Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigBossSuko
Kuzenbo
Level 129
God Stats
0W - 2L
1,305 SR
Queue Stats
67W - 83L
1,466 Elo+
Solo
Ra
Ra
BuckW
Ra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
Ooozon
Ao Kuang
Level 101
God Stats
7W - 10L
1,719 SR
Queue Stats
756W - 707L
1,449 Elo+
Solo
Jing Wei
Jing Wei
elunwe
Jing Wei
Level 47
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 3L
1,510 Elo+
Solo
Team Averages
Level 116
1,459 SR
1,477 Elo+

VS

Team Averages
Level 126
1,510 SR
1,479 Elo+
Terra
Terra
Helуa
Terra
Level 139
God Stats
2W - 0L
1,716 SR
Queue Stats
31W - 31L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr_sakis
Tsukuyomi
Level 140
God Stats
27W - 18L
1,605 SR
Queue Stats
1,104W - 1,147L
1,454 Elo+
Solo
Athena
Athena
Ped333SAFC
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bastet
Bastet
b0gd4n27
Bastet
Level 154
God Stats
4W - 3L
1,426 SR
Queue Stats
95W - 99L
1,537 Elo+
Solo
Fafnir
Fafnir
petit-ced
Fafnir
Level 154
God Stats
1W - 1L
1,303 SR
Queue Stats
97W - 103L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 5 / 13
11,210
701
23,051
39,920
41,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
BigBossSuko
Kuzenbo
17
0 / 3 / 13
10,036
627
14,372
21,951
42,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
17
2 / 6 / 8
10,772
673
17,249
15,316
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Ooozon
Ao Kuang
18
14 / 7 / 0
12,432
777
21,284
19,865
10,565
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
elunwe
Jing Wei
17
0 / 5 / 13
10,276
642
21,394
18,226
8,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Helуa
Terra
19
4 / 3 / 14
12,510
782
12,462
27,027
41,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Mr_sakis
Tsukuyomi
20
6 / 4 / 11
12,047
753
28,375
23,045
15,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Ped333SAFC
Athena
18
5 / 5 / 15
12,354
772
13,227
33,342
40,013
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
b0gd4n27
Bastet
19
5 / 3 / 14
12,092
756
26,394
18,340
11,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
petit-ced
Fafnir
20
6 / 2 / 17
12,697
794
15,277
27,806
45,721
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
17
Kills
26
26
Deaths
17
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
13
1.5
L
Kuzenbo
BigBossSuko
Kuzenbo
0
3
13
2.17
L
Ra
2
6
8
1
W
Terra
Helуa
Terra
4
3
14
3.67
W
Tsukuyomi
Mr_sakis
Tsukuyomi
6
4
11
2.88
L
Ao Kuang
Ooozon
Ao Kuang
14
7
0
2
W
Athena
Ped333SAFC
Athena
5
5
15
2.5
W
Bastet
b0gd4n27
Bastet
5
3
14
4
L
Jing Wei
elunwe
Jing Wei
0
5
13
1.3
W
Fafnir
petit-ced
Fafnir
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,350
Damage
95,735
115,278
Taken
129,560
110,412
Mitigated
153,428
45,925
Healing
60,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
23,051
2,292
1,151
17,433
39,920
41,531
700
14,885
25,035
0
40,752
L
Kuzenbo
BigBossSuko
Kuzenbo
14,372
4,961
3,370
3,958
21,951
42,479
440
9,028
12,923
23,340
0
L
Ra
17,249
1,789
7,945
3,030
15,316
7,292
309
4,688
10,628
44,847
0
W
Terra
Helуa
Terra
12,462
2,254
20,191
9,862
27,027
41,293
880
10,465
16,246
23,763
0
W
Tsukuyomi
Mr_sakis
Tsukuyomi
28,375
7,891
1,703
6,482
23,045
15,397
2,592
10,564
12,100
0
56,494
L
Ao Kuang
Ooozon
Ao Kuang
21,284
4,385
1,712
4,220
19,865
10,565
0
5,963
13,902
25,449
0
W
Athena
Ped333SAFC
Athena
13,227
4,544
1,928
3,066
33,342
40,013
1,161
16,221
16,639
29,563
0
W
Bastet
b0gd4n27
Bastet
26,394
5,864
4,503
5,478
18,340
11,004
2,007
9,044
9,081
0
45,570
L
Jing Wei
elunwe
Jing Wei
21,394
12,828
0
3,106
18,226
8,545
2,795
6,402
11,824
0
37,230
W
Fafnir
petit-ced
Fafnir
15,277
6,592
3,272
3,838
27,806
45,721
1,278
6,611
20,741
40,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,726
Gold Earned
61,700
190
Minions Killed
199
0
Camps Cleared
0
1,335,490
Distance Traveled
1,476,725
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,210
701
36
2
0
283,562
4
L
Kuzenbo
10,036
627
22
1
0
307,816
0
L
Ra
10,772
673
78
5
0
251,195
0
W
Terra
12,510
782
27
2
0
301,662
0
W
Tsukuyomi
12,047
753
59
4
0
292,383
0
L
Ao Kuang
12,432
777
8
1
0
230,919
0
W
Athena
12,354
772
32
2
0
307,638
0
W
Bastet
12,092
756
33
2
0
300,891
3
L
Jing Wei
10,276
642
46
3
0
261,998
1
W
Fafnir
12,697
794
48
3
0
274,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role