Player Matchup

Mulan
Mulan
KingGeGeGe
Mulan
Level 109
God Stats
12W - 7L
1,643 SR
Queue Stats
406W - 398L
1,641 Elo+
Solo
Yu Huang
Yu Huang
Kwahi
Yu Huang
Level 160
God Stats
16W - 12L
1,686 SR
Queue Stats
78W - 50L
1,717 Elo+
Solo
Ullr
Ullr
NixsWrld
Ullr
Level 158
God Stats
1W - 7L
1,300 SR
Queue Stats
59W - 62L
1,602 Elo+
Solo
Thor
Thor
SMOOTH2346
Thor
Level 145
God Stats
6W - 9L
1,365 SR
Queue Stats
656W - 674L
1,639 Elo+
Solo
Xing Tian
Xing Tian
edrielgamer14
Xing Tian
Level 63
God Stats
3W - 2L
1,907 SR
Queue Stats
147W - 148L
1,538 Elo+
Solo
Team Averages
Level 127
1,580 SR
1,627 Elo+

VS

Team Averages
Level 144
1,462 SR
1,603 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BronzeSquirrel
Janus
Level 146
God Stats
31W - 40L
1,121 SR
Queue Stats
744W - 775L
1,530 Elo+
Solo
Lancelot
Lancelot
FlappyWhale
Lancelot
Level 159
God Stats
2W - 1L
1,449 SR
Queue Stats
46W - 35L
1,662 Elo+
Solo
Mulan
Mulan
PolarisMajor
Mulan
Level 156
God Stats
4W - 4L
1,802 SR
Queue Stats
81W - 62L
1,748 Elo+
Solo
Ullr
Ullr
xDerps
Ullr
Level 149
God Stats
11W - 12L
1,439 SR
Queue Stats
575W - 520L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
3 / 8 / 5
10,514
701
8,676
24,497
30,736
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Kwahi
Yu Huang
19
3 / 5 / 4
11,475
765
22,001
16,944
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
17
0 / 4 / 1
10,032
669
10,089
11,688
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 3
11,157
744
14,515
13,309
11,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
edrielgamer14
Xing Tian
15
0 / 3 / 1
9,386
626
7,905
15,045
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 0 / 9
11,021
735
7,620
20,527
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 3 / 10
12,559
837
16,079
14,994
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
FlappyWhale
Lancelot
19
2 / 1 / 8
11,627
775
8,944
16,678
8,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 12
12,061
804
21,659
24,119
31,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
xDerps
Ullr
18
4 / 5 / 9
11,211
747
13,229
16,948
8,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
21
21
Deaths
11
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
9
4.5
W
7
3
10
4
W
Lancelot
FlappyWhale
Lancelot
2
1
8
6
L
Mulan
3
8
5
0.69
L
Yu Huang
Kwahi
Yu Huang
3
5
4
1
L
Ullr
0
4
1
0.13
W
8
2
12
7
L
5
1
3
6.5
L
Xing Tian
edrielgamer14
Xing Tian
0
3
1
0.17
W
Ullr
xDerps
Ullr
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,186
Damage
67,531
81,483
Taken
93,266
73,020
Mitigated
76,327
6,288
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,620
860
0
5,906
20,527
21,203
1,253
4,242
16,285
30,503
0
W
16,079
361
0
2,802
14,994
6,702
413
5,902
9,092
56,589
0
W
Lancelot
FlappyWhale
Lancelot
8,944
1,238
0
4,693
16,678
8,569
4,662
5,097
11,581
0
67,404
L
Mulan
8,676
640
261
810
24,497
30,736
0
6,314
17,180
0
19,613
L
Yu Huang
Kwahi
Yu Huang
22,001
1,352
127
2,304
16,944
8,317
0
6,082
10,097
62,848
0
L
Ullr
10,089
2,631
0
456
11,688
6,350
453
4,210
7,056
0
48,515
W
21,659
1,677
0
8,919
24,119
31,395
995
8,688
15,431
0
37,038
L
14,515
846
0
0
13,309
11,499
0
2,148
10,737
0
33,754
L
Xing Tian
edrielgamer14
Xing Tian
7,905
887
0
2,330
15,045
16,118
0
4,409
10,495
17,705
0
W
Ullr
xDerps
Ullr
13,229
6,423
0
1,290
16,948
8,458
1,420
5,977
10,971
0
39,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
58,479
253
Minions Killed
338
0
Camps Cleared
0
1,313,645
Distance Traveled
1,633,285
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,021
735
57
4
0
283,725
3
W
Janus
12,559
837
89
6
0
331,093
2
W
Lancelot
11,627
775
107
7
0
381,051
4
L
Mulan
10,514
701
19
1
0
278,188
2
L
Yu Huang
11,475
765
90
6
0
272,245
0
L
Ullr
10,032
669
83
6
0
277,821
3
W
Mulan
12,061
804
26
2
0
335,579
0
L
Thor
11,157
744
41
3
0
271,549
1
L
Xing Tian
9,386
626
20
1
0
213,842
0
W
Ullr
11,211
747
59
4
0
301,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role