Player Matchup

Ravana
Ravana
IEUGEN
Ravana
Level 105
God Stats
4W - 4L
1,597 SR
Queue Stats
160W - 148L
1,469 Elo+
Solo
Merlin
Merlin
KostegRAGE
Merlin
Level 122
God Stats
40W - 25L
1,626 SR
Queue Stats
120W - 105L
1,597 Elo+
Party 1
Arachne
Arachne
MossadAgent123
Arachne
Level 86
God Stats
8W - 6L
1,620 SR
Queue Stats
356W - 347L
1,498 Elo+
Solo
Aphrodite
Aphrodite
V5alexander
Aphrodite
Level 109
God Stats
5W - 3L
1,703 SR
Queue Stats
19W - 16L
1,684 Elo+
Party 1
Hou Yi
Hou Yi
priceducki
Hou Yi
Level 68
God Stats
1W - 2L
1,755 SR
Queue Stats
7W - 5L
1,493 Elo+
Solo
Team Averages
Level 98
1,660 SR
1,548 Elo+

VS

Team Averages
Level 112
1,359 SR
1,538 Elo+
Neith
Neith
Fahor
Neith
Level 55
God Stats
0W - 3L
1,207 SR
Queue Stats
10W - 11L
1,458 Elo+
Solo
Fenrir
Fenrir
SniperMoneySmite
Fenrir
Level 114
God Stats
0W - 1L
1,359 SR
Queue Stats
85W - 76L
1,553 Elo+
Party 2
Ravana
Ravana
TETONCIO
Ravana
Level 138
God Stats
0W - 2L
1,230 SR
Queue Stats
112W - 111L
1,565 Elo+
Party 2
Nike
Nike
aleix2002
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,510 Elo+
Party 2
Poseidon
Poseidon
ferran2002
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IEUGEN
Ravana
16
2 / 3 / 0
9,751
574
7,746
16,631
9,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
KostegRAGE
Merlin
16
5 / 2 / 3
9,710
571
13,296
10,657
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 5
8,558
503
4,561
15,306
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
V5alexander
Aphrodite
14
1 / 2 / 8
8,167
480
5,206
8,938
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
priceducki
Hou Yi
15
5 / 1 / 1
9,700
571
9,648
11,725
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fahor
Neith
14
1 / 3 / 2
7,642
450
5,647
8,927
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
6 / 3 / 2
8,656
509
7,000
11,953
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
TETONCIO
Ravana
12
0 / 3 / 2
6,567
386
6,316
12,490
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
15
0 / 1 / 3
8,798
518
13,127
13,174
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
ferran2002
Poseidon
13
3 / 5 / 4
7,947
467
8,250
11,521
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
15
Kills
10
10
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Fahor
Neith
1
3
2
0.67
W
Ravana
IEUGEN
Ravana
2
3
0
0.67
W
Merlin
KostegRAGE
Merlin
5
2
3
3.25
W
2
2
5
2.25
L
6
3
2
2.33
L
Ravana
TETONCIO
Ravana
0
3
2
0.33
W
Aphrodite
V5alexander
Aphrodite
1
2
8
2.5
L
Nike
0
1
3
1.5
L
Poseidon
ferran2002
Poseidon
3
5
4
1
W
Hou Yi
priceducki
Hou Yi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
40,340
63,257
Taken
58,065
28,338
Mitigated
32,537
32,101
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fahor
Neith
5,647
2,346
0
2,449
8,927
3,018
0
1,473
7,454
0
45,729
W
Ravana
IEUGEN
Ravana
7,746
2,218
0
9,848
16,631
9,911
0
1,994
13,842
0
69,991
W
Merlin
KostegRAGE
Merlin
13,296
534
201
2,225
10,657
4,223
761
4,059
6,462
82,999
0
W
4,561
2,809
0
4,177
15,306
6,157
0
698
14,380
0
69,114
L
7,000
1,886
0
3,046
11,953
5,050
0
3,435
8,518
0
39,623
L
Ravana
TETONCIO
Ravana
6,316
1,168
0
2,002
12,490
9,121
0
6,328
6,162
0
36,942
W
Aphrodite
V5alexander
Aphrodite
5,206
1,023
6,431
5,488
8,938
3,753
938
2,519
6,263
33,162
0
L
Nike
13,127
2,498
0
2,270
13,174
11,220
26
0
13,174
10,880
62,849
L
Poseidon
ferran2002
Poseidon
8,250
1,322
0
0
11,521
4,128
0
7,266
4,255
66,375
0
W
Hou Yi
priceducki
Hou Yi
9,648
5,495
0
3,731
11,725
4,294
3,495
1,034
10,463
0
75,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
39,610
588
Minions Killed
473
0
Camps Cleared
0
1,684,547
Distance Traveled
1,671,922
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,642
450
79
5
0
333,260
4
W
Ravana
9,751
574
145
9
0
321,362
3
W
Merlin
9,710
571
160
9
0
328,125
4
W
Arachne
8,558
503
101
6
0
378,037
4
L
Fenrir
8,656
509
75
4
0
365,769
2
L
Ravana
6,567
386
61
4
0
337,822
4
W
Aphrodite
8,167
480
49
3
0
330,674
5
L
Nike
8,798
518
138
8
0
331,171
2
L
Poseidon
7,947
467
120
7
0
303,900
3
W
Hou Yi
9,700
571
133
8
0
326,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role