Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IEUGEN
Ah Puch
Level 105
God Stats
1W - 0L
1,330 SR
Queue Stats
160W - 148L
1,459 Elo+
Solo
Lancelot
Lancelot
IvyGhost
Lancelot
Level 158
God Stats
8W - 6L
1,672 SR
Queue Stats
135W - 139L
1,509 Elo+
Solo
Skadi
Skadi
Kambuschi
Skadi
Level 116
God Stats
31W - 24L
1,636 SR
Queue Stats
336W - 344L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Stinktier2k
Kuzenbo
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
94W - 91L
1,506 Elo+
Solo
Team Averages
Level 119
1,493 SR
1,486 Elo+

VS

Team Averages
Level 118
1,545 SR
1,564 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CharRds
Eset
Level 144
God Stats
4W - 3L
1,725 SR
Queue Stats
41W - 34L
1,545 Elo+
Party 1
Rama
Rama
WolfyMeister
Rama
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,752 Elo+
Solo
Nike
Nike
Zamso
Nike
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 1 / 1
7,660
511
6,899
8,185
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
IEUGEN
Ah Puch
15
3 / 1 / 2
8,622
575
8,687
9,635
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
IvyGhost
Lancelot
12
2 / 4 / 6
7,278
485
7,522
11,227
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Skadi
Kambuschi
Skadi
11
0 / 3 / 2
6,780
452
4,738
6,490
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Stinktier2k
Kuzenbo
11
2 / 2 / 3
7,411
494
4,688
10,241
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 3
7,257
484
5,651
12,222
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
11
1 / 2 / 6
6,953
464
3,229
10,188
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
CharRds
Eset
13
4 / 1 / 3
8,298
553
9,115
9,566
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
6,894
460
4,887
7,280
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Zamso
Nike
12
0 / 3 / 1
7,143
476
4,921
11,714
7,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
11
11
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
1
3.5
L
Thanatos
 
Thanatos
4
3
3
1.83
L
Bacchus
 
Bacchus
1
2
6
2
L
Eset
CharRds
Eset
4
1
3
5.5
W
Ah Puch
IEUGEN
Ah Puch
3
1
2
4
W
Lancelot
IvyGhost
Lancelot
2
4
6
1.25
W
Skadi
Kambuschi
Skadi
0
3
2
0.33
W
Kuzenbo
Stinktier2k
Kuzenbo
2
2
3
1.75
L
2
1
3
3.5
L
Nike
Zamso
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
27,803
45,778
Taken
50,970
26,490
Mitigated
28,711
17,469
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,899
1,506
0
4,040
8,185
6,035
0
3,415
4,770
55,259
11,094
L
Thanatos
 
Thanatos
5,651
1,633
0
7,579
12,222
5,170
0
2,728
9,494
0
42,142
L
Bacchus
 
Bacchus
3,229
576
0
1,943
10,188
9,703
0
2,848
7,340
26,739
0
L
Eset
CharRds
Eset
9,115
1,852
305
2,141
9,566
3,839
0
4,907
4,659
63,443
0
W
Ah Puch
IEUGEN
Ah Puch
8,687
1,432
0
6,141
9,635
4,977
223
1,247
8,388
69,704
0
W
Lancelot
IvyGhost
Lancelot
7,522
1,779
0
3,933
11,227
4,322
0
1,644
9,583
0
51,982
W
Skadi
Kambuschi
Skadi
4,738
2,082
0
711
6,490
2,167
0
1,594
4,896
0
46,617
W
Kuzenbo
Stinktier2k
Kuzenbo
4,688
2,395
0
2,644
10,241
8,989
0
4,444
5,797
22,789
0
L
4,887
3,943
0
4,022
7,280
2,504
0
905
6,375
0
45,641
L
Nike
Zamso
Nike
4,921
1,245
0
1,759
11,714
7,495
0
8,055
3,659
0
56,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
36,545
429
Minions Killed
397
0
Camps Cleared
0
1,383,310
Distance Traveled
1,387,640
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,660
511
103
7
0
263,201
2
L
Thanatos
7,257
484
59
4
0
304,007
1
L
Bacchus
6,953
464
29
2
0
269,937
2
L
Eset
8,298
553
126
8
0
271,958
3
W
Ah Puch
8,622
575
127
8
0
251,108
2
W
Lancelot
7,278
485
88
6
0
351,651
6
W
Skadi
6,780
452
87
6
0
230,168
6
W
Kuzenbo
7,411
494
24
2
0
287,182
4
L
Rama
6,894
460
83
6
0
267,104
3
L
Nike
7,143
476
100
7
0
274,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role