Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fahor
Neith
Level 55
God Stats
0W - 3L
1,160 SR
Queue Stats
10W - 11L
1,435 Elo+
Solo
Discordia
Discordia
FeuerKalmar
Discordia
Level 102
God Stats
15W - 7L
1,611 SR
Queue Stats
134W - 111L
1,427 Elo+
Solo
Susano
Susano
nanotorre
Susano
Level 84
God Stats
8W - 8L
1,555 SR
Queue Stats
224W - 270L
1,374 Elo+
Party 2
Team Averages
Level 92
1,465 SR
1,447 Elo+

VS

Team Averages
Level 32
1,331 SR
1,254 Elo+
Tyr
Tyr
EVIL_JOKERYT
Tyr
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,193 Elo+
Party 1
Neith
Neith
EvaWasNotTaken
Neith
Level 13
God Stats
4W - 5L
1,409 SR
Queue Stats
9W - 19L
1,177 Elo+
Party 1
Bellona
Bellona
MrS2
Bellona
Level 35
God Stats
1W - 2L
1,139 SR
Queue Stats
13W - 22L
1,285 Elo+
Solo
Ymir
Ymir
RadiantPrism
Ymir
Level 16
God Stats
1W - 3L
1,256 SR
Queue Stats
13W - 26L
1,208 Elo+
Party 1
Zeus
Zeus
ducky156
Zeus
Level 63
God Stats
3W - 3L
1,351 SR
Queue Stats
90W - 97L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
3 / 1 / 0
4,995
624
1,553
5,700
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 0
3,897
487
268
4,632
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Fahor
Neith
1
0 / 0 / 0
1,485
186
0
0
0
Discordia
FeuerKalmar
Discordia
8
0 / 1 / 2
4,757
595
2,422
3,423
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
nanotorre
Susano
8
1 / 1 / 1
4,767
596
2,513
4,390
2,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,230
529
1,387
5,003
3,400
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

7
1 / 0 / 0
4,287
536
2,716
1,713
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MrS2
Bellona
7
1 / 0 / 1
4,322
540
2,249
4,125
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 0 / 0
4,145
518
915
4,566
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
9
0 / 2 / 1
4,946
618
1,367
4,178
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
1
2
0
0.5
W
1
0
0
1
L
Neith
Fahor
Neith
0
0
0
0
L
Discordia
FeuerKalmar
Discordia
0
1
2
1
W
Bellona
MrS2
Bellona
1
0
1
1.5
W
0
0
0
0
W
Zeus
0
2
1
0.25
L
Susano
nanotorre
Susano
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,756
Damage
8,634
18,145
Taken
19,585
8,133
Mitigated
9,639
5,445
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,553
526
0
2,244
5,700
2,208
0
357
5,343
0
19,674
L
Kumbhakarna
 
Kumbhakarna
268
0
0
1,370
4,632
2,298
0
0
4,632
11,322
0
W
1,387
481
0
597
5,003
3,400
0
0
5,003
0
9,333
W
2,716
1,406
0
826
1,713
657
702
274
1,439
0
19,585
L
Neith
Fahor
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
FeuerKalmar
Discordia
2,422
300
0
85
3,423
1,173
0
1,441
1,982
23,607
0
W
Bellona
MrS2
Bellona
2,249
485
0
2,123
4,125
2,130
180
615
3,510
0
19,418
W
915
453
0
490
4,566
2,111
0
318
4,248
20,167
0
W
Zeus
1,367
401
0
300
4,178
1,341
0
1,483
2,695
29,551
0
L
Susano
nanotorre
Susano
2,513
524
0
1,746
4,390
2,454
0
484
3,906
0
18,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,901
Gold Earned
21,930
150
Minions Killed
184
0
Camps Cleared
0
609,780
Distance Traveled
719,006
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,995
624
53
7
0
184,099
2
L
Kumbhakarna
3,897
487
12
2
0
138,010
1
W
Tyr
4,230
529
20
3
0
141,579
0
W
Neith
4,287
536
36
5
0
137,950
4
L
Neith
1,485
186
0
0
0
0
0
L
Discordia
4,757
595
46
6
0
124,958
1
W
Bellona
4,322
540
29
4
0
168,602
1
W
Ymir
4,145
518
34
4
0
131,537
0
W
Zeus
4,946
618
65
8
0
139,338
4
L
Susano
4,767
596
39
5
0
162,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role