Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
Borasuk
Izanami
Platinum V
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,787 MMR
Solo
He Bo
He Bo
Silver I
Bunker14
He Bo
Silver I
Level 140
God Stats
1W - 0L
1,372 SR
Queue Stats
49W - 41L
1,613 MMR
Party 1
Horus
Horus
Gold III
GeMiGu14
Horus
Gold III
Level 142
God Stats
2W - 2L
1,760 SR
Queue Stats
34W - 24L
1,740 MMR
Party 1
Bellona
Bellona
Diamond V
Vestaa
Bellona
Diamond V
Level 158
God Stats
8W - 8L
1,523 SR
Queue Stats
298W - 270L
1,922 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,531 SR
1,712 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,441 SR
1,728 MMR
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
Bragz
Susano
Platinum III
Level 160
God Stats
0W - 2L
1,209 SR
Queue Stats
235W - 233L
1,940 MMR
Solo
Chaac
Chaac
Gold I
MagicDucky
Chaac
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 98L
1,637 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
oli4king
Hou Yi
Platinum IV
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 64L
1,828 MMR
Solo
Ymir
Ymir
Platinum I
piotrdkxPL
Ymir
Platinum I
Level 101
God Stats
9W - 16L
1,495 SR
Queue Stats
259W - 260L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 1 / 2
8,195
630
7,162
7,068
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Borasuk
Izanami
14
3 / 0 / 0
8,211
632
6,058
8,745
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Bunker14
He Bo
11
1 / 3 / 7
6,561
505
4,698
8,358
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
GeMiGu14
Horus
10
3 / 0 / 7
6,895
530
8,370
8,887
4,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Vestaa
Bellona
14
4 / 0 / 2
8,323
640
9,855
12,253
10,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AtlasUllrKaliNemesis

VS

Bans
BakasuraAnhurMercuryGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 6 / 2
6,078
468
4,046
8,535
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Bragz
Susano
10
1 / 5 / 2
6,017
463
5,677
11,950
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
11
1 / 3 / 0
6,597
507
4,769
13,802
8,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
oli4king
Hou Yi
11
0 / 1 / 2
6,244
480
4,859
5,608
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 2
6,703
516
3,941
11,180
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
4
4
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
2
7
L
Poseidon
 
Poseidon
1
6
2
0.33
W
Izanami
Borasuk
Izanami
3
0
0
3
L
Susano
Bragz
Susano
1
5
2
0.4
W
He Bo
Bunker14
He Bo
1
3
7
1.5
W
Horus
GeMiGu14
Horus
3
0
7
6.5
L
Chaac
1
3
0
0.33
W
Bellona
Vestaa
Bellona
4
0
2
5
L
Hou Yi
oli4king
Hou Yi
0
1
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
23,292
45,311
Taken
51,075
24,995
Mitigated
25,130
20,966
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,162
882
0
1,457
7,068
2,837
0
2,429
4,639
73,479
0
L
Poseidon
 
Poseidon
4,046
754
0
345
8,535
2,745
0
3,672
4,863
43,296
0
W
Izanami
Borasuk
Izanami
6,058
3,690
0
5,556
8,745
4,077
61
1,076
7,669
0
82,052
L
Susano
Bragz
Susano
5,677
949
0
3,080
11,950
4,575
0
2,577
9,373
0
35,804
W
He Bo
Bunker14
He Bo
4,698
270
0
3,566
8,358
2,754
0
1,927
6,431
41,149
0
W
Horus
GeMiGu14
Horus
8,370
4,147
1,183
2,191
8,887
4,890
0
2,413
6,474
0
21,113
L
Chaac
4,769
1,199
0
4,949
13,802
8,651
0
1,328
12,474
0
48,377
W
Bellona
Vestaa
Bellona
9,855
4,972
0
7,013
12,253
10,437
0
142
12,111
0
74,995
L
Hou Yi
oli4king
Hou Yi
4,859
3,133
0
1,249
5,608
1,686
0
70
5,538
0
41,872
L
3,941
841
0
3,071
11,180
7,473
0
4,213
6,967
23,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
31,639
520
Minions Killed
363
0
Camps Cleared
0
1,335,505
Distance Traveled
1,223,760
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,195
630
129
10
0
260,215
3
L
Poseidon
6,078
468
79
6
0
235,605
3
W
Izanami
8,211
632
145
11
0
234,280
5
L
Susano
6,017
463
73
6
0
263,982
0
W
He Bo
6,561
505
81
6
0
268,693
5
W
Horus
6,895
530
18
1
0
277,083
4
L
Chaac
6,597
507
97
7
0
261,252
4
W
Bellona
8,323
640
147
11
0
295,234
2
L
Hou Yi
6,244
480
90
7
0
242,677
4
L
Ymir
6,703
516
24
2
0
220,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role