Player Matchup

Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aminb10
Izanami
Level 89
God Stats
8W - 5L
1,669 SR
Queue Stats
223W - 235L
1,496 Elo+
Solo
Thor
Thor
Evannon
Thor
Level 158
God Stats
0W - 4L
1,161 SR
Queue Stats
142W - 148L
1,473 Elo+
Solo
Hera
Hera
Marshimallowo
Hera
Level 43
God Stats
1W - 1L
1,741 SR
Queue Stats
15W - 21L
1,373 Elo+
Solo
Team Averages
Level 94
1,514 SR
1,468 Elo+

VS

Team Averages
Level 75
1,570 SR
1,482 Elo+
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cambelin
Persephone
Level 65
God Stats
29W - 28L
1,507 SR
Queue Stats
148W - 157L
1,484 Elo+
Solo
Neith
Neith
MeawNahDam
Neith
Level 52
God Stats
86W - 88L
1,642 SR
Queue Stats
327W - 349L
1,478 Elo+
Solo
Khepri
Khepri
MrFogel
Khepri
Level 68
God Stats
10W - 6L
1,566 SR
Queue Stats
77W - 84L
1,429 Elo+
Solo
Anubis
Anubis
portocolom
Anubis
Level 68
God Stats
20W - 11L
1,634 SR
Queue Stats
342W - 347L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 0
7,213
1,202
5,147
3,988
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
11
0 / 3 / 1
6,382
1,064
2,745
7,239
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Aminb10
Izanami
12
0 / 2 / 2
6,683
1,114
4,408
8,635
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Evannon
Thor
12
0 / 1 / 2
6,620
1,103
4,414
8,259
3,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 7 / 2
6,651
1,109
3,934
9,933
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 4
7,323
1,221
6,522
6,489
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Cambelin
Persephone
13
0 / 0 / 8
7,321
1,220
4,372
1,303
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
7 / 0 / 5
8,664
1,444
8,286
3,215
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
MrFogel
Khepri
13
0 / 0 / 10
7,675
1,279
5,341
5,638
7,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
portocolom
Anubis
13
4 / 0 / 7
7,852
1,309
9,463
5,766
3,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
2
Kills
14
14
Deaths
2
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Mercury
 
Mercury
3
2
4
2.5
L
Izanami
Aminb10
Izanami
0
2
2
0.5
W
Persephone
Cambelin
Persephone
0
0
8
4
L
Thor
Evannon
Thor
0
1
2
1
L
0
7
2
0.14
W
Neith
7
0
5
9.5
W
Khepri
MrFogel
Khepri
0
0
10
5
W
Anubis
portocolom
Anubis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
33,984
38,054
Taken
22,411
17,078
Mitigated
17,214
3,119
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,147
269
0
250
3,988
1,389
0
1,464
2,524
22,157
0
L
Cthulhu
 
Cthulhu
2,745
209
88
304
7,239
5,238
0
2,895
4,344
10,358
0
W
Mercury
 
Mercury
6,522
3,391
0
73
6,489
3,657
0
2,592
3,777
0
12,568
L
Izanami
Aminb10
Izanami
4,408
2,922
0
1,396
8,635
3,826
0
3,894
4,741
0
25,953
W
Persephone
Cambelin
Persephone
4,372
182
0
54
1,303
1,002
0
770
500
25,075
0
L
Thor
Evannon
Thor
4,414
507
0
0
8,259
3,329
0
5,084
3,175
0
12,545
L
3,934
765
172
909
9,933
3,296
0
5,839
4,094
9,080
0
W
Neith
8,286
2,581
0
863
3,215
1,715
0
2,228
935
0
19,627
W
Khepri
MrFogel
Khepri
5,341
291
990
580
5,638
7,211
0
3,029
2,605
7,769
0
W
Anubis
portocolom
Anubis
9,463
1,757
115
2,059
5,766
3,629
0
2,941
2,768
29,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
38,835
140
Minions Killed
135
5
Camps Cleared
7
568,263
Distance Traveled
711,582
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,213
1,202
33
6
2
121,707
0
L
Cthulhu
6,382
1,064
26
4
1
90,104
0
W
Mercury
7,323
1,221
9
2
2
165,674
0
L
Izanami
6,683
1,114
52
9
0
115,020
0
W
Persephone
7,321
1,220
40
7
0
141,941
4
L
Thor
6,620
1,103
13
2
2
129,299
4
L
Hera
6,651
1,109
16
3
0
112,133
0
W
Neith
8,664
1,444
31
5
4
133,584
0
W
Khepri
7,675
1,279
2
0
0
145,858
4
W
Anubis
7,852
1,309
53
9
1
124,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role