Player Matchup

Artemis
Artemis
Heydab
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,229 Elo+
Party 2
Nox
Nox
Liliphia
Nox
Level 39
God Stats
0W - 2L
1,313 SR
Queue Stats
14W - 16L
1,505 Elo+
Solo
Terra
Terra
Relixik
Terra
Level 74
God Stats
16W - 9L
1,563 SR
Queue Stats
61W - 42L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
Stresssful
Erlang Shen
Level 114
God Stats
1W - 5L
1,415 SR
Queue Stats
211W - 211L
1,541 Elo+
Solo
Thanatos
Thanatos
Sv4ro6
Thanatos
Level 53
God Stats
0W - 1L
1,345 SR
Queue Stats
26W - 18L
1,420 Elo+
Party 2
Team Averages
Level 56
1,427 SR
1,436 Elo+

VS

Team Averages
Level 88
1,474 SR
1,546 Elo+
Anhur
Anhur
BigBaldSnake
Anhur
Level 108
God Stats
15W - 16L
1,444 SR
Queue Stats
187W - 156L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
Endolfy
Xing Tian
Level 44
God Stats
3W - 2L
1,326 SR
Queue Stats
67W - 87L
1,421 Elo+
Solo
Ra
Ra
FαkeTαxi
Ra
Level 46
God Stats
1W - 1L
1,254 SR
Queue Stats
50W - 38L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
MrMonti
Hou Yi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,531 Elo+
Solo
Atlas
Atlas
TheDrainBit
Atlas
Level 120
God Stats
2W - 0L
1,844 SR
Queue Stats
63W - 43L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heydab
Artemis
12
2 / 2 / 0
7,030
439
4,849
6,906
2,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 0
7,041
440
2,694
7,802
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Relixik
Terra
11
0 / 0 / 2
6,915
432
4,722
11,491
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Stresssful
Erlang Shen
15
3 / 2 / 0
9,452
591
8,974
14,828
10,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Sv4ro6
Thanatos
12
1 / 4 / 4
7,250
453
7,173
14,966
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,655
541
7,836
11,096
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Endolfy
Xing Tian
12
0 / 0 / 2
7,393
462
3,410
7,117
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 0 / 3
10,296
644
6,919
6,403
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
MrMonti
Hou Yi
12
2 / 1 / 0
7,619
476
7,773
9,316
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 1
8,171
511
6,076
11,516
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
11
11
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Xing Tian
Endolfy
Xing Tian
0
0
2
1
W
6
0
3
7.5
L
Artemis
Heydab
Artemis
2
2
0
1
L
1
3
0
0.33
W
Hou Yi
MrMonti
Hou Yi
2
1
0
2
L
Terra
Relixik
Terra
0
0
2
1
L
Erlang Shen
Stresssful
Erlang Shen
3
2
0
1.5
L
Thanatos
Sv4ro6
Thanatos
1
4
4
0.75
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
32,014
55,993
Taken
45,448
32,086
Mitigated
27,079
26,421
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,836
3,018
0
459
11,096
3,911
318
840
10,256
0
68,191
W
Xing Tian
Endolfy
Xing Tian
3,410
374
0
2,031
7,117
5,793
308
1,468
5,649
25,530
0
W
6,919
1,622
694
2,781
6,403
2,966
0
2,524
3,879
98,164
0
L
Artemis
Heydab
Artemis
4,849
2,327
0
2,892
6,906
2,473
864
916
5,990
0
42,241
L
2,694
43
0
419
7,802
3,187
0
3,718
4,084
47,142
0
W
Hou Yi
MrMonti
Hou Yi
7,773
3,315
0
4,173
9,316
3,487
1,240
2,584
6,732
0
68,703
L
Terra
Relixik
Terra
4,722
562
1,018
3,422
11,491
9,300
0
2,328
9,163
30,204
0
L
Erlang Shen
Stresssful
Erlang Shen
8,974
4,821
0
8,059
14,828
10,534
0
6,146
8,682
0
71,519
L
Thanatos
Sv4ro6
Thanatos
7,173
1,339
0
10,611
14,966
6,592
0
2,686
12,280
0
52,727
W
6,076
2,734
0
1,862
11,516
10,922
0
0
11,516
58,507
3,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
42,134
418
Minions Killed
557
0
Camps Cleared
0
1,488,029
Distance Traveled
1,486,787
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,655
541
103
6
0
305,532
4
W
Xing Tian
7,393
462
32
2
0
326,159
9
W
Ra
10,296
644
180
11
0
315,918
4
L
Artemis
7,030
439
72
5
0
262,728
2
L
Nox
7,041
440
92
6
0
269,494
1
W
Hou Yi
7,619
476
135
8
0
282,116
2
L
Terra
6,915
432
33
2
0
313,195
4
L
Erlang Shen
9,452
591
147
9
0
312,867
3
L
Thanatos
7,250
453
74
5
0
329,745
4
W
Atlas
8,171
511
107
7
0
257,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role