Player Matchup

Thanatos
Thanatos
IskanderRrr
Thanatos
Level 45
God Stats
2W - 5L
1,400 SR
Queue Stats
35W - 37L
1,426 Elo+
Solo
Medusa
Medusa
KidDrewid
Medusa
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Jormungandr
Jormungandr
Off_Brand_Toe
Jormungandr
Level 47
God Stats
23W - 17L
1,659 SR
Queue Stats
105W - 101L
1,540 Elo+
Party 1
King Arthur
King Arthur
SobaNoods
King Arthur
Level 49
God Stats
18W - 14L
1,706 SR
Queue Stats
173W - 171L
1,526 Elo+
Party 1
Merlin
Merlin
Symbionyx
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,256 Elo+
Party 1
Team Averages
Level 36
1,508 SR
1,401 Elo+

VS

Team Averages
Level 101
1,620 SR
1,456 Elo+
Agni
Agni
BotFarmerJoe
Agni
Level 160
God Stats
7W - 1L
1,644 SR
Queue Stats
211W - 198L
1,477 Elo+
Party 2
Neith
Neith
DrSergioMoro
Neith
Level 34
God Stats
8W - 11L
1,500 SR
Queue Stats
77W - 115L
1,433 Elo+
Solo
Lancelot
Lancelot
EsquireZeratul
Lancelot
Level 124
God Stats
2W - 1L
1,743 SR
Queue Stats
62W - 55L
1,521 Elo+
Solo
Hercules
Hercules
MadMinermike
Hercules
Level 25
God Stats
47W - 49L
1,472 SR
Queue Stats
204W - 196L
1,425 Elo+
Party 2
Ymir
Ymir
Olympusdeciple
Ymir
Level 160
God Stats
7W - 4L
1,739 SR
Queue Stats
331W - 360L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IskanderRrr
Thanatos
8
2 / 3 / 0
6,124
383
4,199
10,488
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
KidDrewid
Medusa
10
2 / 7 / 0
6,547
409
5,863
12,539
4,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Off_Brand_Toe
Jormungandr
11
0 / 1 / 3
7,269
454
7,429
16,888
13,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SobaNoods
King Arthur
13
8 / 2 / 1
8,387
524
12,103
17,083
15,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Symbionyx
Merlin
10
0 / 8 / 3
6,462
404
4,681
11,481
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,781
611
19,462
8,485
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 5
8,584
537
8,454
8,636
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
13
6 / 5 / 7
9,027
564
13,911
15,719
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
MadMinermike
Hercules
12
5 / 1 / 5
8,232
515
5,181
12,542
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 0
7,554
472
3,309
17,979
15,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
21
21
Deaths
13
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
2
1
5
4.5
W
Lancelot
6
5
7
1.9
L
Thanatos
IskanderRrr
Thanatos
2
3
0
0.67
L
Medusa
KidDrewid
Medusa
2
7
0
0.29
W
Hercules
MadMinermike
Hercules
5
1
5
7.5
L
Jormungandr
Off_Brand_Toe
Jormungandr
0
1
3
1.5
W
0
5
0
0
L
King Arthur
SobaNoods
King Arthur
8
2
1
4.25
L
Merlin
Symbionyx
Merlin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
50,317
68,479
Taken
63,361
41,044
Mitigated
39,675
16,220
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,462
1,223
0
663
8,485
3,524
730
2,693
5,792
84,884
0
W
8,454
2,842
435
3,117
8,636
3,449
1,344
1,623
7,013
0
75,060
W
Lancelot
13,911
3,030
0
2,608
15,719
7,110
0
2,307
13,412
0
62,365
L
Thanatos
IskanderRrr
Thanatos
4,199
1,617
0
6,382
10,488
3,623
0
2,739
7,749
0
24,628
L
Medusa
KidDrewid
Medusa
5,863
2,725
0
668
12,539
4,495
385
2,934
9,605
0
31,877
W
Hercules
MadMinermike
Hercules
5,181
1,522
0
3,377
12,542
10,591
370
5,386
7,156
0
20,067
L
Jormungandr
Off_Brand_Toe
Jormungandr
7,429
2,508
2,206
5,473
16,888
13,576
0
5,959
10,929
35,487
0
W
3,309
346
0
4,498
17,979
15,001
790
101
17,878
46,549
0
L
King Arthur
SobaNoods
King Arthur
12,103
2,503
0
852
17,083
15,409
0
5,078
12,005
0
45,503
L
Merlin
Symbionyx
Merlin
4,681
288
0
639
11,481
3,941
0
6,061
5,420
32,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
43,178
241
Minions Killed
425
0
Camps Cleared
0
1,423,023
Distance Traveled
1,562,709
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,781
611
125
8
0
343,913
2
W
Neith
8,584
537
104
7
0
284,132
3
W
Lancelot
9,027
564
98
6
0
349,884
0
L
Thanatos
6,124
383
38
2
0
242,298
2
L
Medusa
6,547
409
45
3
0
290,901
0
W
Hercules
8,232
515
26
2
0
346,595
0
L
Jormungandr
7,269
454
54
3
0
321,405
3
W
Ymir
7,554
472
72
5
0
238,185
0
L
King Arthur
8,387
524
48
3
0
292,478
2
L
Merlin
6,462
404
56
4
0
275,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role