Player Matchup

Lancelot
Lancelot
Cyb3rWarri0r11
Lancelot
Level 155
God Stats
3W - 5L
1,157 SR
Queue Stats
143W - 167L
1,418 Elo+
Party 1
Anubis
Anubis
HardlyDavisson
Anubis
Level 159
God Stats
12W - 7L
1,600 SR
Queue Stats
661W - 483L
1,613 Elo+
Party 1
Artio
Artio
ThatSa1ad
Artio
Level 141
God Stats
7W - 6L
1,494 SR
Queue Stats
388W - 335L
1,509 Elo+
Party 1
Team Averages
Level 152
1,417 SR
1,513 Elo+

VS

Team Averages
Level 97
1,502 SR
1,433 Elo+
Chang'e
Chang'e
AstorTheMastrV2
Chang'e
Level 118
God Stats
1W - 5L
1,505 SR
Queue Stats
250W - 301L
1,406 Elo+
Solo
Bacchus
Bacchus
InevitableZoink
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,416 Elo+
Solo
Hercules
Hercules
xX2MuchSpook4UXx
Hercules
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
11 / 2 / 4
14,682
773
32,739
25,435
23,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 4 / 9
12,932
681
24,168
22,671
13,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ThatSa1ad
Artio
18
1 / 6 / 14
13,715
722
9,944
24,670
33,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
12,182
641
21,964
29,461
10,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 4
12,887
678
15,178
24,591
20,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 6
13,107
690
21,026
28,435
32,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
15
Kills
12
12
Deaths
15
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Lancelot
11
2
4
6.5
W
3
4
9
1.88
L
5
5
4
1.4
W
Artio
ThatSa1ad
Artio
1
6
14
1.33
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,851
Damage
58,168
72,776
Taken
82,487
70,222
Mitigated
64,042
30,747
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,964
663
5,494
10,377
29,461
10,855
688
11,849
17,612
73,744
0
W
Lancelot
32,739
6,008
0
10,312
25,435
23,332
1,461
12,388
12,579
0
72,915
W
24,168
2,915
0
10,539
22,671
13,060
964
12,525
9,928
78,342
0
L
15,178
2,333
106
2,541
24,591
20,753
432
9,870
14,721
36,090
0
W
Artio
ThatSa1ad
Artio
9,944
1,305
2,186
7,710
24,670
33,830
251
13,138
10,826
24,842
0
L
21,026
5,444
903
11,063
28,435
32,434
127
12,704
15,731
0
47,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,329
Gold Earned
38,176
193
Minions Killed
192
8
Camps Cleared
7
996,074
Distance Traveled
987,849
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,182
641
95
5
3
306,721
0
W
Lancelot
14,682
773
67
4
1
395,479
3
W
Anubis
12,932
681
104
5
6
268,521
4
L
Bacchus
12,887
678
45
2
2
339,274
2
W
Artio
13,715
722
22
1
1
332,074
5
L
Hercules
13,107
690
52
3
2
341,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role