Player Matchup

Freya
Freya
 
Freya
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DOLLADONO
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 108L
1,381 Elo+
Solo
Hun Batz
Hun Batz
Tiger Strike638
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 37L
1,222 Elo+
Solo
Pele
Pele
kevinjota21
Pele
Level 117
God Stats
1W - 1L
1,252 SR
Queue Stats
201W - 193L
1,410 Elo+
Solo
Team Averages
Level 71
1,450 SR
1,403 Elo+

VS

Team Averages
Level 99
1,429 SR
1,378 Elo+
Anubis
Anubis
DrStrange83
Anubis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,424 Elo+
Solo
Sol
Sol
FreeRad105
Sol
Level 146
God Stats
11W - 14L
1,391 SR
Queue Stats
571W - 598L
1,437 Elo+
Solo
Loki
Loki
MONEYONMYMiND01
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,194 Elo+
Solo
Raijin
Raijin
MassMutt
Raijin
Level 65
God Stats
5W - 13L
1,256 SR
Queue Stats
806W - 800L
1,431 Elo+
Solo
Chaac
Chaac
MugenBushido
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 45L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
5 / 1 / 10
11,959
747
11,637
14,906
7,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
 
Chiron
18
7 / 2 / 9
11,837
740
16,863
10,105
4,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
DOLLADONO
Tiamat
19
1 / 2 / 13
11,096
694
13,183
16,540
9,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
11
0 / 15 / 6
8,756
547
1,231
18,758
6,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 3 / 8
12,488
781
15,313
26,228
13,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 2 / 4
8,078
505
3,544
3,883
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 6 / 8
10,228
639
15,810
15,596
5,880
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 6 / 12
11,144
697
6,695
11,114
4,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
MassMutt
Raijin
20
5 / 3 / 12
11,309
707
21,397
14,023
7,280
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 13
10,788
674
13,716
19,556
24,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
20
Kills
22
23
Deaths
20
46
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
1
10
10
W
Chiron
 
Chiron
7
2
9
5.75
W
Tiamat
DOLLADONO
Tiamat
1
2
13
3.75
L
Anubis
2
2
4
2
L
4
6
8
1.33
L
6
6
12
2
L
Raijin
MassMutt
Raijin
5
3
12
3.67
L
5
3
13
3.83
W
Hun Batz
0
15
6
0.2
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,227
Damage
61,162
86,537
Taken
64,172
42,092
Mitigated
43,484
35,958
Healing
27,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,637
3,833
3,891
7,153
14,906
7,382
1,630
8,881
6,025
39,150
0
W
Chiron
 
Chiron
16,863
712
3,190
1,425
10,105
4,791
2,643
5,117
4,988
0
31,302
W
Tiamat
DOLLADONO
Tiamat
13,183
440
1,244
5,737
16,540
9,356
1,899
9,745
6,795
34,445
0
L
Anubis
3,544
12
582
878
3,883
1,951
0
1,556
2,327
7,079
0
L
15,810
4,902
2,171
4,625
15,596
5,880
464
5,146
10,450
24,627
0
L
6,695
1,366
1,896
893
11,114
4,270
0
2,320
8,794
0
10,902
L
Raijin
MassMutt
Raijin
21,397
2,124
1,988
3,968
14,023
7,280
0
7,274
6,749
53,851
0
L
13,716
1,597
1,050
9,067
19,556
24,103
0
8,524
11,032
0
28,756
W
Hun Batz
1,231
755
550
40
18,758
6,770
0
5,843
12,915
0
2,957
W
15,313
1,747
2,067
10,661
26,228
13,793
1,107
11,165
15,063
0
34,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,136
Gold Earned
51,547
164
Minions Killed
147
0
Camps Cleared
0
1,472,754
Distance Traveled
1,129,916
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,959
747
43
3
0
322,918
0
W
Chiron
11,837
740
31
2
0
265,140
0
W
Tiamat
11,096
694
52
3
0
287,098
3
L
Anubis
8,078
505
11
1
0
76,550
0
L
Sol
10,228
639
20
1
0
203,679
0
L
Loki
11,144
697
10
1
0
288,135
0
L
Raijin
11,309
707
72
5
0
255,908
5
L
Chaac
10,788
674
34
2
0
305,644
0
W
Hun Batz
8,756
547
5
0
0
263,946
0
W
Pele
12,488
781
33
2
0
333,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role