Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Eternalkhaos
Nox
Level 66
God Stats
0W - 1L
1,735 SR
Queue Stats
19W - 12L
1,522 Elo+
Party 1
Hera
Hera
MACKINGHISTORY
Hera
Level 160
God Stats
6W - 7L
1,395 SR
Queue Stats
430W - 487L
1,432 Elo+
Solo
Bellona
Bellona
PCKermy
Bellona
Level 156
God Stats
0W - 1L
1,627 SR
Queue Stats
28W - 17L
1,533 Elo+
Party 1
Merlin
Merlin
Wazhy98
Merlin
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,497 Elo+

VS

Team Averages
Level 121
1,474 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Ageusia
Zhong Kui
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 260L
1,481 Elo+
Solo
Ymir
Ymir
DePr0digy17
Ymir
Level 124
God Stats
1W - 1L
1,336 SR
Queue Stats
283W - 317L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
EscoD216
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
1,413 Elo+
Solo
Hercules
Hercules
Seancho
Hercules
Level 147
God Stats
2W - 3L
1,475 SR
Queue Stats
296W - 325L
1,465 Elo+
Solo
Charybdis
Charybdis
deeznutkill200
Charybdis
Level 133
God Stats
4W - 4L
1,557 SR
Queue Stats
290W - 301L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 8 / 11
11,587
644
22,883
25,746
40,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 6 / 13
12,653
703
21,498
19,771
11,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 2 / 18
12,789
711
27,254
12,635
6,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
PCKermy
Bellona
19
7 / 7 / 16
12,914
717
24,969
26,727
31,210
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Wazhy98
Merlin
20
4 / 6 / 13
12,875
715
24,968
14,098
9,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ageusia
Zhong Kui
20
11 / 4 / 14
14,881
827
25,451
25,243
19,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
2 / 6 / 14
12,490
694
13,100
30,008
44,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
EscoD216
Erlang Shen
18
1 / 7 / 18
11,522
640
12,067
27,690
19,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Seancho
Hercules
20
3 / 6 / 15
11,932
663
15,541
34,125
28,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
deeznutkill200
Charybdis
20
12 / 5 / 11
13,841
769
24,597
23,464
13,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
101
28
Kills
29
29
Deaths
28
71
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
8
11
1.19
W
Zhong Kui
Ageusia
Zhong Kui
11
4
14
4.5
W
2
6
14
1.5
W
Erlang Shen
EscoD216
Erlang Shen
1
7
18
1.43
L
8
6
13
2.42
L
5
2
18
7
L
Bellona
PCKermy
Bellona
7
7
16
2.14
W
Hercules
Seancho
Hercules
3
6
15
1.75
L
Merlin
Wazhy98
Merlin
4
6
13
1.75
W
Charybdis
deeznutkill200
Charybdis
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,572
Damage
90,756
98,977
Taken
140,530
98,744
Mitigated
125,621
28,699
Healing
60,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
22,883
8,317
545
3,672
25,746
40,188
757
7,863
17,883
0
27,741
W
Zhong Kui
Ageusia
Zhong Kui
25,451
1,613
1,767
12,767
25,243
19,885
2,331
13,902
11,038
65,127
0
W
13,100
1,884
1,967
5,731
30,008
44,522
435
18,605
11,189
29,611
0
W
Erlang Shen
EscoD216
Erlang Shen
12,067
6,219
4,138
8,993
27,690
19,951
1,373
12,979
14,405
0
19,491
L
21,498
2,379
2,450
4,960
19,771
11,138
1,226
10,053
9,718
34,864
0
L
27,254
5,838
2,511
2,243
12,635
6,345
799
4,727
7,908
54,300
0
L
Bellona
PCKermy
Bellona
24,969
6,628
4,294
5,505
26,727
31,210
832
9,240
17,487
1,209
30,713
W
Hercules
Seancho
Hercules
15,541
5,768
2,655
11,183
34,125
28,236
575
16,389
17,305
225
24,981
L
Merlin
Wazhy98
Merlin
24,968
3,484
560
1,959
14,098
9,863
1,070
6,885
7,213
48,295
0
W
Charybdis
deeznutkill200
Charybdis
24,597
10,551
2,940
8,264
23,464
13,027
2,110
12,730
10,596
0
59,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,818
Gold Earned
64,666
167
Minions Killed
199
0
Camps Cleared
0
1,376,650
Distance Traveled
1,463,620
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,587
644
9
1
0
263,366
0
W
Zhong Kui
14,881
827
91
5
0
275,603
1
W
Ymir
12,490
694
19
1
0
276,121
0
W
Erlang Shen
11,522
640
13
1
0
318,819
1
L
Nox
12,653
703
36
2
0
264,740
1
L
Hera
12,789
711
64
4
0
342,336
1
L
Bellona
12,914
717
14
1
0
274,236
0
W
Hercules
11,932
663
23
1
0
323,373
1
L
Merlin
12,875
715
44
2
0
231,972
0
W
Charybdis
13,841
769
53
3
0
269,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role