Stats
11W - 15L
1,481 SR
Queue Stats
134W - 145L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
13 / 5 / 6
15,848
610
21,076
23,383
13,684
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
NiMand96
Xbalanque
20
13 / 1 / 7
17,553
675
27,156
22,474
14,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Pasedon95
Atlas
19
4 / 0 / 21
14,406
554
17,238
34,106
48,361
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
1 / 4 / 10
13,340
513
14,559
23,581
24,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 7 / 9
13,293
511
18,721
14,596
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
NemesisAh Muzen CabPersephoneKaliBellona

VS

Bans
ArachneCliodhnaYmirHadesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 7 / 7
10,972
422
11,665
26,916
15,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
GR_Posidon
Poseidon
18
6 / 8 / 2
12,273
472
13,321
21,899
10,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Inoki9058
Sun Wukong
20
7 / 3 / 1
14,783
569
16,694
25,300
20,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Xx-Jok3Rs
Charybdis
18
1 / 9 / 2
11,491
442
13,417
24,077
11,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Zycho
Xing Tian
15
0 / 9 / 8
10,359
398
17,643
31,472
28,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
36
Kills
17
17
Deaths
36
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
13
5
6
3.2
L
Da Ji
 
Da Ji
3
7
7
0.93
L
Poseidon
GR_Posidon
Poseidon
6
8
2
0.88
L
Sun Wukong
Inoki9058
Sun Wukong
7
3
1
2.5
W
Xbalanque
NiMand96
Xbalanque
13
1
7
16.5
W
Atlas
Pasedon95
Atlas
4
0
21
14.5
W
1
4
10
1.5
L
Charybdis
Xx-Jok3Rs
Charybdis
1
9
2
0.22
L
Xing Tian
Zycho
Xing Tian
0
9
8
0.44
W
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,750
Damage
72,740
118,140
Taken
129,664
107,713
Mitigated
86,232
38,337
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
21,076
11,874
0
1,062
23,383
13,684
205
5,791
17,592
0
160,842
L
Da Ji
 
Da Ji
11,665
3,627
0
980
26,916
15,654
0
7,633
19,283
0
77,381
L
Poseidon
GR_Posidon
Poseidon
13,321
1,524
0
5,985
21,899
10,728
0
7,482
14,417
84,608
0
L
Sun Wukong
Inoki9058
Sun Wukong
16,694
6,490
0
10,756
25,300
20,027
870
6,598
18,702
0
135,649
W
Xbalanque
NiMand96
Xbalanque
27,156
17,362
0
11,874
22,474
14,216
8,567
5,004
17,470
0
213,982
W
Atlas
Pasedon95
Atlas
17,238
6,455
47
17,089
34,106
48,361
1,050
11,796
22,310
45,921
0
W
14,559
5,761
0
7,386
23,581
24,700
306
5,064
18,517
0
93,176
L
Charybdis
Xx-Jok3Rs
Charybdis
13,417
6,038
0
5,634
24,077
11,204
0
2,828
21,249
0
101,897
L
Xing Tian
Zycho
Xing Tian
17,643
1,039
0
2,877
31,472
28,619
0
11,418
20,054
61,280
0
W
18,721
1,302
0
879
14,596
6,752
1,108
5,576
9,020
96,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,440
Gold Earned
59,878
747
Minions Killed
676
0
Camps Cleared
0
2,588,516
Distance Traveled
2,337,371
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,848
610
181
7
0
561,181
5
L
Da Ji
10,972
422
107
4
0
511,868
10
L
Poseidon
12,273
472
129
5
0
481,817
11
L
Sun Wukong
14,783
569
237
9
0
434,409
0
W
Xbalanque
17,553
675
282
11
0
506,836
3
W
Atlas
14,406
554
34
1
0
532,739
11
W
Vamana
13,340
513
125
5
0
524,943
6
L
Charybdis
11,491
442
151
6
0
427,347
6
L
Xing Tian
10,359
398
52
2
0
481,930
3
W
Zeus
13,293
511
125
5
0
462,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role