Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Annuit86
Chronos
Level 137
God Stats
5W - 4L
1,552 SR
Queue Stats
131W - 139L
1,527 Elo+
Party 1
He Bo
He Bo
Benmon
He Bo
Level 83
God Stats
2W - 5L
1,598 SR
Queue Stats
114W - 112L
1,537 Elo+
Solo
Anhur
Anhur
Chelovek20
Anhur
Level 136
God Stats
2W - 3L
1,638 SR
Queue Stats
148W - 146L
1,549 Elo+
Party 1
Achilles
Achilles
Hzawx
Achilles
Level 24
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 8L
1,410 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,505 Elo+

VS

Team Averages
Level 55
1,600 SR
1,648 Elo+
Raijin
Raijin
 
Raijin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AmouranthT3Sub
Ao Kuang
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 11L
1,969 Elo+
Party 2
Osiris
Osiris
DeadWarlock
Osiris
Level 85
God Stats
5W - 2L
1,739 SR
Queue Stats
526W - 513L
1,490 Elo+
Solo
Nox
Nox
Ftoeh2
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,424 Elo+
Solo
Skadi
Skadi
PDOG9
Skadi
Level 109
God Stats
6W - 1L
1,761 SR
Queue Stats
276W - 92L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 7 / 2
9,854
704
3,403
21,215
25,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Annuit86
Chronos
15
0 / 3 / 2
8,194
585
11,129
14,684
7,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Benmon
He Bo
16
0 / 5 / 4
8,383
599
10,500
10,292
5,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
18
3 / 4 / 6
10,129
724
11,743
13,435
7,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Hzawx
Achilles
17
7 / 6 / 2
9,790
699
12,283
29,071
30,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 5 / 13
10,700
764
15,988
12,366
5,681
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
18
8 / 3 / 13
11,664
833
17,281
20,638
30,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
16
1 / 3 / 18
10,374
741
8,324
14,380
16,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Ftoeh2
Nox
18
3 / 2 / 18
10,362
740
13,551
9,687
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
PDOG9
Skadi
18
6 / 2 / 17
10,861
776
23,294
10,410
5,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
12
Kills
25
25
Deaths
15
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
7
2
0.43
W
Raijin
 
Raijin
7
5
13
2.7
W
Ao Kuang
8
3
13
4.83
L
Chronos
Annuit86
Chronos
0
3
2
0.33
L
He Bo
Benmon
He Bo
0
5
4
0.4
L
Anhur
3
4
6
1.5
W
Osiris
1
3
18
3.33
W
Nox
Ftoeh2
Nox
3
2
18
6
L
Achilles
Hzawx
Achilles
7
6
2
1.33
W
Skadi
PDOG9
Skadi
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
78,438
88,697
Taken
67,481
75,526
Mitigated
64,650
26,552
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,403
487
1,313
4,625
21,215
25,015
111
11,737
9,478
7,537
0
W
Raijin
 
Raijin
15,988
2,167
1,815
2,515
12,366
5,681
1,046
3,127
9,239
34,932
0
W
Ao Kuang
17,281
4,453
2,912
7,615
20,638
30,777
0
8,459
12,179
22,182
0
L
Chronos
Annuit86
Chronos
11,129
789
325
3,716
14,684
7,448
726
7,208
7,476
28,069
0
L
He Bo
Benmon
He Bo
10,500
429
1,740
1,169
10,292
5,111
56
4,773
5,519
21,618
0
L
Anhur
11,743
5,413
1,842
2,695
13,435
7,243
0
7,940
5,495
0
27,563
W
Osiris
8,324
2,046
1,107
2,253
14,380
16,708
198
5,493
8,887
0
13,426
W
Nox
Ftoeh2
Nox
13,551
2,343
3,241
2,354
9,687
5,868
1,537
4,229
5,458
28,879
0
L
Achilles
Hzawx
Achilles
12,283
1,605
1,262
7,865
29,071
30,709
0
15,162
13,909
115
17,463
W
Skadi
PDOG9
Skadi
23,294
7,537
730
1,675
10,410
5,616
3,581
3,834
6,576
0
41,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
53,961
113
Minions Killed
146
0
Camps Cleared
0
1,213,708
Distance Traveled
1,293,190
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,854
704
4
0
0
196,858
0
W
Raijin
10,700
764
34
2
0
227,628
0
W
Ao Kuang
11,664
833
13
1
0
268,072
0
L
Chronos
8,194
585
35
3
0
282,790
3
L
He Bo
8,383
599
33
2
0
245,337
0
L
Anhur
10,129
724
37
3
0
246,931
2
W
Osiris
10,374
741
13
1
0
281,812
0
W
Nox
10,362
740
45
3
0
258,522
0
L
Achilles
9,790
699
4
0
0
241,792
1
W
Skadi
10,861
776
41
3
0
257,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role