Player Matchup

Anhur
Anhur
Gold I
HlopchikTaras
Anhur
Gold I
Level 73
God Stats
14W - 0L
1,783 SR
Queue Stats
31W - 1L
1,944 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 73
1,783 SR
1,944 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,500 SR
1,600 MMR
Izanami
Izanami
Bronze III
JungleCow
Izanami
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
9,116
1,140
12,702
7,233
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
BakasuraChang'eKaliHelTsukuyomi

VS

Bans
ChronosOlorunBellonaPoseidonBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JungleCow
Izanami
11
0 / 7 / 0
5,809
726
2,854
14,151
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Izanami
JungleCow
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
2,854
7,233
Taken
14,151
4,797
Mitigated
3,742
3,023
Healing
1,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,702
6,823
0
3,023
7,233
4,797
1,799
214
7,019
0
51,372
L
Izanami
JungleCow
Izanami
2,854
1,965
0
1,129
14,151
3,742
0
509
13,642
0
22,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,116
Gold Earned
5,809
103
Minions Killed
50
6
Camps Cleared
2
133,920
Distance Traveled
132,878
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,116
1,140
103
13
6
133,920
2
L
Izanami
5,809
726
50
6
2
132,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role