Player Matchup

Xbalanque
Xbalanque
JaysolMC
Xbalanque
Level 38
God Stats
19W - 21L
1,361 SR
Queue Stats
541W - 580L
1,366 Elo+
Solo
Fenrir
Fenrir
SomeoneVeryBad
Fenrir
Level 129
God Stats
5W - 2L
1,758 SR
Queue Stats
302W - 315L
1,572 Elo+
Solo
Artio
Artio
TheLingLingV1
Artio
Level 125
God Stats
2W - 1L
1,313 SR
Queue Stats
246W - 221L
1,565 Elo+
Solo
Sol
Sol
Yuzepie
Sol
Level 87
God Stats
9W - 9L
1,415 SR
Queue Stats
114W - 114L
1,365 Elo+
Solo
Shiva
Shiva
Zelborg
Shiva
Level 160
God Stats
1W - 0L
1,599 SR
Queue Stats
29W - 28L
1,581 Elo+
Solo
Team Averages
Level 108
1,489 SR
1,490 Elo+

VS

Team Averages
Level 73
1,606 SR
1,375 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Caxaxukluth
Yemoja
Level 117
God Stats
2W - 4L
1,574 SR
Queue Stats
179W - 165L
1,609 Elo+
Solo
Bellona
Bellona
Psyche785
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 1
Lancelot
Lancelot
loikky123
Lancelot
Level 37
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 12L
1,183 Elo+
Solo
Discordia
Discordia
softiemf
Discordia
Level 59
God Stats
0W - 2L
1,758 SR
Queue Stats
21W - 27L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JaysolMC
Xbalanque
7
0 / 2 / 0
4,271
475
3,529
6,965
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 0 / 0
5,953
661
2,997
6,985
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 0
5,965
663
2,000
5,309
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
9
1 / 1 / 1
5,140
571
2,217
5,052
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Zelborg
Shiva
8
1 / 1 / 1
5,049
561
2,517
4,859
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
2 / 1 / 1
5,140
571
5,503
6,337
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
8
2 / 0 / 0
5,281
587
1,327
2,864
1,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Psyche785
Bellona
5
0 / 2 / 0
3,892
432
2,472
5,578
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
loikky123
Lancelot
1
0 / 0 / 0
3,204
356
0
0
0
Discordia
softiemf
Discordia
6
0 / 4 / 0
4,177
464
1,605
4,129
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
4
4
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
1
2.5
L
Yemoja
2
0
0
2
W
Xbalanque
JaysolMC
Xbalanque
0
2
0
0
L
Bellona
Psyche785
Bellona
0
2
0
0
W
3
0
0
3
W
2
0
0
2
W
Sol
1
1
1
1.5
W
Shiva
Zelborg
Shiva
1
1
1
1.5
L
Lancelot
loikky123
Lancelot
0
0
0
0
L
Discordia
softiemf
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,260
Damage
10,907
29,170
Taken
18,908
13,075
Mitigated
8,194
12,565
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,503
2,063
0
1,978
6,337
1,755
0
0
6,337
32,819
0
L
Yemoja
1,327
519
1,100
838
2,864
1,391
0
314
2,550
18,524
0
W
Xbalanque
JaysolMC
Xbalanque
3,529
1,575
0
2,321
6,965
2,395
0
4,174
2,593
0
21,968
L
Bellona
Psyche785
Bellona
2,472
934
0
1,525
5,578
3,772
0
2,142
3,383
0
14,755
W
2,997
1,449
0
2,853
6,985
3,645
0
548
6,407
0
49,562
W
2,000
640
0
2,039
5,309
2,849
0
111
5,198
36,313
0
W
Sol
2,217
397
0
2,969
5,052
1,673
244
1,795
3,257
30,711
0
W
Shiva
Zelborg
Shiva
2,517
318
224
2,159
4,859
2,513
0
1,527
3,280
56
18,408
L
Lancelot
loikky123
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
softiemf
Discordia
1,605
221
0
0
4,129
1,276
0
1,676
2,421
19,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
21,694
311
Minions Killed
141
0
Camps Cleared
0
836,024
Distance Traveled
648,402
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,140
571
64
7
0
174,061
3
L
Yemoja
5,281
587
21
2
0
155,010
0
W
Xbalanque
4,271
475
31
3
0
157,524
0
L
Bellona
3,892
432
22
2
0
169,639
0
W
Fenrir
5,953
661
96
11
0
197,628
0
W
Artio
5,965
663
94
10
0
138,959
1
W
Sol
5,140
571
59
7
0
152,974
1
W
Shiva
5,049
561
31
3
0
188,939
4
L
Lancelot
3,204
356
0
0
0
6,647
0
L
Discordia
4,177
464
34
4
0
143,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role