Player Matchup

Hun Batz
Hun Batz
Ares_deity
Hun Batz
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,383 Elo+
Party 2
Yu Huang
Yu Huang
DeadReaper_Death
Yu Huang
Level 74
God Stats
1W - 2L
1,248 SR
Queue Stats
135W - 158L
1,263 Elo+
Party 2
Hercules
Hercules
SirDeezIII
Hercules
Level 126
God Stats
5W - 5L
1,568 SR
Queue Stats
201W - 160L
1,487 Elo+
Party 2
Team Averages
Level 99
1,438 SR
1,378 Elo+

VS

Team Averages
Level 43
1,382 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BloodMoonGuard69
Vulcan
Level 12
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
specophunk
Amaterasu
Level 69
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ares_deity
Hun Batz
17
14 / 5 / 9
12,993
866
24,632
16,939
8,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 0 / 20
11,365
758
11,637
10,291
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SirDeezIII
Hercules
17
15 / 2 / 13
12,853
857
17,310
23,337
25,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 7 / 5
9,773
652
8,232
24,702
18,574
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 13 / 2
11,128
742
12,675
16,604
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
specophunk
Amaterasu
14
2 / 13 / 4
10,652
710
11,746
22,896
11,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
32
Kills
6
7
Deaths
33
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
5
0.5
W
Hun Batz
Ares_deity
Hun Batz
14
5
9
3.7
L
3
13
2
0.31
W
3
0
20
13
W
Hercules
SirDeezIII
Hercules
15
2
13
10.75
L
Amaterasu
specophunk
Amaterasu
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,579
Damage
32,653
50,567
Taken
64,202
38,216
Mitigated
36,190
17,390
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,232
1,670
307
7,277
24,702
18,574
0
3,771
19,959
0
25,436
W
Hun Batz
Ares_deity
Hun Batz
24,632
9,328
0
1,859
16,939
8,459
1,506
2,436
14,503
0
55,752
L
12,675
4,818
0
303
16,604
6,422
0
2,956
13,184
31,621
0
W
11,637
344
882
1,755
10,291
4,101
1,105
5,703
4,588
41,864
0
W
Hercules
SirDeezIII
Hercules
17,310
6,034
1,082
11,812
23,337
25,656
585
5,095
18,242
0
35,554
L
Amaterasu
specophunk
Amaterasu
11,746
8,401
0
3,310
22,896
11,194
0
3,873
18,160
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
31,553
180
Minions Killed
89
11
Camps Cleared
2
891,348
Distance Traveled
721,766
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,773
652
27
2
1
270,302
0
W
Hun Batz
12,993
866
69
5
3
293,343
2
L
Vulcan
11,128
742
40
3
1
226,576
3
W
Yu Huang
11,365
758
58
4
7
289,950
0
W
Hercules
12,853
857
53
4
1
308,055
1
L
Amaterasu
10,652
710
22
1
0
224,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role