Player Matchup

Bastet
Bastet
Deathmen_Eric
Bastet
Level 148
God Stats
37W - 30L
1,585 SR
Queue Stats
209W - 222L
1,517 Elo+
Party 2
Horus
Horus
WhxteScythe
Horus
Level 101
God Stats
15W - 24L
1,330 SR
Queue Stats
355W - 541L
1,356 Elo+
Party 2
Hera
Hera
xFuchSseinVateRx
Hera
Level 48
God Stats
17W - 35L
1,476 SR
Queue Stats
180W - 352L
1,252 Elo+
Party 2
Team Averages
Level 99
1,464 SR
1,375 Elo+

VS

Team Averages
Level 107
1,479 SR
1,303 Elo+
Hou Yi
Hou Yi
FrozenRose__
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
1,273 Elo+
Party 1
Shiva
Shiva
Giangiuca23
Shiva
Level 107
God Stats
3W - 1L
1,477 SR
Queue Stats
7W - 25L
1,238 Elo+
Party 1
Merlin
Merlin
xPlay4funx1
Merlin
Level 109
God Stats
19W - 14L
1,460 SR
Queue Stats
199W - 250L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,491
624
13,538
12,581
4,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 1
8,185
682
7,366
14,541
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 4
7,850
654
7,587
8,338
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 3 / 6
7,893
658
7,915
9,083
2,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 4
8,907
742
11,618
15,155
12,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
14
3 / 3 / 3
8,485
707
9,419
8,335
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
7
7
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
Hou Yi
1
3
6
1.33
W
3
1
4
5
L
4
3
1
1.5
L
2
3
4
1.33
W
Merlin
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
28,952
35,460
Taken
32,573
19,894
Mitigated
18,331
8,297
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,538
4,068
0
2,341
12,581
4,809
0
3,294
9,287
0
21,494
W
Hou Yi
7,915
3,980
325
1,703
9,083
2,875
770
1,774
6,836
0
25,210
W
11,618
2,140
2,027
5,579
15,155
12,768
87
4,537
9,998
0
21,746
L
7,366
2,590
1,548
4,408
14,541
11,818
84
3,731
10,810
0
22,326
L
7,587
1,847
0
0
8,338
3,267
0
2,751
5,587
24,076
0
W
Merlin
9,419
108
0
690
8,335
2,688
486
998
7,171
37,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,526
Gold Earned
25,285
105
Minions Killed
149
4
Camps Cleared
6
678,214
Distance Traveled
648,622
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,491
624
24
2
1
251,828
4
W
Hou Yi
7,893
658
53
4
3
198,568
4
W
Shiva
8,907
742
29
2
0
252,586
2
L
Horus
8,185
682
28
2
1
221,221
2
L
Hera
7,850
654
53
4
2
205,165
2
W
Merlin
8,485
707
67
6
3
197,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role