Player Matchup

Lancelot
Lancelot
angel4967o
Lancelot
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,726 Elo+
Party 2
Kukulkan
Kukulkan
tDrakkon
Kukulkan
Level 108
God Stats
4W - 3L
1,725 SR
Queue Stats
17W - 18L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trane365
Ah Muzen Cab
Level 140
God Stats
1W - 4L
1,634 SR
Queue Stats
119W - 171L
1,406 Elo+
Party 2
Team Averages
Level 85
1,620 SR
1,551 Elo+

VS

Team Averages
Level 75
1,524 SR
1,494 Elo+
Chaac
Chaac
NumbMd
Chaac
Level 128
God Stats
7W - 3L
1,586 SR
Queue Stats
30W - 21L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
Quagmire32
Baron Samedi
Level 89
God Stats
12W - 2L
1,674 SR
Queue Stats
211W - 108L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMadFatey
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 6L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
angel4967o
Lancelot
15
1 / 8 / 3
10,276
571
9,688
19,128
8,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
tDrakkon
Kukulkan
16
2 / 5 / 3
11,299
628
17,008
14,423
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
trane365
Ah Muzen Cab
16
3 / 6 / 3
11,587
644
18,695
18,337
7,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NumbMd
Chaac
18
7 / 0 / 6
12,832
713
13,985
25,883
24,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Quagmire32
Baron Samedi
18
5 / 6 / 12
13,008
723
13,530
17,657
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TheMadFatey
Ah Muzen Cab
19
7 / 0 / 11
13,479
749
20,828
11,892
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
19
19
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
NumbMd
Chaac
7
0
6
10
W
Baron Samedi
Quagmire32
Baron Samedi
5
6
12
1.83
W
Ah Muzen Cab
TheMadFatey
Ah Muzen Cab
7
0
11
12.5
L
Lancelot
angel4967o
Lancelot
1
8
3
0.31
L
Kukulkan
tDrakkon
Kukulkan
2
5
3
0.7
L
Ah Muzen Cab
trane365
Ah Muzen Cab
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,391
Damage
48,343
51,888
Taken
55,432
22,364
Mitigated
40,011
5,138
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
NumbMd
Chaac
13,985
1,809
677
8,213
25,883
24,199
15
9,437
16,446
0
40,977
W
Baron Samedi
Quagmire32
Baron Samedi
13,530
1,027
1,103
5,129
17,657
10,110
350
5,238
12,419
60,121
0
W
Ah Muzen Cab
TheMadFatey
Ah Muzen Cab
20,828
5,950
613
4,013
11,892
5,702
2,250
3,201
8,691
0
68,243
L
Lancelot
angel4967o
Lancelot
9,688
1,847
0
500
19,128
8,064
0
5,767
13,361
0
16,197
L
Kukulkan
tDrakkon
Kukulkan
17,008
199
0
1,235
14,423
6,327
0
3,280
11,143
62,001
0
L
Ah Muzen Cab
trane365
Ah Muzen Cab
18,695
5,582
0
3,403
18,337
7,973
0
5,049
13,288
0
57,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
39,319
218
Minions Killed
262
5
Camps Cleared
10
939,244
Distance Traveled
980,661
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,832
713
55
3
3
347,384
2
W
Baron Samedi
13,008
723
111
6
5
282,977
2
W
Ah Muzen Cab
13,479
749
96
5
2
350,300
1
L
Lancelot
10,276
571
9
1
1
353,395
0
L
Kukulkan
11,299
628
106
6
1
302,213
3
L
Ah Muzen Cab
11,587
644
103
6
3
283,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role