Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ashimpure
Nemesis
Level 128
God Stats
3W - 1L
1,591 SR
Queue Stats
112W - 90L
1,555 Elo+
Solo
Artemis
Artemis
Knopfgarten
Artemis
Level 150
God Stats
8W - 5L
1,541 SR
Queue Stats
355W - 415L
1,496 Elo+
Solo
Khepri
Khepri
Peejees
Khepri
Level 81
God Stats
2W - 0L
1,756 SR
Queue Stats
29W - 17L
1,568 Elo+
Solo
Set
Set
SaltyNoodle96
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,614 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,547 Elo+

VS

Team Averages
Level 132
1,591 SR
1,521 Elo+
Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Loutrepowa
Chernobog
Level 123
God Stats
3W - 3L
1,587 SR
Queue Stats
241W - 250L
1,545 Elo+
Solo
Ares
Ares
Puttle
Ares
Level 148
God Stats
1W - 2L
1,721 SR
Queue Stats
84W - 75L
1,554 Elo+
Solo
Ne Zha
Ne Zha
SAUDx
Ne Zha
Level 105
God Stats
7W - 8L
1,650 SR
Queue Stats
920W - 890L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
13 / 6 / 6
13,077
872
16,108
20,188
11,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Ashimpure
Nemesis
19
4 / 6 / 16
12,097
806
13,319
19,148
19,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Knopfgarten
Artemis
20
5 / 3 / 18
11,951
797
28,401
14,345
8,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Peejees
Khepri
17
2 / 6 / 18
11,080
739
9,208
24,593
31,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 4 / 18
12,121
808
11,694
17,843
21,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
4 / 5 / 11
11,023
735
15,482
14,353
6,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
 
Morgan Le Fay
17
4 / 6 / 14
10,839
723
14,134
14,609
7,583
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Loutrepowa
Chernobog
19
7 / 5 / 10
12,203
814
17,507
17,422
9,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Puttle
Ares
18
3 / 6 / 17
10,898
727
17,103
20,201
28,348
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
SAUDx
Ne Zha
18
7 / 6 / 10
11,055
737
17,060
19,710
24,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
87
27
Kills
25
25
Deaths
28
76
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
6
6
2.67
L
Persephone
 
Persephone
4
5
11
1.9
L
Morgan Le Fay
 
Morgan Le Fay
4
6
14
1.83
W
Nemesis
Ashimpure
Nemesis
4
6
16
2
W
Artemis
Knopfgarten
Artemis
5
3
18
4.67
L
Chernobog
Loutrepowa
Chernobog
7
5
10
2.4
W
Khepri
Peejees
Khepri
2
6
18
1.83
L
Ares
Puttle
Ares
3
6
17
1.92
L
Ne Zha
SAUDx
Ne Zha
7
6
10
2
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,730
Damage
81,286
96,117
Taken
86,295
91,896
Mitigated
76,494
28,749
Healing
26,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,108
2,468
634
5,176
20,188
11,433
0
9,170
11,018
0
45,229
L
Persephone
 
Persephone
15,482
1,458
1,035
3,532
14,353
6,176
330
1,198
13,150
24,624
0
L
Morgan Le Fay
 
Morgan Le Fay
14,134
2,238
1,255
2,011
14,609
7,583
528
1,642
12,967
25,308
0
W
Nemesis
Ashimpure
Nemesis
13,319
4,803
2,396
3,346
19,148
19,102
1,905
8,215
10,933
0
21,221
W
Artemis
Knopfgarten
Artemis
28,401
10,911
1,763
3,622
14,345
8,008
5,882
7,072
7,273
0
51,854
L
Chernobog
Loutrepowa
Chernobog
17,507
11,619
1,828
5,833
17,422
9,747
382
1,431
15,991
0
42,435
W
Khepri
Peejees
Khepri
9,208
1,141
796
5,434
24,593
31,457
196
13,858
10,735
13,653
0
L
Ares
Puttle
Ares
17,103
211
574
2,520
20,201
28,348
0
2,973
17,228
21,501
0
L
Ne Zha
SAUDx
Ne Zha
17,060
3,050
2,429
5,101
19,710
24,640
253
1,964
17,746
0
32,424
W
11,694
4,166
2,257
3,325
17,843
21,896
1,187
8,404
9,439
0
27,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,326
Gold Earned
56,018
160
Minions Killed
143
0
Camps Cleared
0
1,348,932
Distance Traveled
1,201,162
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,077
872
58
4
0
249,203
1
L
Persephone
11,023
735
27
2
0
266,415
0
L
Morgan Le Fay
10,839
723
29
2
0
219,063
0
W
Nemesis
12,097
806
23
2
0
272,025
0
W
Artemis
11,951
797
35
2
0
286,731
4
L
Chernobog
12,203
814
61
4
0
241,136
3
W
Khepri
11,080
739
8
1
0
247,785
0
L
Ares
10,898
727
7
0
0
243,845
0
L
Ne Zha
11,055
737
19
1
0
230,703
0
W
Set
12,121
808
36
2
0
293,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role