Player Matchup

Ares
Ares
Silver IV
FatheredRelic56
Ares
Silver IV
Level 108
God Stats
48W - 69L
1,334 SR
Queue Stats
666W - 697L
773 MMR
Solo
Neith
Neith
Silver IV
JJF4567
Neith
Silver IV
Level 113
God Stats
3W - 4L
1,318 SR
Queue Stats
118W - 130L
825 MMR
Solo
Kukulkan
Kukulkan
Silver III
Jona_Lorenzo27
Kukulkan
Silver III
Level 79
God Stats
5W - 3L
1,662 SR
Queue Stats
25W - 34L
1,043 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
SRC_Nico44
Erlang Shen
Silver II
Level 144
God Stats
2W - 2L
1,765 SR
Queue Stats
173W - 179L
939 MMR
Solo
Bellona
Bellona
Silver II
emmettlynch96
Bellona
Silver II
Level 121
God Stats
4W - 3L
1,593 SR
Queue Stats
140W - 153L
998 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,534 SR
916 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,622 SR
916 MMR
Mercury
Mercury
Silver III
GsizzleEU
Mercury
Silver III
Level 83
God Stats
9W - 11L
1,529 SR
Queue Stats
391W - 392L
1,004 MMR
Solo
Poseidon
Poseidon
Silver II
MADKILLER LUKE
Poseidon
Silver II
Level 156
God Stats
30W - 24L
1,605 SR
Queue Stats
428W - 433L
1,112 MMR
Solo
Rama
Rama
Gold V
Mr_Bluemani
Rama
Gold V
Level 154
God Stats
15W - 10L
1,980 SR
Queue Stats
573W - 588L
1,136 MMR
Solo
Horus
Horus
Silver II
alancri1
Horus
Silver II
Level 76
God Stats
2W - 4L
1,481 SR
Queue Stats
153W - 173L
1,012 MMR
Solo
Nike
Nike
Bronze I
josephcrhcton
Nike
Bronze I
Level 69
God Stats
27W - 30L
1,515 SR
Queue Stats
207W - 235L
314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 21
15,049
519
12,269
36,538
58,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
JJF4567
Neith
20
3 / 2 / 4
17,590
607
14,801
14,411
8,782
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
20
5 / 4 / 8
14,526
501
18,361
19,232
11,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
SRC_Nico44
Erlang Shen
20
22 / 3 / 6
19,602
676
40,792
36,677
34,621
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
20
2 / 3 / 14
16,017
552
20,629
36,683
48,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
BastetBakasuraUllr

VS

Bans
PersephoneArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GsizzleEU
Mercury
20
6 / 5 / 3
14,578
503
22,743
30,378
15,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
20
5 / 9 / 4
13,746
474
27,042
26,306
11,821
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 5
13,128
453
13,645
23,654
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
alancri1
Horus
14
0 / 8 / 9
10,593
365
10,130
32,707
28,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 7 / 4
10,931
377
9,462
25,981
29,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
34
Kills
13
14
Deaths
34
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
Mercury
GsizzleEU
Mercury
6
5
3
1.5
W
Neith
JJF4567
Neith
3
2
4
2.5
W
Kukulkan
5
4
8
2.25
L
Poseidon
5
9
4
0.78
L
2
5
5
0.9
W
Erlang Shen
SRC_Nico44
Erlang Shen
22
3
6
8.33
L
Horus
alancri1
Horus
0
8
9
0.56
W
Bellona
2
3
14
3
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,852
Damage
83,022
143,541
Taken
139,026
161,400
Mitigated
94,595
58,819
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,269
1,791
284
9,590
36,538
58,004
974
10,481
26,057
38,150
0
L
Mercury
GsizzleEU
Mercury
22,743
12,406
0
1,428
30,378
15,755
1,848
3,260
27,118
0
133,441
W
Neith
JJF4567
Neith
14,801
2,882
0
7,915
14,411
8,782
8,003
1,551
12,860
0
186,492
W
Kukulkan
18,361
1,314
0
3,217
19,232
11,796
3,078
7,283
11,949
110,817
0
L
Poseidon
27,042
3,086
179
4,787
26,306
11,821
1,570
6,328
19,978
128,573
0
L
13,645
11,376
0
9,634
23,654
8,991
1,660
2,826
20,828
0
117,606
W
Erlang Shen
SRC_Nico44
Erlang Shen
40,792
22,187
0
20,022
36,677
34,621
2,013
7,152
29,525
0
237,713
L
Horus
alancri1
Horus
10,130
4,647
1,736
5,387
32,707
28,913
68
10,784
21,923
74
35,673
W
Bellona
20,629
8,905
0
17,791
36,683
48,197
2,520
8,886
27,797
0
123,570
L
9,462
1,592
0
678
25,981
29,115
0
8,694
17,287
0
73,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,784
Gold Earned
62,976
884
Minions Killed
708
0
Camps Cleared
0
2,750,544
Distance Traveled
2,614,561
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,049
519
34
1
0
539,235
5
L
Mercury
14,578
503
179
6
0
654,865
0
W
Neith
17,590
607
278
10
0
500,653
7
W
Kukulkan
14,526
501
139
5
0
531,223
1
L
Poseidon
13,746
474
182
6
0
526,439
9
L
Rama
13,128
453
194
7
0
461,188
10
W
Erlang Shen
19,602
676
233
8
0
665,768
1
L
Horus
10,593
365
39
1
0
478,436
0
W
Bellona
16,017
552
200
7
0
513,665
4
L
Nike
10,931
377
114
4
0
493,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role