Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DaddyOfOlympus
Khepri
Level 159
God Stats
1W - 0L
1,464 SR
Queue Stats
225W - 172L
1,657 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Drljadin
Morgan Le Fay
Level 10
God Stats
3W - 2L
1,774 SR
Queue Stats
72W - 45L
1,715 Elo+
Party 1
Mercury
Mercury
Owanker
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,642 Elo+
Party 1
Apollo
Apollo
TvrtkoKurac
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 60L
1,827 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,668 Elo+

VS

Team Averages
Level 77
1,570 SR
1,386 Elo+
Xbalanque
Xbalanque
Docboss224
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,184 Elo+
Solo
Zeus
Zeus
FallenAutarch
Zeus
Level 106
God Stats
4W - 4L
1,748 SR
Queue Stats
5W - 4L
1,346 Elo+
Solo
Nu Wa
Nu Wa
GRESHNIK1305
Nu Wa
Level 123
God Stats
31W - 30L
1,531 SR
Queue Stats
162W - 181L
1,477 Elo+
Solo
Lancelot
Lancelot
Papalexandre
Lancelot
Level 117
God Stats
0W - 1L
1,731 SR
Queue Stats
6W - 4L
1,625 Elo+
Solo
King Arthur
King Arthur
Vanex22
King Arthur
Level 15
God Stats
10W - 21L
1,339 SR
Queue Stats
33W - 67L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 0 / 6
9,307
716
5,489
5,666
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 11
10,861
835
8,002
17,934
22,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Drljadin
Morgan Le Fay
17
4 / 0 / 6
10,021
771
11,567
10,964
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Owanker
Mercury
17
6 / 1 / 12
10,423
802
10,960
9,771
4,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
18
5 / 0 / 6
10,396
800
21,252
12,517
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Docboss224
Xbalanque
15
1 / 2 / 0
8,555
658
7,749
13,786
5,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 1
8,441
649
16,029
12,314
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 5 / 1
8,438
649
11,115
11,025
4,317
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Papalexandre
Lancelot
14
0 / 5 / 0
8,124
625
3,633
12,335
5,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Vanex22
King Arthur
14
0 / 4 / 1
8,154
627
3,165
17,501
13,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
20
Kills
1
1
Deaths
20
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
6
4
W
4
0
11
9.5
L
Xbalanque
Docboss224
Xbalanque
1
2
0
0.5
W
Morgan Le Fay
Drljadin
Morgan Le Fay
4
0
6
7
L
0
4
1
0.13
L
0
5
1
0.1
W
Mercury
Owanker
Mercury
6
1
12
12
L
Lancelot
Papalexandre
Lancelot
0
5
0
0
W
Apollo
5
0
6
8
L
King Arthur
Vanex22
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,270
Damage
41,691
56,852
Taken
66,961
41,920
Mitigated
34,630
14,187
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,489
45
2,741
3,484
5,666
3,448
785
2,747
2,919
25,325
0
W
8,002
607
0
2,472
17,934
22,164
703
7,577
10,357
20,015
0
L
Xbalanque
Docboss224
Xbalanque
7,749
2,403
257
941
13,786
5,727
531
4,919
8,867
0
23,173
W
Morgan Le Fay
Drljadin
Morgan Le Fay
11,567
456
195
2,057
10,964
4,965
610
6,636
4,328
55,503
0
L
16,029
932
0
2,943
12,314
4,946
128
4,004
8,310
41,246
0
L
11,115
3,279
0
0
11,025
4,317
518
4,081
6,944
42,976
0
W
Mercury
Owanker
Mercury
10,960
4,616
0
1,057
9,771
4,359
3,556
4,366
5,405
0
41,608
L
Lancelot
Papalexandre
Lancelot
3,633
392
0
4
12,335
5,741
0
6,502
5,833
0
13,958
W
Apollo
21,252
14,701
0
2,181
12,517
6,984
2,048
5,818
6,699
0
63,097
L
King Arthur
Vanex22
King Arthur
3,165
152
0
2,010
17,501
13,899
0
5,552
11,949
0
17,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,008
Gold Earned
41,712
305
Minions Killed
208
0
Camps Cleared
0
1,430,831
Distance Traveled
1,296,580
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,307
716
52
4
0
254,955
2
W
Khepri
10,861
835
24
2
0
290,987
0
L
Xbalanque
8,555
658
50
4
0
269,898
0
W
Morgan Le Fay
10,021
771
78
6
0
285,623
0
L
Zeus
8,441
649
52
4
0
257,430
2
L
Nu Wa
8,438
649
46
4
0
219,433
11
W
Mercury
10,423
802
70
5
0
309,466
2
L
Lancelot
8,124
625
37
3
0
288,202
1
W
Apollo
10,396
800
81
6
0
289,800
3
L
King Arthur
8,154
627
23
2
0
261,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role