Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FasterYT
Aphrodite
Level 123
God Stats
38W - 50L
1,599 SR
Queue Stats
777W - 732L
1,646 Elo+
Solo
Lancelot
Lancelot
FlappyWhale
Lancelot
Level 159
God Stats
2W - 1L
1,276 SR
Queue Stats
46W - 35L
1,646 Elo+
Solo
Odin
Odin
SMOOTH2346
Odin
Level 145
God Stats
27W - 17L
1,720 SR
Queue Stats
656W - 674L
1,628 Elo+
Solo
Team Averages
Level 141
1,519 SR
1,584 Elo+

VS

Team Averages
Level 124
1,509 SR
1,613 Elo+
Hel
Hel
GIVEYOURLIFE2ME
Hel
Level 94
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 10L
1,436 Elo+
Solo
Nemesis
Nemesis
Kwahi
Nemesis
Level 160
God Stats
9W - 10L
1,495 SR
Queue Stats
78W - 50L
1,730 Elo+
Solo
Chaac
Chaac
PolarisMajor
Chaac
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 62L
1,770 Elo+
Solo
Ra
Ra
edrielgamer14
Ra
Level 63
God Stats
11W - 11L
1,547 SR
Queue Stats
147W - 148L
1,549 Elo+
Solo
Rama
Rama
xDerps
Rama
Level 149
God Stats
29W - 18L
1,683 SR
Queue Stats
575W - 520L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 0 / 3
7,588
759
7,136
6,461
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
13
2 / 2 / 3
7,237
724
8,135
6,968
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
FasterYT
Aphrodite
14
2 / 1 / 8
7,511
751
7,945
9,374
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
FlappyWhale
Lancelot
16
5 / 2 / 4
8,284
828
10,187
11,263
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 0 / 8
7,638
764
8,231
11,884
11,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,558
656
2,738
7,617
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kwahi
Nemesis
14
2 / 3 / 2
7,413
741
10,064
10,112
5,140
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 4
6,977
698
10,440
13,073
14,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 4
7,326
733
5,578
9,042
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
xDerps
Rama
14
1 / 2 / 1
7,391
739
9,286
10,299
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
13
Kills
5
5
Deaths
13
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
3
2.5
W
Scylla
 
Scylla
2
2
3
1.75
W
Aphrodite
FasterYT
Aphrodite
2
1
8
6
W
Lancelot
FlappyWhale
Lancelot
5
2
4
3.5
L
0
4
3
0.38
L
Nemesis
Kwahi
Nemesis
2
3
2
1
L
1
1
4
3
W
3
0
8
7
L
1
3
4
1
L
Rama
xDerps
Rama
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
38,106
45,950
Taken
50,143
28,688
Mitigated
32,955
12,089
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,136
2,883
0
597
6,461
3,335
1,514
1,400
5,013
0
32,872
W
Scylla
 
Scylla
8,135
759
0
728
6,968
2,787
0
776
6,146
21,940
0
W
Aphrodite
FasterYT
Aphrodite
7,945
464
4,392
6,004
9,374
5,507
0
883
8,433
29,414
0
W
Lancelot
FlappyWhale
Lancelot
10,187
570
0
368
11,263
5,491
0
1,683
9,454
0
35,839
L
2,738
763
2,188
1,722
7,617
3,860
0
2,689
4,826
5,288
0
L
Nemesis
Kwahi
Nemesis
10,064
3,352
0
1,300
10,112
5,140
0
3,325
6,569
0
27,521
L
10,440
1,251
0
2,818
13,073
14,595
0
4,387
8,506
411
21,777
W
8,231
1,229
0
0
11,884
11,568
0
3,437
8,195
0
15,040
L
5,578
1,028
1,598
2,974
9,042
4,678
0
2,221
6,757
29,331
0
L
Rama
xDerps
Rama
9,286
7,784
0
2,072
10,299
4,682
728
2,770
7,405
0
29,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
35,665
227
Minions Killed
208
0
Camps Cleared
0
1,124,778
Distance Traveled
1,025,894
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,588
759
64
6
0
218,048
2
W
Scylla
7,237
724
42
4
0
215,241
3
W
Aphrodite
7,511
751
57
6
0
228,829
4
W
Lancelot
8,284
828
46
5
0
249,053
3
L
Hel
6,558
656
8
1
0
174,136
3
L
Nemesis
7,413
741
45
5
0
239,088
1
L
Chaac
6,977
698
27
3
0
219,577
1
W
Odin
7,638
764
18
2
0
213,607
1
L
Ra
7,326
733
76
8
0
203,061
1
L
Rama
7,391
739
52
5
0
190,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role