Player Matchup

Skadi
Skadi
Flanqer
Skadi
Level 159
God Stats
4W - 2L
1,615 SR
Queue Stats
90W - 65L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
Laxvurre
Tsukuyomi
Level 120
God Stats
5W - 4L
1,520 SR
Queue Stats
81W - 93L
1,449 Elo+
Solo
Scylla
Scylla
LordEosTheOne
Scylla
Level 66
God Stats
1W - 0L
1,540 SR
Queue Stats
13W - 34L
1,228 Elo+
Solo
Team Averages
Level 115
1,558 SR
1,428 Elo+

VS

Team Averages
Level 109
1,458 SR
1,503 Elo+
King Arthur
King Arthur
KimAllMighty
King Arthur
Level 159
God Stats
41W - 58L
1,563 SR
Queue Stats
454W - 372L
1,621 Elo+
Party 1
Merlin
Merlin
Kuroshinkirou
Merlin
Level 44
God Stats
1W - 7L
1,214 SR
Queue Stats
121W - 174L
1,298 Elo+
Solo
Izanami
Izanami
RockDweller
Izanami
Level 123
God Stats
7W - 7L
1,597 SR
Queue Stats
121W - 94L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Flanqer
Skadi
17
9 / 7 / 6
12,454
890
13,526
16,924
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Laxvurre
Tsukuyomi
18
9 / 2 / 9
12,075
863
18,190
17,480
9,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 6 / 15
10,368
741
10,327
13,291
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KimAllMighty
King Arthur
15
4 / 5 / 9
10,217
730
16,701
22,137
20,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 5
8,595
614
5,515
10,582
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RockDweller
Izanami
16
11 / 7 / 2
11,346
810
16,403
16,067
7,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
19
Kills
15
15
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Flanqer
Skadi
9
7
6
1.71
L
King Arthur
KimAllMighty
King Arthur
4
5
9
1.7
L
0
7
5
0.36
W
Tsukuyomi
Laxvurre
Tsukuyomi
9
2
9
6.75
W
1
6
15
1.42
L
Izanami
RockDweller
Izanami
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
38,619
47,695
Taken
48,786
19,448
Mitigated
32,808
10,624
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Flanqer
Skadi
13,526
6,391
0
2,195
16,924
7,227
2,271
1,737
15,187
0
53,980
L
King Arthur
KimAllMighty
King Arthur
16,701
1,579
0
3,464
22,137
20,653
62
4,496
17,641
0
40,098
L
5,515
629
0
480
10,582
4,626
356
2,482
8,100
28,383
0
W
Tsukuyomi
Laxvurre
Tsukuyomi
18,190
5,918
0
7,081
17,480
9,278
897
3,305
14,175
0
54,043
W
10,327
1,288
0
1,348
13,291
2,943
464
687
12,604
24,415
0
L
Izanami
RockDweller
Izanami
16,403
10,844
0
1,480
16,067
7,529
676
3,798
12,269
0
44,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
30,158
153
Minions Killed
162
6
Camps Cleared
6
767,936
Distance Traveled
672,141
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,454
890
56
4
4
233,541
5
L
King Arthur
10,217
730
40
3
2
266,899
3
L
Merlin
8,595
614
56
4
2
197,635
2
W
Tsukuyomi
12,075
863
59
4
1
306,812
3
W
Scylla
10,368
741
38
3
1
227,583
0
L
Izanami
11,346
810
66
5
2
207,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role