Player Matchup

Chronos
Chronos
CyberWolfGamingg
Chronos
Level 148
God Stats
3W - 0L
1,723 SR
Queue Stats
190W - 175L
1,568 Elo+
Solo
Cernunnos
Cernunnos
Freiburger808
Cernunnos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,489 Elo+
Party 2
Bastet
Bastet
Night_Crawler_Jr
Bastet
Level 158
God Stats
2W - 1L
1,478 SR
Queue Stats
114W - 118L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SintoFighter_
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,621 SR
Queue Stats
11W - 10L
1,322 Elo+
Party 2
Janus
Janus
Waylon_Jones1
Janus
Level 147
God Stats
1W - 1L
1,370 SR
Queue Stats
25W - 27L
1,525 Elo+
Party 2
Team Averages
Level 135
1,538 SR
1,496 Elo+

VS

Team Averages
Level 120
1,589 SR
1,504 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Leonardo0604
Neith
Level 139
God Stats
4W - 5L
1,714 SR
Queue Stats
239W - 161L
1,580 Elo+
Party 1
Geb
Geb
Soffi
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 114L
1,550 Elo+
Party 1
Mulan
Mulan
luja14
Mulan
Level 23
God Stats
3W - 3L
1,574 SR
Queue Stats
36W - 51L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
namekroll
Tsukuyomi
Level 119
God Stats
19W - 9L
1,659 SR
Queue Stats
1,023W - 995L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 20
14,662
772
22,669
30,626
16,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Freiburger808
Cernunnos
19
4 / 9 / 14
12,808
674
17,917
25,912
13,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 7 / 16
13,291
700
19,856
32,273
37,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
SintoFighter_
Ah Muzen Cab
20
10 / 7 / 15
14,283
752
44,247
26,338
15,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 4 / 13
15,818
833
29,503
16,712
8,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
8 / 9 / 18
13,196
695
20,250
25,417
13,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 22
13,308
700
31,875
27,646
16,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Soffi
Geb
20
2 / 7 / 22
13,084
689
12,689
32,541
41,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
luja14
Mulan
20
10 / 5 / 18
13,043
686
28,794
31,179
35,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
namekroll
Tsukuyomi
20
7 / 8 / 18
12,767
672
23,423
27,891
17,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
133
35
Kills
35
36
Deaths
35
78
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
9
18
1.89
W
4
9
20
1.56
W
Cernunnos
Freiburger808
Cernunnos
4
9
14
1.22
L
8
6
22
3.17
W
7
7
16
2.14
W
Ah Muzen Cab
SintoFighter_
Ah Muzen Cab
10
7
15
2.5
L
Geb
Soffi
Geb
2
7
22
1.86
W
10
4
13
4.13
L
Mulan
luja14
Mulan
10
5
18
3.8
L
Tsukuyomi
namekroll
Tsukuyomi
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,192
Damage
117,031
131,861
Taken
144,674
90,720
Mitigated
123,661
35,327
Healing
48,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
20,250
5,499
426
2,874
25,417
13,394
680
5,498
19,919
0
32,241
W
22,669
9,957
1,733
5,197
30,626
16,818
3,655
2,850
27,245
54,274
0
W
Cernunnos
Freiburger808
Cernunnos
17,917
5,643
1,762
4,642
25,912
13,463
2,630
2,167
23,453
0
29,187
L
31,875
15,836
5,644
12,225
27,646
16,715
750
10,815
16,831
0
62,702
W
19,856
2,974
720
6,581
32,273
37,089
312
2,721
28,962
0
26,451
W
Ah Muzen Cab
SintoFighter_
Ah Muzen Cab
44,247
12,465
3,266
8,078
26,338
15,176
2,269
3,433
22,790
0
73,139
L
Geb
Soffi
Geb
12,689
1,172
1,054
4,817
32,541
41,130
0
14,629
17,912
21,364
0
W
29,503
1,142
1,156
2,192
16,712
8,174
280
1,518
15,075
58,784
0
L
Mulan
luja14
Mulan
28,794
2,860
3,350
11,828
31,179
35,104
0
12,359
18,820
0
37,931
L
Tsukuyomi
namekroll
Tsukuyomi
23,423
3,863
0
6,444
27,891
17,318
610
8,871
19,020
0
43,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,862
Gold Earned
65,398
209
Minions Killed
227
0
Camps Cleared
0
1,671,243
Distance Traveled
1,584,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,196
695
36
2
0
284,199
0
W
Chronos
14,662
772
39
2
0
357,507
0
W
Cernunnos
12,808
674
39
2
0
312,475
0
L
Neith
13,308
700
66
3
0
317,508
0
W
Bastet
13,291
700
9
0
0
355,869
0
W
Ah Muzen Cab
14,283
752
43
2
0
318,478
0
L
Geb
13,084
689
26
1
0
343,068
3
W
Janus
15,818
833
79
4
0
326,914
0
L
Mulan
13,043
686
38
2
0
312,486
0
L
Tsukuyomi
12,767
672
61
3
0
327,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role