Player Matchup

Pele
Pele
 
Pele
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Chareedo
Danzaburou
Level 28
God Stats
5W - 8L
1,727 SR
Queue Stats
188W - 173L
1,491 Elo+
Party 2
Olorun
Olorun
Heydab
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Terra
Terra
Relixik
Terra
Level 74
God Stats
16W - 9L
1,698 SR
Queue Stats
61W - 42L
1,509 Elo+
Party 3
Hercules
Hercules
nitrodoom420
Hercules
Level 143
God Stats
18W - 14L
1,604 SR
Queue Stats
244W - 210L
1,516 Elo+
Party 2
Team Averages
Level 77
1,606 SR
1,503 Elo+

VS

Team Averages
Level 108
1,634 SR
1,592 Elo+
Discordia
Discordia
Innochka
Discordia
Level 159
God Stats
14W - 8L
1,556 SR
Queue Stats
533W - 428L
1,635 Elo+
Party 1
Ymir
Ymir
Lokotime
Ymir
Level 18
God Stats
13W - 4L
1,781 SR
Queue Stats
37W - 13L
1,755 Elo+
Party 1
Charybdis
Charybdis
TGL369
Charybdis
Level 160
God Stats
16W - 8L
1,661 SR
Queue Stats
525W - 498L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ta3ikKrovi
Tsukuyomi
Level 159
God Stats
1W - 0L
1,704 SR
Queue Stats
279W - 254L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
滕2333
Ao Kuang
Level 44
God Stats
30W - 25L
1,468 SR
Queue Stats
63W - 69L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 4 / 0
7,575
583
9,537
15,917
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Chareedo
Danzaburou
9
0 / 3 / 1
5,717
440
5,544
8,671
3,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Heydab
Olorun
9
0 / 4 / 0
5,675
437
2,859
5,361
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Relixik
Terra
8
1 / 4 / 0
5,508
424
3,675
10,893
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
nitrodoom420
Hercules
10
0 / 6 / 1
5,998
461
4,570
15,918
8,710
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Innochka
Discordia
14
7 / 2 / 5
8,994
692
9,273
8,324
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 2 / 7
7,081
545
5,000
9,754
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TGL369
Charybdis
13
2 / 0 / 5
7,802
600
8,609
8,042
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Ta3ikKrovi
Tsukuyomi
14
4 / 2 / 7
8,580
660
11,782
14,604
9,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
滕2333
Ao Kuang
14
7 / 0 / 3
8,704
670
5,743
8,986
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
6
Kills
21
21
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
0
1.25
L
Danzaburou
Chareedo
Danzaburou
0
3
1
0.17
L
Olorun
Heydab
Olorun
0
4
0
0
W
Discordia
Innochka
Discordia
7
2
5
4.75
W
Ymir
1
2
7
2.25
L
Terra
Relixik
Terra
1
4
0
0.25
W
Charybdis
TGL369
Charybdis
2
0
5
4.5
W
Tsukuyomi
Ta3ikKrovi
Tsukuyomi
4
2
7
3.75
L
Hercules
nitrodoom420
Hercules
0
6
1
0.08
W
Ao Kuang
滕2333
Ao Kuang
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
40,407
56,760
Taken
49,710
26,959
Mitigated
26,154
13,507
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,537
3,094
0
5,461
15,917
6,684
0
4,361
11,556
0
60,018
L
Danzaburou
Chareedo
Danzaburou
5,544
1,680
0
1,387
8,671
3,437
0
2,274
6,397
0
43,186
L
Olorun
Heydab
Olorun
2,859
1,571
58
385
5,361
2,341
0
4,553
808
33,160
0
W
Discordia
Innochka
Discordia
9,273
1,276
0
1,490
8,324
3,171
385
2,123
6,201
65,814
0
W
Ymir
5,000
1,044
824
3,144
9,754
6,749
256
3,084
6,670
24,378
0
L
Terra
Relixik
Terra
3,675
630
245
2,421
10,893
5,787
0
4,749
6,144
16,625
0
W
Charybdis
TGL369
Charybdis
8,609
5,342
0
3,816
8,042
2,966
680
1,518
6,524
0
59,547
W
Tsukuyomi
Ta3ikKrovi
Tsukuyomi
11,782
3,264
0
6,462
14,604
9,853
0
156
14,448
0
54,309
L
Hercules
nitrodoom420
Hercules
4,570
1,940
0
3,550
15,918
8,710
0
4,079
11,839
0
34,396
W
Ao Kuang
滕2333
Ao Kuang
5,743
1,228
0
3,313
8,986
3,415
839
195
8,791
60,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
41,161
292
Minions Killed
436
0
Camps Cleared
0
1,176,219
Distance Traveled
1,293,242
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,575
583
89
7
0
253,349
1
L
Danzaburou
5,717
440
67
5
0
231,611
0
L
Olorun
5,675
437
62
5
0
216,237
0
W
Discordia
8,994
692
107
8
0
244,991
6
W
Ymir
7,081
545
31
2
0
247,558
4
L
Terra
5,508
424
24
2
0
249,704
4
W
Charybdis
7,802
600
114
9
0
228,393
3
W
Tsukuyomi
8,580
660
83
6
0
281,126
1
L
Hercules
5,998
461
50
4
0
225,318
0
W
Ao Kuang
8,704
670
101
8
0
291,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role