Player Matchup

Baron Samedi
Baron Samedi
KekersButterfly
Baron Samedi
Level 82
God Stats
1W - 2L
1,410 SR
Queue Stats
16W - 15L
1,454 Elo+
Party 2
Apollo
Apollo
Parovothick
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
rbgods
Janus
Level 85
God Stats
14W - 13L
1,621 SR
Queue Stats
124W - 127L
1,484 Elo+
Solo
Susano
Susano
rick544
Susano
Level 64
God Stats
5W - 3L
1,636 SR
Queue Stats
17W - 17L
1,428 Elo+
Party 2
Bellona
Bellona
zase1210
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Party 2
Team Averages
Level 57
1,533 SR
1,512 Elo+

VS

Team Averages
Level 68
1,461 SR
1,416 Elo+
Loki
Loki
MarcosJester
Loki
Level 78
God Stats
3W - 2L
1,255 SR
Queue Stats
113W - 102L
1,417 Elo+
Party 1
Bacchus
Bacchus
RamRanch66
Bacchus
Level 97
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
br1ndon
King Arthur
Level 58
God Stats
17W - 14L
1,416 SR
Queue Stats
112W - 109L
1,339 Elo+
Party 1
Neith
Neith
eradd
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,434 Elo+
Solo
Ah Puch
Ah Puch
imenttodothat
Ah Puch
Level 49
God Stats
6W - 6L
1,596 SR
Queue Stats
25W - 32L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KekersButterfly
Baron Samedi
9
0 / 3 / 2
6,118
437
5,580
10,504
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
10
2 / 4 / 0
6,770
484
3,608
9,237
2,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
rbgods
Janus
11
0 / 4 / 1
6,723
480
4,750
8,444
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
rick544
Susano
8
0 / 3 / 0
5,338
381
2,417
8,798
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
zase1210
Bellona
9
0 / 3 / 1
6,157
440
4,856
9,359
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,764
555
5,690
9,256
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RamRanch66
Bacchus
10
0 / 0 / 7
6,286
449
6,421
6,776
7,751
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
br1ndon
King Arthur
12
2 / 0 / 2
7,242
517
4,050
9,441
4,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
eradd
Neith
11
5 / 1 / 3
7,319
523
8,009
5,901
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Puch
13
4 / 1 / 3
7,601
543
6,573
6,736
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
16
17
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KekersButterfly
Baron Samedi
0
3
2
0.33
W
5
0
5
7.5
L
Apollo
2
4
0
0.5
W
Bacchus
RamRanch66
Bacchus
0
0
7
3.5
W
King Arthur
br1ndon
King Arthur
2
0
2
3
W
Neith
eradd
Neith
5
1
3
6.5
W
Ah Puch
4
1
3
5.5
L
Janus
rbgods
Janus
0
4
1
0.13
L
Susano
rick544
Susano
0
3
0
0
L
Bellona
zase1210
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
30,743
46,342
Taken
38,110
22,624
Mitigated
21,911
12,674
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KekersButterfly
Baron Samedi
5,580
264
1,016
3,734
10,504
5,738
0
3,109
7,395
24,912
0
W
5,690
1,112
0
2,736
9,256
3,560
919
1,620
7,502
0
45,926
L
Apollo
3,608
2,198
0
914
9,237
2,972
0
3,018
6,219
0
28,059
W
Bacchus
RamRanch66
Bacchus
6,421
775
156
2,811
6,776
7,751
58
1,855
4,885
20,703
0
W
King Arthur
br1ndon
King Arthur
4,050
443
0
1,896
9,441
4,844
294
61
9,380
0
40,855
W
Neith
eradd
Neith
8,009
2,918
0
1,831
5,901
2,818
884
2,338
3,563
0
46,436
W
Ah Puch
6,573
626
0
1,906
6,736
2,938
1,127
3,878
2,450
44,189
0
L
Janus
rbgods
Janus
4,750
142
0
1,956
8,444
2,935
0
3,314
5,130
50,398
0
L
Susano
rick544
Susano
2,417
549
0
2,866
8,798
2,983
0
1,825
6,973
0
27,747
L
Bellona
zase1210
Bellona
4,856
1,540
0
2,188
9,359
7,996
0
1,728
7,631
0
32,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
36,212
300
Minions Killed
334
0
Camps Cleared
0
1,273,498
Distance Traveled
1,334,369
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,118
437
29
2
0
248,929
4
W
Loki
7,764
555
82
6
0
295,805
6
L
Apollo
6,770
484
60
4
0
257,970
0
W
Bacchus
6,286
449
27
2
0
272,366
4
W
King Arthur
7,242
517
70
5
0
295,305
0
W
Neith
7,319
523
79
6
0
238,552
1
W
Ah Puch
7,601
543
76
5
0
232,341
1
L
Janus
6,723
480
108
8
0
224,607
2
L
Susano
5,338
381
48
3
0
292,102
0
L
Bellona
6,157
440
55
4
0
249,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role