Player Matchup

Horus
Horus
Kunivaa-
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,189 Elo+
Party 1
Yu Huang
Yu Huang
Mount Gravy
Yu Huang
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
20W - 12L
1,570 Elo+
Party 2
Nemesis
Nemesis
ShaqaZulu
Nemesis
Level 89
God Stats
4W - 4L
1,731 SR
Queue Stats
65W - 69L
1,662 Elo+
Solo
Apollo
Apollo
stogly2610
Apollo
Level 104
God Stats
12W - 9L
1,657 SR
Queue Stats
169W - 150L
1,557 Elo+
Party 2
Bellona
Bellona
xBenjumanji
Bellona
Level 17
God Stats
4W - 7L
1,398 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 1
Team Averages
Level 53
1,524 SR
1,460 Elo+

VS

Team Averages
Level 97
1,404 SR
1,458 Elo+
Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kuromaki1
Artemis
Level 107
God Stats
26W - 30L
1,350 SR
Queue Stats
471W - 480L
1,493 Elo+
Solo
Lancelot
Lancelot
MobBossTazz
Lancelot
Level 107
God Stats
2W - 4L
1,314 SR
Queue Stats
37W - 35L
1,369 Elo+
Solo
Ravana
Ravana
SPG MEGA C
Ravana
Level 108
God Stats
38W - 30L
1,608 SR
Queue Stats
952W - 852L
1,467 Elo+
Party 3
Vulcan
Vulcan
SirChuleta1888
Vulcan
Level 97
God Stats
4W - 9L
1,247 SR
Queue Stats
696W - 617L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kunivaa-
Horus
11
1 / 5 / 2
7,206
424
3,794
15,334
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Mount Gravy
Yu Huang
15
3 / 1 / 2
9,037
532
9,786
10,812
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ShaqaZulu
Nemesis
13
4 / 2 / 3
8,123
478
5,272
11,960
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
stogly2610
Apollo
10
0 / 4 / 2
6,630
390
4,319
7,614
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xBenjumanji
Bellona
13
4 / 5 / 3
8,446
497
10,267
16,742
12,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 4 / 2
8,179
481
8,286
15,599
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Kuromaki1
Artemis
15
3 / 1 / 6
9,005
530
7,836
10,054
4,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
MobBossTazz
Lancelot
11
2 / 4 / 3
7,913
465
6,472
14,014
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ravana
SPG MEGA C
Ravana
12
4 / 1 / 6
7,859
462
11,242
10,779
10,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 3
8,890
523
9,794
8,723
4,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
16
17
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
4
2
0.75
L
Horus
Kunivaa-
Horus
1
5
2
0.4
W
Artemis
Kuromaki1
Artemis
3
1
6
6
W
Lancelot
MobBossTazz
Lancelot
2
4
3
0.88
L
Yu Huang
Mount Gravy
Yu Huang
3
1
2
4
W
Ravana
SPG MEGA C
Ravana
4
1
6
7
L
Nemesis
ShaqaZulu
Nemesis
4
2
3
2.75
W
5
2
3
3.25
L
Apollo
stogly2610
Apollo
0
4
2
0.25
L
Bellona
xBenjumanji
Bellona
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,438
Damage
43,630
62,462
Taken
59,169
39,620
Mitigated
38,764
16,517
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,286
2,719
0
6,712
15,599
14,034
504
559
15,040
0
49,832
L
Horus
Kunivaa-
Horus
3,794
2,501
1,582
3,791
15,334
13,618
0
3,767
11,432
0
23,284
W
Artemis
Kuromaki1
Artemis
7,836
4,520
0
6,182
10,054
4,439
1,356
1,734
8,320
0
62,406
W
Lancelot
MobBossTazz
Lancelot
6,472
1,390
0
2,153
14,014
5,466
438
1,333
12,681
0
43,001
L
Yu Huang
Mount Gravy
Yu Huang
9,786
430
86
1,949
10,812
5,344
0
3,256
7,516
81,459
0
W
Ravana
SPG MEGA C
Ravana
11,242
3,375
197
1,998
10,779
10,664
0
1,651
9,128
0
27,091
L
Nemesis
ShaqaZulu
Nemesis
5,272
1,737
0
2,018
11,960
5,416
0
1,577
10,351
0
44,906
W
9,794
2,131
0
1,500
8,723
4,161
0
4,509
4,214
73,850
0
L
Apollo
stogly2610
Apollo
4,319
2,813
0
1,013
7,614
2,288
0
678
6,936
0
37,005
L
Bellona
xBenjumanji
Bellona
10,267
4,379
0
6,078
16,742
12,954
300
516
15,706
0
46,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
41,846
381
Minions Killed
400
0
Camps Cleared
0
1,509,907
Distance Traveled
1,591,813
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,179
481
72
4
0
296,610
1
L
Horus
7,206
424
36
2
0
314,107
3
W
Artemis
9,005
530
107
6
0
292,679
2
W
Lancelot
7,913
465
65
4
0
341,294
0
L
Yu Huang
9,037
532
147
9
0
299,841
1
W
Ravana
7,859
462
47
3
0
339,784
2
L
Nemesis
8,123
478
65
4
0
386,980
6
W
Vulcan
8,890
523
109
6
0
321,446
1
L
Apollo
6,630
390
62
4
0
235,145
1
L
Bellona
8,446
497
71
4
0
273,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role