Player Matchup

Tsukuyomi
Tsukuyomi
DulArath
Tsukuyomi
Level 65
God Stats
0W - 3L
1,209 SR
Queue Stats
59W - 38L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
dietsushi
Danzaburou
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 59L
1,423 Elo+
Party 1
Ymir
Ymir
psilocybin10155
Ymir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 38L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
starportt
Cthulhu
Level 15
God Stats
0W - 5L
1,279 SR
Queue Stats
2W - 7L
1,187 Elo+
Party 1
Nu Wa
Nu Wa
stvendetta
Nu Wa
Level 24
God Stats
4W - 5L
1,365 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 1
Team Averages
Level 36
1,371 SR
1,326 Elo+

VS

Team Averages
Level 64
1,452 SR
1,442 Elo+
Geb
Geb
DannMan
Geb
Level 26
God Stats
17W - 18L
1,319 SR
Queue Stats
59W - 77L
1,351 Elo+
Party 2
Hades
Hades
Nuksevz
Hades
Level 29
God Stats
15W - 18L
1,421 SR
Queue Stats
118W - 149L
1,393 Elo+
Party 3
Poseidon
Poseidon
XxEpicoSeshoxX
Poseidon
Level 39
God Stats
5W - 3L
1,363 SR
Queue Stats
53W - 55L
1,427 Elo+
Party 2
Horus
Horus
dylanlmao
Horus
Level 140
God Stats
12W - 6L
1,618 SR
Queue Stats
146W - 114L
1,647 Elo+
Solo
Ravana
Ravana
sy master kill
Ravana
Level 87
God Stats
8W - 6L
1,540 SR
Queue Stats
187W - 219L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DulArath
Tsukuyomi
10
2 / 6 / 0
6,920
461
3,753
14,774
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
dietsushi
Danzaburou
12
0 / 2 / 1
6,894
460
4,641
8,858
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 0
6,732
449
3,851
15,165
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
starportt
Cthulhu
12
0 / 3 / 2
6,660
444
5,011
13,933
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
10
0 / 6 / 0
5,993
400
6,137
9,977
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 0 / 9
8,002
533
4,878
11,714
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Nuksevz
Hades
14
4 / 0 / 8
8,975
598
11,600
10,533
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
15
7 / 0 / 1
9,366
624
12,603
7,747
3,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
dylanlmao
Horus
14
3 / 2 / 5
9,024
602
10,133
12,923
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 4
8,756
584
8,058
7,440
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
22
22
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
9
5.5
L
Tsukuyomi
DulArath
Tsukuyomi
2
6
0
0.33
W
Hades
Nuksevz
Hades
4
0
8
8
W
Poseidon
7
0
1
7.5
L
Danzaburou
dietsushi
Danzaburou
0
2
1
0.25
W
Horus
dylanlmao
Horus
3
2
5
2.75
L
1
5
0
0.2
L
Cthulhu
starportt
Cthulhu
0
3
2
0.33
L
Nu Wa
0
6
0
0
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
47,272
62,707
Taken
50,357
33,159
Mitigated
31,117
9,618
Healing
21,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
4,878
1,070
0
2,465
11,714
9,254
343
3,313
8,365
21,110
0
L
Tsukuyomi
DulArath
Tsukuyomi
3,753
919
0
3,208
14,774
4,553
0
4,442
10,255
0
36,570
W
Hades
Nuksevz
Hades
11,600
508
510
6,185
10,533
6,037
1,055
4,428
6,105
78,326
0
W
Poseidon
12,603
2,835
0
3,462
7,747
3,043
386
1,160
6,587
94,710
0
L
Danzaburou
dietsushi
Danzaburou
4,641
1,883
0
3,108
8,858
3,168
0
4,057
4,763
0
55,039
W
Horus
dylanlmao
Horus
10,133
3,752
655
6,169
12,923
9,373
1,048
4,298
8,095
0
68,524
L
3,851
1,174
0
950
15,165
11,629
0
11,322
3,767
15,907
0
L
Cthulhu
starportt
Cthulhu
5,011
618
0
2,196
13,933
10,297
0
3,613
9,820
39,983
0
L
Nu Wa
6,137
1,230
0
156
9,977
3,512
0
5,647
4,292
39,589
0
W
8,058
2,078
0
2,550
7,440
3,410
71
1,215
6,206
0
52,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
44,123
313
Minions Killed
519
0
Camps Cleared
0
1,359,180
Distance Traveled
1,566,643
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,002
533
29
2
0
312,352
3
L
Tsukuyomi
6,920
461
72
5
0
292,005
3
W
Hades
8,975
598
146
10
0
298,403
0
W
Poseidon
9,366
624
137
9
0
330,313
0
L
Danzaburou
6,894
460
92
6
0
274,018
5
W
Horus
9,024
602
124
8
0
284,885
2
L
Ymir
6,732
449
22
1
0
272,456
2
L
Cthulhu
6,660
444
68
5
0
277,267
1
L
Nu Wa
5,993
400
59
4
0
243,434
4
W
Ravana
8,756
584
83
6
0
340,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role