Player Matchup

Artemis
Artemis
JiLLK66
Artemis
Level 160
God Stats
139W - 87L
1,663 SR
Queue Stats
804W - 744L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Joseelcrack34
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 244L
1,509 Elo+
Solo
Ra
Ra
PlsMulo
Ra
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 93L
1,599 Elo+
Solo
Ratatoskr
Ratatoskr
lodimuerte_72
Ratatoskr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 73L
1,651 Elo+
Solo
Susano
Susano
tapppsc
Susano
Level 107
God Stats
6W - 7L
1,553 SR
Queue Stats
150W - 138L
1,579 Elo+
Solo
Team Averages
Level 138
1,543 SR
1,583 Elo+

VS

Team Averages
Level 126
1,556 SR
1,539 Elo+
Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gatlartiourl
Ah Muzen Cab
Level 82
God Stats
3W - 4L
1,777 SR
Queue Stats
154W - 167L
1,568 Elo+
Solo
Arachne
Arachne
Scorp5549
Arachne
Level 122
God Stats
4W - 4L
1,577 SR
Queue Stats
396W - 358L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
VCarrillo1312
Baron Samedi
Level 128
God Stats
28W - 20L
1,632 SR
Queue Stats
282W - 295L
1,568 Elo+
Solo
Scylla
Scylla
Yoeri-U97
Scylla
Level 147
God Stats
0W - 1L
1,294 SR
Queue Stats
11W - 12L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JiLLK66
Artemis
20
5 / 5 / 2
13,857
577
15,437
17,097
8,666
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Joseelcrack34
Sylvanus
15
1 / 5 / 5
10,152
423
8,683
17,857
20,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 3 / 3
13,050
544
6,778
11,126
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
lodimuerte_72
Ratatoskr
20
8 / 1 / 2
15,604
650
18,416
15,461
20,807
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
tapppsc
Susano
20
2 / 3 / 5
12,706
529
8,314
20,225
11,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
6 / 3 / 6
13,132
547
20,337
25,033
12,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
Gatlartiourl
Ah Muzen Cab
19
5 / 5 / 2
12,283
512
10,325
17,014
7,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Scorp5549
Arachne
10
1 / 4 / 0
8,236
343
1,525
6,870
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
VCarrillo1312
Baron Samedi
17
3 / 3 / 7
11,264
469
7,268
14,669
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Yoeri-U97
Scylla
19
2 / 5 / 5
11,399
475
10,540
17,848
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
20
Kills
17
17
Deaths
20
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
3
6
3
L
Ah Muzen Cab
Gatlartiourl
Ah Muzen Cab
5
5
2
1.2
W
Artemis
JiLLK66
Artemis
5
5
2
1.2
W
Sylvanus
Joseelcrack34
Sylvanus
1
5
5
0.7
W
4
3
3
1.83
L
Arachne
Scorp5549
Arachne
1
4
0
0.25
L
Baron Samedi
VCarrillo1312
Baron Samedi
3
3
7
2.17
L
Scylla
Yoeri-U97
Scylla
2
5
5
0.9
W
Ratatoskr
lodimuerte_72
Ratatoskr
8
1
2
9
W
Susano
tapppsc
Susano
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,628
Damage
49,995
81,766
Taken
81,434
66,562
Mitigated
47,185
19,688
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
20,337
6,921
0
7,796
25,033
12,879
0
5,582
19,451
0
137,546
L
Ah Muzen Cab
Gatlartiourl
Ah Muzen Cab
10,325
4,252
0
3,993
17,014
7,260
16
1,895
15,119
0
102,879
W
Artemis
JiLLK66
Artemis
15,437
7,001
0
5,597
17,097
8,666
3,318
2,878
14,219
0
130,451
W
Sylvanus
Joseelcrack34
Sylvanus
8,683
3,338
347
3,145
17,857
20,259
556
5,013
12,844
35,657
18,620
W
6,778
520
1,992
3,496
11,126
5,157
769
4,816
6,310
93,355
0
L
Arachne
Scorp5549
Arachne
1,525
578
0
1,792
6,870
2,967
0
0
6,870
0
27,330
L
Baron Samedi
VCarrillo1312
Baron Samedi
7,268
807
1,282
4,926
14,669
16,587
114
3,052
11,617
42,158
0
L
Scylla
Yoeri-U97
Scylla
10,540
874
0
1,250
17,848
7,492
0
3,358
14,490
111,950
0
W
Ratatoskr
lodimuerte_72
Ratatoskr
18,416
3,701
0
4,481
15,461
20,807
1,559
1,890
13,571
0
130,559
W
Susano
tapppsc
Susano
8,314
2,422
0
630
20,225
11,673
0
3,562
16,663
0
146,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,369
Gold Earned
56,314
866
Minions Killed
672
0
Camps Cleared
0
2,225,967
Distance Traveled
2,028,315
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,132
547
192
8
0
559,192
0
L
Ah Muzen Cab
12,283
512
172
7
0
418,942
5
W
Artemis
13,857
577
202
8
0
357,355
0
W
Sylvanus
10,152
423
80
3
0
305,359
0
W
Ra
13,050
544
174
7
0
497,977
10
L
Arachne
8,236
343
62
3
0
192,094
2
L
Baron Samedi
11,264
469
76
3
0
431,365
6
L
Scylla
11,399
475
170
7
0
426,722
2
W
Ratatoskr
15,604
650
246
10
0
516,811
5
W
Susano
12,706
529
164
7
0
548,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role