Player Matchup

Bellona
Bellona
BIGDADDYMANN90
Bellona
Level 42
God Stats
6W - 8L
1,158 SR
Queue Stats
85W - 113L
1,385 Elo+
Solo
Susano
Susano
DendaKill
Susano
Level 69
God Stats
152W - 95L
1,589 SR
Queue Stats
266W - 250L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
EpicSnowDay
Zhong Kui
Level 68
God Stats
33W - 14L
1,757 SR
Queue Stats
271W - 254L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RPS_ZzROTIXzZ
Ah Muzen Cab
Level 83
God Stats
8W - 3L
1,711 SR
Queue Stats
282W - 296L
1,460 Elo+
Solo
Atlas
Atlas
XbviceX123
Atlas
Level 68
God Stats
1W - 1L
1,313 SR
Queue Stats
198W - 226L
1,419 Elo+
Solo
Team Averages
Level 66
1,506 SR
1,409 Elo+

VS

Team Averages
Level 47
1,584 SR
1,381 Elo+
Ganesha
Ganesha
D69theman
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,297 Elo+
Solo
Chaac
Chaac
FramosPT
Chaac
Level 42
God Stats
8W - 2L
1,696 SR
Queue Stats
41W - 68L
1,239 Elo+
Solo
Ymir
Ymir
SnapzCapone42
Ymir
Level 85
God Stats
39W - 35L
1,518 SR
Queue Stats
90W - 111L
1,401 Elo+
Solo
Medusa
Medusa
eloC_DFD
Medusa
Level 34
God Stats
4W - 3L
1,706 SR
Queue Stats
291W - 289L
1,385 Elo+
Solo
Bakasura
Bakasura
kneeedull
Bakasura
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
433W - 422L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 17
15,774
563
21,796
33,039
38,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
DendaKill
Susano
20
12 / 1 / 11
15,130
540
18,237
15,381
8,770
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
EpicSnowDay
Zhong Kui
20
10 / 4 / 16
14,619
522
35,631
28,548
25,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
RPS_ZzROTIXzZ
Ah Muzen Cab
20
7 / 6 / 12
15,006
536
24,994
21,521
9,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
18
0 / 5 / 21
12,924
462
12,375
35,466
42,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D69theman
Ganesha
15
1 / 9 / 2
10,706
382
7,458
33,440
43,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
FramosPT
Chaac
15
1 / 8 / 1
10,202
364
9,397
25,712
24,309
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 5 / 7
12,959
463
15,631
27,755
28,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
eloC_DFD
Medusa
18
7 / 6 / 5
12,224
437
21,603
20,970
9,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
kneeedull
Bakasura
20
3 / 9 / 2
13,712
490
18,324
34,970
19,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
37
Kills
17
17
Deaths
37
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
L
Ganesha
D69theman
Ganesha
1
9
2
0.22
W
Susano
DendaKill
Susano
12
1
11
17.5
W
Zhong Kui
EpicSnowDay
Zhong Kui
10
4
16
4.5
L
Chaac
FramosPT
Chaac
1
8
1
0.19
W
Ah Muzen Cab
RPS_ZzROTIXzZ
Ah Muzen Cab
7
6
12
2.17
L
5
5
7
1.7
W
Atlas
0
5
21
2.1
L
Medusa
eloC_DFD
Medusa
7
6
5
1.58
L
Bakasura
kneeedull
Bakasura
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,033
Damage
72,413
133,955
Taken
142,847
124,918
Mitigated
125,672
50,257
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,796
11,954
0
14,827
33,039
38,086
2,579
4,759
27,470
0
107,270
L
Ganesha
D69theman
Ganesha
7,458
1,361
48
4,096
33,440
43,381
1,111
10,922
22,046
42,817
0
W
Susano
DendaKill
Susano
18,237
4,223
0
4,014
15,381
8,770
4,708
3,292
11,869
0
109,574
W
Zhong Kui
EpicSnowDay
Zhong Kui
35,631
6,012
0
13,862
28,548
25,200
6,664
6,688
21,570
111,440
0
L
Chaac
FramosPT
Chaac
9,397
959
0
2,137
25,712
24,309
0
8,164
17,315
0
43,729
W
Ah Muzen Cab
RPS_ZzROTIXzZ
Ah Muzen Cab
24,994
10,651
184
8,894
21,521
9,921
4,685
3,265
17,056
0
148,976
L
15,631
2,955
0
2,862
27,755
28,659
0
7,893
19,739
66,865
0
W
Atlas
12,375
3,649
0
8,476
35,466
42,941
290
8,555
26,016
54,896
0
L
Medusa
eloC_DFD
Medusa
21,603
9,843
0
908
20,970
9,652
333
10,126
10,552
0
83,241
L
Bakasura
kneeedull
Bakasura
18,324
11,300
0
6,171
34,970
19,671
1,242
9,401
25,189
0
151,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,453
Gold Earned
59,803
645
Minions Killed
574
0
Camps Cleared
0
2,701,897
Distance Traveled
2,305,470
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,774
563
188
7
0
584,349
7
L
Ganesha
10,706
382
31
1
0
294,158
6
W
Susano
15,130
540
120
4
0
626,330
8
W
Zhong Kui
14,619
522
127
5
0
502,669
9
L
Chaac
10,202
364
75
3
0
442,304
0
W
Ah Muzen Cab
15,006
536
151
5
0
477,322
0
L
Ymir
12,959
463
104
4
0
465,539
8
W
Atlas
12,924
462
59
2
0
511,227
3
L
Medusa
12,224
437
126
5
0
531,811
5
L
Bakasura
13,712
490
238
9
0
571,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role