Player Matchup

Ganesha
Ganesha
Avivage
Ganesha
Level 160
God Stats
2W - 2L
1,655 SR
Queue Stats
55W - 39L
1,696 Elo+
Party 1
Baba Yaga
Baba Yaga
H2o_anil
Baba Yaga
Level 159
God Stats
3W - 4L
1,264 SR
Queue Stats
818W - 519L
1,645 Elo+
Party 1
Fenrir
Fenrir
ShadowGamer-__-
Fenrir
Level 160
God Stats
10W - 6L
1,660 SR
Queue Stats
23W - 21L
1,647 Elo+
Party 1
Team Averages
Level 160
1,526 SR
1,663 Elo+

VS

Team Averages
Level 66
1,231 SR
1,337 Elo+
Arachne
Arachne
Phzin175
Arachne
Level 15
God Stats
0W - 4L
1,138 SR
Queue Stats
5W - 14L
1,163 Elo+
Party 2
Bellona
Bellona
SK JackRiso
Bellona
Level 48
God Stats
2W - 2L
1,263 SR
Queue Stats
25W - 72L
1,132 Elo+
Party 2
Fenrir
Fenrir
VR6_KiNG_
Fenrir
Level 135
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Avivage
Ganesha
14
0 / 1 / 12
9,487
791
7,313
12,711
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
H2o_anil
Baba Yaga
15
10 / 2 / 2
10,152
846
18,000
10,525
9,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 6 / 4
8,252
688
5,957
12,654
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Phzin175
Arachne
11
3 / 3 / 4
7,771
648
8,520
11,996
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
SK JackRiso
Bellona
12
4 / 4 / 2
8,013
668
10,874
13,559
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
VR6_KiNG_
Fenrir
11
2 / 5 / 4
7,562
630
7,855
12,723
5,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
9
9
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Avivage
Ganesha
0
1
12
6
W
Baba Yaga
H2o_anil
Baba Yaga
10
2
2
5.5
L
Arachne
Phzin175
Arachne
3
3
4
1.67
L
Bellona
SK JackRiso
Bellona
4
4
2
1.25
W
2
6
4
0.67
L
Fenrir
VR6_KiNG_
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,270
Damage
27,249
35,890
Taken
38,278
30,014
Mitigated
20,338
9,160
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Avivage
Ganesha
7,313
529
0
4,936
12,711
13,218
402
132
12,579
28,538
0
W
Baba Yaga
H2o_anil
Baba Yaga
18,000
1,752
0
2,461
10,525
9,699
390
0
10,525
42,099
0
L
Arachne
Phzin175
Arachne
8,520
5,104
0
1,539
11,996
5,331
0
8,662
3,334
0
15,107
L
Bellona
SK JackRiso
Bellona
10,874
4,223
0
65
13,559
9,184
0
8,433
5,126
0
26,809
W
5,957
1,528
0
1,763
12,654
7,097
842
256
12,398
0
24,656
L
Fenrir
VR6_KiNG_
Fenrir
7,855
1,729
0
1,716
12,723
5,823
0
8,579
4,144
0
16,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
23,346
149
Minions Killed
80
8
Camps Cleared
1
639,879
Distance Traveled
661,937
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,487
791
10
1
0
223,555
2
W
Baba Yaga
10,152
846
81
7
4
216,921
2
L
Arachne
7,771
648
18
2
0
233,248
0
L
Bellona
8,013
668
42
4
0
229,132
0
W
Fenrir
8,252
688
58
5
4
199,403
2
L
Fenrir
7,562
630
20
2
1
199,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role