Player Matchup

King Arthur
King Arthur
Silver IV
Ace_Wolff
King Arthur
Silver IV
Level 118
God Stats
14W - 11L
1,572 SR
Queue Stats
57W - 54L
980 MMR
Solo
Bellona
Bellona
Bronze II
CamagareX12
Bellona
Bronze II
Level 118
God Stats
10W - 6L
1,755 SR
Queue Stats
240W - 290L
167 MMR
Solo
Agni
Agni
Silver III
Flacoboi
Agni
Silver III
Level 49
God Stats
11W - 9L
1,581 SR
Queue Stats
32W - 37L
1,029 MMR
Solo
Danzaburou
Danzaburou
Silver I
ST-KingofKings
Danzaburou
Silver I
Level 107
God Stats
162W - 112L
1,534 SR
Queue Stats
551W - 555L
1,081 MMR
Solo
Thanatos
Thanatos
Silver II
gmoney22595
Thanatos
Silver II
Level 146
God Stats
6W - 9L
1,366 SR
Queue Stats
424W - 431L
1,071 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,562 SR
866 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,431 SR
868 MMR
Neith
Neith
Silver II
KlD_Flawless
Neith
Silver II
Level 108
God Stats
87W - 59L
1,538 SR
Queue Stats
224W - 237L
1,154 MMR
Solo
Raijin
Raijin
Silver I
Lord_Touchme1400
Raijin
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 262L
1,168 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
TameDrip
Ao Kuang
Silver II
Level 63
God Stats
0W - 1L
1,281 SR
Queue Stats
170W - 175L
1,015 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
blinny82
Kukulkan
Bronze IV
Level 102
God Stats
0W - 2L
1,279 SR
Queue Stats
190W - 232L
-115 MMR
Solo
Chaac
Chaac
Silver II
deathcobra235
Chaac
Silver II
Level 100
God Stats
3W - 7L
1,557 SR
Queue Stats
28W - 43L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace_Wolff
King Arthur
20
4 / 1 / 9
15,211
585
13,720
22,781
28,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
CamagareX12
Bellona
18
4 / 2 / 14
12,653
487
11,705
24,323
28,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
18
3 / 5 / 8
12,789
492
16,796
14,022
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ST-KingofKings
Danzaburou
20
12 / 4 / 6
16,164
622
23,854
30,876
15,535
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
gmoney22595
Thanatos
20
9 / 4 / 12
15,087
580
19,039
30,479
15,954
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
PoseidonAtlasKumbhakarna

VS

Bans
JormungandrBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 2
12,458
479
19,406
20,616
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 6 / 3
12,077
465
11,115
20,950
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
TameDrip
Ao Kuang
18
4 / 9 / 1
12,025
463
11,457
33,551
14,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
blinny82
Kukulkan
18
1 / 2 / 1
11,962
460
8,392
7,695
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 1
11,130
428
13,243
30,095
26,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
32
Kills
16
16
Deaths
32
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ace_Wolff
King Arthur
4
1
9
8.5
W
Bellona
CamagareX12
Bellona
4
2
14
5.5
W
Agni
3
5
8
1.4
L
3
9
2
0.44
L
5
6
3
1.08
W
Danzaburou
ST-KingofKings
Danzaburou
12
4
6
3.75
L
Ao Kuang
TameDrip
Ao Kuang
4
9
1
0.5
L
Kukulkan
blinny82
Kukulkan
1
2
1
0.75
L
3
6
1
0.58
W
Thanatos
gmoney22595
Thanatos
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,114
Damage
63,613
122,481
Taken
112,907
94,838
Mitigated
63,845
64,123
Healing
25,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ace_Wolff
King Arthur
13,720
521
0
3,784
22,781
28,270
100
8,306
14,008
0
128,029
W
Bellona
CamagareX12
Bellona
11,705
2,110
2,217
4,757
24,323
28,812
617
5,894
18,033
0
49,816
W
Agni
16,796
516
0
250
14,022
6,267
2,244
4,536
9,174
98,136
0
L
19,406
7,127
0
3,265
20,616
9,885
31
1,185
19,431
0
100,600
L
11,115
945
134
2,575
20,950
9,051
327
4,951
15,999
79,079
0
W
Danzaburou
ST-KingofKings
Danzaburou
23,854
14,015
407
18,098
30,876
15,535
9,739
4,601
26,135
0
151,756
L
Ao Kuang
TameDrip
Ao Kuang
11,457
2,302
0
13,675
33,551
14,750
0
3,319
30,072
85,953
0
L
Kukulkan
blinny82
Kukulkan
8,392
1,616
0
285
7,695
3,885
2,017
757
6,938
94,102
0
L
13,243
2,258
0
5,246
30,095
26,274
145
6,584
23,329
0
65,137
W
Thanatos
gmoney22595
Thanatos
19,039
5,792
0
34,610
30,479
15,954
448
6,672
23,453
0
143,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,904
Gold Earned
59,652
846
Minions Killed
693
0
Camps Cleared
0
2,536,450
Distance Traveled
2,114,423
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,211
585
221
9
0
541,208
1
W
Bellona
12,653
487
62
2
0
562,072
0
W
Agni
12,789
492
151
6
0
486,332
7
L
Neith
12,458
479
145
6
0
427,885
11
L
Raijin
12,077
465
120
5
0
391,657
4
W
Danzaburou
16,164
622
215
8
0
430,077
3
L
Ao Kuang
12,025
463
136
5
0
470,222
3
L
Kukulkan
11,962
460
197
8
0
350,595
0
L
Chaac
11,130
428
95
4
0
474,064
0
W
Thanatos
15,087
580
197
8
0
516,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role