Player Matchup

Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Avicix
Artemis
Level 138
God Stats
8W - 3L
1,630 SR
Queue Stats
40W - 23L
1,706 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
missholm
Morgan Le Fay
Level 160
God Stats
13W - 7L
1,642 SR
Queue Stats
95W - 69L
1,622 Elo+
Party 1
Team Averages
Level 127
1,591 SR
1,609 Elo+

VS

Team Averages
Level 66
1,656 SR
1,474 Elo+
Vamana
Vamana
EOSTORM
Vamana
Level 43
God Stats
4W - 2L
1,811 SR
Queue Stats
13W - 20L
1,481 Elo+
Solo
Anubis
Anubis
Feyasatana
Anubis
Level 106
God Stats
2W - 1L
1,657 SR
Queue Stats
243W - 273L
1,531 Elo+
Solo
Lancelot
Lancelot
wshDrink
Lancelot
Level 48
God Stats
7W - 11L
1,499 SR
Queue Stats
47W - 53L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 7
6,901
690
6,165
11,598
10,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Avicix
Artemis
11
4 / 5 / 3
8,330
833
7,275
8,233
2,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
missholm
Morgan Le Fay
12
4 / 2 / 2
7,393
739
6,165
9,469
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EOSTORM
Vamana
13
3 / 1 / 5
8,867
887
9,940
10,819
10,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Feyasatana
Anubis
13
5 / 2 / 3
8,410
841
6,532
6,781
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
wshDrink
Lancelot
11
2 / 5 / 6
7,442
744
10,140
9,338
4,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
10
10
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
7
1.17
L
Artemis
Avicix
Artemis
4
5
3
1.1
W
Vamana
EOSTORM
Vamana
3
1
5
5.5
W
Anubis
Feyasatana
Anubis
5
2
3
3.25
L
Morgan Le Fay
missholm
Morgan Le Fay
4
2
2
2.5
W
Lancelot
wshDrink
Lancelot
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
26,612
29,300
Taken
26,938
16,764
Mitigated
18,782
3,890
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,165
2,087
0
687
11,598
10,783
0
1,624
9,974
17,507
0
L
Artemis
Avicix
Artemis
7,275
4,371
525
340
8,233
2,498
0
2,646
5,587
0
18,124
W
Vamana
EOSTORM
Vamana
9,940
5,480
333
3,410
10,819
10,465
664
5,785
5,034
0
25,454
W
Anubis
Feyasatana
Anubis
6,532
156
0
2,469
6,781
4,094
211
2,624
4,157
34,144
0
L
Morgan Le Fay
missholm
Morgan Le Fay
6,165
270
65
2,273
9,469
3,483
0
2,375
7,094
19,579
0
W
Lancelot
wshDrink
Lancelot
10,140
1,056
0
806
9,338
4,223
0
4,219
5,119
0
25,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,624
Gold Earned
24,719
99
Minions Killed
130
1
Camps Cleared
8
448,611
Distance Traveled
569,616
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,901
690
18
2
1
154,928
1
L
Artemis
8,330
833
38
4
0
99,143
1
W
Vamana
8,867
887
39
4
1
213,270
4
W
Anubis
8,410
841
55
6
6
157,969
3
L
Morgan Le Fay
7,393
739
43
4
0
194,540
3
W
Lancelot
7,442
744
36
4
1
198,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role