Player Matchup

Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hαppy
Cerberus
Level 149
God Stats
12W - 3L
1,842 SR
Queue Stats
2,794W - 589L
1,721 Elo+
Party 1
Ra
Ra
notHaffyy
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 3L
2,279 Elo+
Party 1
Team Averages
Level 131
1,614 SR
1,833 Elo+

VS

Team Averages
Level 158
1,683 SR
1,658 Elo+
Artemis
Artemis
Black Devil5972
Artemis
Level 156
God Stats
4W - 1L
1,863 SR
Queue Stats
392W - 262L
1,617 Elo+
Party 2
Nox
Nox
Freak Demon3534
Nox
Level 157
God Stats
26W - 15L
1,649 SR
Queue Stats
409W - 209L
1,708 Elo+
Party 2
Lancelot
Lancelot
ITheGodKingI
Lancelot
Level 160
God Stats
4W - 2L
1,536 SR
Queue Stats
60W - 54L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 8
7,186
719
6,146
10,084
7,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Hαppy
Cerberus
12
3 / 2 / 8
7,475
748
9,067
11,626
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
7 / 1 / 3
8,267
827
6,577
8,061
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,421
742
5,200
10,179
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 5
6,464
646
5,861
6,787
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
ITheGodKingI
Lancelot
11
4 / 2 / 2
7,205
721
10,460
8,786
4,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
6
6
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
3
8
1.67
L
2
5
3
0.7
L
0
4
5
0.63
W
Cerberus
Hαppy
Cerberus
3
2
8
3.5
L
Lancelot
ITheGodKingI
Lancelot
4
2
2
2.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
21,521
29,771
Taken
25,752
22,032
Mitigated
11,443
9,526
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,146
1,388
390
1,537
10,084
7,384
328
2,904
7,180
0
11,605
L
5,200
2,381
0
1,944
10,179
4,017
0
5,823
4,110
0
19,754
L
5,861
1,052
0
801
6,787
2,754
52
4,828
1,734
17,990
0
W
Cerberus
Hαppy
Cerberus
9,067
1,086
0
2,239
11,626
10,945
402
1,660
9,966
17,317
0
L
Lancelot
ITheGodKingI
Lancelot
10,460
2,891
0
978
8,786
4,672
0
4,629
3,944
0
16,391
W
6,577
867
1,826
3,534
8,061
3,703
554
1,599
6,462
36,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
21,090
111
Minions Killed
85
6
Camps Cleared
2
550,601
Distance Traveled
514,051
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,186
719
15
2
2
193,860
0
L
Artemis
7,421
742
47
5
1
131,431
1
L
Nox
6,464
646
22
2
1
179,052
1
W
Cerberus
7,475
748
22
2
2
172,540
3
L
Lancelot
7,205
721
16
2
0
203,568
2
W
Ra
8,267
827
74
7
2
184,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role