Player Matchup

Cliodhna
Cliodhna
HaZe stoner420
Cliodhna
Level 39
God Stats
16W - 20L
1,318 SR
Queue Stats
178W - 198L
1,279 Elo+
Party 2
Artemis
Artemis
HaZecrow420
Artemis
Level 25
God Stats
23W - 25L
1,375 SR
Queue Stats
77W - 98L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
Tim_Tim_pt
Danzaburou
Level 71
God Stats
1W - 1L
1,494 SR
Queue Stats
3W - 7L
1,143 Elo+
Solo
Chang'e
Chang'e
lengueta-simple
Chang'e
Level 53
God Stats
13W - 10L
1,500 SR
Queue Stats
185W - 184L
1,388 Elo+
Solo
Cthulhu
Cthulhu
nangomilaaa
Cthulhu
Level 63
God Stats
1W - 0L
1,789 SR
Queue Stats
27W - 16L
1,410 Elo+
Solo
Team Averages
Level 50
1,495 SR
1,281 Elo+

VS

Team Averages
Level 100
1,410 SR
1,331 Elo+
Persephone
Persephone
ANAUL66
Persephone
Level 148
God Stats
48W - 59L
1,427 SR
Queue Stats
164W - 203L
1,365 Elo+
Solo
Neith
Neith
Abadon_cze
Neith
Level 51
God Stats
2W - 13L
1,177 SR
Queue Stats
71W - 88L
1,264 Elo+
Solo
Ymir
Ymir
Bombklack
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 653L
1,385 Elo+
Party 1
Ra
Ra
KingRyk7
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 405L
1,311 Elo+
Party 1
Thanatos
Thanatos
taut_pall
Thanatos
Level 110
God Stats
141W - 182L
1,448 SR
Queue Stats
591W - 651L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 3 / 4
9,105
506
7,435
16,223
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
HaZecrow420
Artemis
17
8 / 0 / 2
11,089
616
11,534
9,914
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Tim_Tim_pt
Danzaburou
15
6 / 1 / 5
10,107
562
15,286
12,057
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 3 / 2
9,973
554
7,544
14,187
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
nangomilaaa
Cthulhu
14
2 / 1 / 9
9,719
540
7,998
11,453
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANAUL66
Persephone
14
4 / 5 / 2
9,176
510
11,486
12,407
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
13
2 / 3 / 2
7,636
424
9,291
11,547
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 7 / 2
7,279
404
6,510
19,654
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 5 / 0
8,316
462
5,541
10,861
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
taut_pall
Thanatos
12
1 / 8 / 2
7,866
437
5,705
17,552
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
26
Kills
8
8
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
ANAUL66
Persephone
4
5
2
1
L
Neith
2
3
2
1
L
Ymir
0
7
2
0.14
W
Cliodhna
4
3
4
2
W
Artemis
HaZecrow420
Artemis
8
0
2
9
L
1
5
0
0.2
W
Danzaburou
Tim_Tim_pt
Danzaburou
6
1
5
8.5
W
6
3
2
2.33
W
Cthulhu
nangomilaaa
Cthulhu
2
1
9
6.5
L
Thanatos
taut_pall
Thanatos
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,797
Damage
38,533
63,834
Taken
72,021
29,174
Mitigated
43,542
23,529
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ANAUL66
Persephone
11,486
458
129
3,642
12,407
4,974
333
3,917
8,485
62,830
0
L
Neith
9,291
3,853
0
3,931
11,547
4,515
0
4,482
7,065
0
45,015
L
Ymir
6,510
488
293
2,624
19,654
20,932
0
5,088
14,566
38,977
0
W
Cliodhna
7,435
1,535
0
2,409
16,223
6,413
539
2,987
13,236
0
58,942
W
Artemis
HaZecrow420
Artemis
11,534
6,895
0
5,346
9,914
4,481
2,324
5,186
4,728
0
74,343
L
5,541
760
69
1,674
10,861
4,328
0
0
10,861
57,729
0
W
Danzaburou
Tim_Tim_pt
Danzaburou
15,286
8,164
0
5,223
12,057
5,187
3,521
5,478
6,579
0
64,481
W
7,544
517
211
7,217
14,187
5,873
118
5,611
8,576
66,891
0
W
Cthulhu
nangomilaaa
Cthulhu
7,998
1,147
91
3,032
11,453
7,220
730
4,275
7,178
49,122
0
L
Thanatos
taut_pall
Thanatos
5,705
1,570
0
9,130
17,552
8,793
243
2,051
15,501
0
46,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
40,273
497
Minions Killed
397
0
Camps Cleared
0
1,706,216
Distance Traveled
1,410,462
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,176
510
87
5
0
260,190
7
L
Neith
7,636
424
75
4
0
289,173
4
L
Ymir
7,279
404
54
3
0
299,928
4
W
Cliodhna
9,105
506
96
5
0
368,224
0
W
Artemis
11,089
616
123
7
0
327,298
0
L
Ra
8,316
462
113
6
0
245,104
2
W
Danzaburou
10,107
562
91
5
0
325,699
0
W
Chang'e
9,973
554
107
6
0
328,948
0
W
Cthulhu
9,719
540
80
4
0
356,047
1
L
Thanatos
7,866
437
68
4
0
316,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role