Player Matchup

Ra
Ra
Currupt3d
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,540 Elo+
Solo
Chang'e
Chang'e
Neriya-Albion
Chang'e
Level 126
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 8L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
Nuker7501
Danzaburou
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,214 Elo+
Solo
Ymir
Ymir
StFrosch
Ymir
Level 87
God Stats
3W - 2L
1,614 SR
Queue Stats
59W - 50L
1,566 Elo+
Solo
Cliodhna
Cliodhna
mmm-mason1289
Cliodhna
Level 109
God Stats
9W - 3L
1,661 SR
Queue Stats
63W - 30L
1,666 Elo+
Party 2
Team Averages
Level 104
1,562 SR
1,477 Elo+

VS

Team Averages
Level 150
1,591 SR
1,560 Elo+
Yu Huang
Yu Huang
Acapnias
Yu Huang
Level 160
God Stats
7W - 2L
1,812 SR
Queue Stats
342W - 198L
1,591 Elo+
Party 1
Charybdis
Charybdis
KEITH007DYDSON
Charybdis
Level 148
God Stats
5W - 2L
1,702 SR
Queue Stats
166W - 161L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smoop69
Cu Chulainn
Level 121
God Stats
43W - 37L
1,440 SR
Queue Stats
259W - 232L
1,543 Elo+
Solo
Nemesis
Nemesis
TenienteWolf
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 180L
1,421 Elo+
Solo
Khepri
Khepri
Zoxame
Khepri
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
851W - 359L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
12,159
450
12,277
24,344
11,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
16
2 / 3 / 3
11,598
430
11,580
21,528
11,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nuker7501
Danzaburou
15
3 / 3 / 5
10,542
390
8,070
17,976
8,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
18
5 / 1 / 10
12,781
473
11,449
30,729
46,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
mmm-mason1289
Cliodhna
20
9 / 2 / 4
13,640
505
20,929
25,460
11,831
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Acapnias
Yu Huang
19
4 / 4 / 7
13,113
486
30,382
15,427
8,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
KEITH007DYDSON
Charybdis
19
1 / 7 / 3
12,723
471
18,096
22,317
10,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Smoop69
Cu Chulainn
20
6 / 3 / 3
14,543
539
22,181
24,595
30,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
TenienteWolf
Nemesis
16
0 / 5 / 5
10,997
407
8,143
20,163
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Zoxame
Khepri
16
1 / 2 / 6
11,453
424
7,520
16,492
22,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
21
Kills
12
13
Deaths
21
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Acapnias
Yu Huang
4
4
7
1.88
L
2
4
6
1.25
W
Charybdis
KEITH007DYDSON
Charybdis
1
7
3
0.36
L
Chang'e
2
3
3
1.17
L
Danzaburou
Nuker7501
Danzaburou
3
3
5
1.83
W
Cu Chulainn
Smoop69
Cu Chulainn
6
3
3
2.5
L
Ymir
5
1
10
10
W
Nemesis
TenienteWolf
Nemesis
0
5
5
0.5
W
Khepri
Zoxame
Khepri
1
2
6
2
L
Cliodhna
mmm-mason1289
Cliodhna
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,305
Damage
86,322
120,037
Taken
98,994
89,260
Mitigated
81,682
37,120
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Acapnias
Yu Huang
30,382
1,258
0
1,200
15,427
8,717
714
4,929
10,104
112,188
0
L
12,277
1,469
1,389
4,691
24,344
11,676
0
12,277
12,067
109,479
0
W
Charybdis
KEITH007DYDSON
Charybdis
18,096
9,490
0
9,026
22,317
10,320
4,764
5,720
16,501
0
127,132
L
Chang'e
11,580
57
2,741
6,544
21,528
11,681
1,053
6,546
14,982
68,601
0
L
Danzaburou
Nuker7501
Danzaburou
8,070
3,500
0
5,803
17,976
8,026
928
3,357
14,619
0
55,435
W
Cu Chulainn
Smoop69
Cu Chulainn
22,181
2,349
0
4,765
24,595
30,451
260
12,302
12,083
286
128,615
L
Ymir
11,449
4,038
0
3,161
30,729
46,046
497
9,233
21,496
58,750
0
W
Nemesis
TenienteWolf
Nemesis
8,143
3,602
0
2,169
20,163
9,577
666
6,461
13,643
0
77,137
W
Khepri
Zoxame
Khepri
7,520
2,098
0
2,750
16,492
22,617
0
5,626
10,712
37,833
0
L
Cliodhna
mmm-mason1289
Cliodhna
20,929
1,892
0
12,791
25,460
11,831
0
7,364
18,096
0
134,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,720
Gold Earned
62,829
601
Minions Killed
644
0
Camps Cleared
0
2,463,304
Distance Traveled
2,256,962
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,113
486
149
6
0
459,937
5
L
Ra
12,159
450
171
6
0
533,698
6
W
Charybdis
12,723
471
194
7
0
426,866
4
L
Chang'e
11,598
430
129
5
0
470,648
1
L
Danzaburou
10,542
390
79
3
0
374,357
1
W
Cu Chulainn
14,543
539
165
6
0
516,232
2
L
Ymir
12,781
473
74
3
0
465,320
1
W
Nemesis
10,997
407
104
4
0
416,957
3
W
Khepri
11,453
424
32
1
0
436,970
1
L
Cliodhna
13,640
505
148
5
0
619,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role