Player Matchup

Cernunnos
Cernunnos
Gueloto
Cernunnos
Level 123
God Stats
2W - 2L
1,664 SR
Queue Stats
39W - 49L
1,448 Elo+
Solo
Ravana
Ravana
Toxicwelder
Ravana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 193L
1,473 Elo+
Solo
Nu Wa
Nu Wa
WrithingVoid
Nu Wa
Level 160
God Stats
1W - 2L
1,471 SR
Queue Stats
279W - 393L
1,373 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,431 Elo+

VS

Team Averages
Level 92
1,369 SR
1,393 Elo+
Kali
Kali
Benie Blanco
Kali
Level 149
God Stats
1W - 1L
1,365 SR
Queue Stats
150W - 154L
1,413 Elo+
Party 1
Bacchus
Bacchus
HsL Rakzel E
Bacchus
Level 101
God Stats
8W - 6L
1,322 SR
Queue Stats
139W - 202L
1,391 Elo+
Solo
Sol
Sol
Sheclappeduxo
Sol
Level 25
God Stats
12W - 12L
1,421 SR
Queue Stats
76W - 86L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gueloto
Cernunnos
18
3 / 7 / 3
13,681
651
19,227
21,877
10,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
19
6 / 8 / 3
14,845
707
22,462
23,055
19,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 5
13,634
649
20,190
12,893
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 4
16,673
794
18,442
30,085
22,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
HsL Rakzel E
Bacchus
19
5 / 4 / 9
14,848
707
14,574
28,966
42,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 4 / 6
14,354
684
19,085
18,067
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
20
20
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
L
Cernunnos
Gueloto
Cernunnos
3
7
3
0.64
W
Bacchus
HsL Rakzel E
Bacchus
5
4
9
2.38
W
4
4
6
1.75
L
Ravana
6
8
3
0.94
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,879
Damage
52,101
57,825
Taken
77,118
34,388
Mitigated
72,219
7,734
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,442
10,083
0
10,186
30,085
22,187
900
7,096
22,504
0
50,314
L
Cernunnos
Gueloto
Cernunnos
19,227
11,740
0
3,589
21,877
10,145
528
14,626
7,044
0
53,953
W
Bacchus
HsL Rakzel E
Bacchus
14,574
1,573
0
8,006
28,966
42,233
0
10,230
18,325
54,859
0
W
19,085
4,175
0
3,694
18,067
7,799
860
3,917
13,706
74,616
5,239
L
Ravana
22,462
5,677
0
2,712
23,055
19,183
0
12,740
9,941
0
41,533
L
20,190
7,602
0
1,433
12,893
5,060
519
5,470
7,144
58,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
45,875
202
Minions Killed
243
9
Camps Cleared
10
1,027,362
Distance Traveled
1,066,372
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,673
794
49
2
4
365,400
0
L
Cernunnos
13,681
651
90
4
3
348,245
8
W
Bacchus
14,848
707
54
3
1
353,512
1
W
Sol
14,354
684
140
7
5
347,460
0
L
Ravana
14,845
707
35
2
3
355,910
2
L
Nu Wa
13,634
649
77
4
3
323,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role