Player Matchup

Skadi
Skadi
Dratical
Skadi
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 78L
1,500 Elo+
Party 1
Atlas
Atlas
IcyCrack
Atlas
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,291 Elo+
Party 1
Shiva
Shiva
LIK3 A B0SS187
Shiva
Level 139
God Stats
5W - 4L
1,701 SR
Queue Stats
60W - 55L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
Nickrk120
Zhong Kui
Level 68
God Stats
5W - 2L
1,581 SR
Queue Stats
31W - 44L
1,318 Elo+
Party 1
Pele
Pele
tkddestroyer
Pele
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 154L
1,496 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,437 Elo+

VS

Team Averages
Level 100
1,461 SR
1,492 Elo+
Tiamat
Tiamat
Jrjr4040
Tiamat
Level 107
God Stats
2W - 2L
1,617 SR
Queue Stats
335W - 335L
1,431 Elo+
Solo
Lancelot
Lancelot
Minazuki3
Lancelot
Level 53
God Stats
6W - 8L
1,505 SR
Queue Stats
48W - 55L
1,603 Elo+
Solo
Sol
Sol
Papi Chavvy
Sol
Level 48
God Stats
6W - 10L
1,517 SR
Queue Stats
56W - 72L
1,409 Elo+
Solo
Chaac
Chaac
wilson2084
Chaac
Level 144
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 4L
1,513 Elo+
Solo
Ullr
Ullr
xxX Thi4go Xxx
Ullr
Level 147
God Stats
0W - 3L
1,256 SR
Queue Stats
352W - 384L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dratical
Skadi
20
8 / 4 / 12
12,964
810
17,036
18,154
8,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
IcyCrack
Atlas
17
1 / 9 / 11
10,976
686
9,902
26,779
19,245
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 1 / 15
13,339
834
31,772
33,762
35,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Nickrk120
Zhong Kui
18
2 / 1 / 7
11,042
690
9,763
12,792
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 1 / 13
14,468
904
32,016
23,446
12,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jrjr4040
Tiamat
19
2 / 6 / 9
11,850
741
22,839
24,446
18,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Minazuki3
Lancelot
19
7 / 7 / 4
12,637
790
16,046
23,707
10,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 8 / 6
11,558
722
15,961
20,411
8,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
17
3 / 8 / 3
10,800
675
17,948
24,159
21,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 5 / 4
10,794
675
10,906
23,618
10,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
34
Kills
15
16
Deaths
34
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
Dratical
Skadi
8
4
12
3.5
W
Atlas
IcyCrack
Atlas
1
9
11
0.72
L
Tiamat
Jrjr4040
Tiamat
2
6
9
1.08
W
9
1
15
16.5
L
Lancelot
Minazuki3
Lancelot
7
7
4
1.29
W
Zhong Kui
Nickrk120
Zhong Kui
2
1
7
5.5
L
2
8
6
0.63
W
14
1
13
20.5
L
Chaac
3
8
3
0.56
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,489
Damage
83,700
114,933
Taken
116,341
84,837
Mitigated
69,631
30,191
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Dratical
Skadi
17,036
6,890
0
2,878
18,154
8,582
4,937
8,030
10,124
0
66,367
W
Atlas
IcyCrack
Atlas
9,902
4,229
0
2,324
26,779
19,245
409
8,698
18,081
21,318
0
L
Tiamat
Jrjr4040
Tiamat
22,839
869
0
7,490
24,446
18,149
202
2,506
21,713
63,397
0
W
31,772
8,261
484
12,616
33,762
35,987
480
9,947
23,815
0
67,577
L
Lancelot
Minazuki3
Lancelot
16,046
2,394
0
5,957
23,707
10,840
0
4,372
19,067
0
41,865
W
Zhong Kui
Nickrk120
Zhong Kui
9,763
1,254
0
1,748
12,792
8,656
1,801
5,059
7,733
25,070
0
L
15,961
4,953
0
2,715
20,411
8,809
2,029
2,176
18,019
33,351
3,649
W
32,016
8,668
0
10,141
23,446
12,367
653
7,417
16,029
0
80,017
L
Chaac
17,948
2,598
0
3,887
24,159
21,231
57
5,830
18,059
5,555
38,572
L
10,906
3,462
0
980
23,618
10,602
924
4,359
18,969
0
31,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,789
Gold Earned
57,639
306
Minions Killed
266
0
Camps Cleared
0
1,594,251
Distance Traveled
1,525,763
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,964
810
68
4
0
293,787
0
W
Atlas
10,976
686
27
2
0
273,570
1
L
Tiamat
11,850
741
81
5
0
306,879
3
W
Shiva
13,339
834
76
5
0
355,352
3
L
Lancelot
12,637
790
45
3
0
326,292
3
W
Zhong Kui
11,042
690
21
1
0
299,196
0
L
Sol
11,558
722
48
3
0
274,608
1
W
Pele
14,468
904
114
7
0
372,346
2
L
Chaac
10,800
675
49
3
0
299,111
1
L
Ullr
10,794
675
43
3
0
318,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role